Quirk Level 1 of the Dungeon (17, 0, D:1) 25 arrows (-12, 1, D:1) a +0 short sword (16, 4, D:1) 24 sling bullets (-5, 6, D:1) a cursed -2 spear (22, 8, D:1) 21 arrows (20, 9, D:1) 23 arrows (-9, 13, D:1) 10 stones (-4, 15, D:1) 17 stones (-3, 18, D:1) 7 stones (14, 20, D:1) a +0 dagger (-3, 22, D:1) 15 arrows (4, 25, D:1) 13 sling bullets (1, 30, D:1) a +0 dagger (23, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (14, 7, D:2) a +0 club (-16, 8, D:2) a +0 dagger of draining a +0 club a +0 club a +0 club (16, 8, D:2) a +0 dagger (16, 9, D:2) a +0 whip (16, 10, D:2) a +0 spear (-19, 11, D:2) a +0 club a +0 animal skin (10, 12, D:2) a cursed -3 club (-21, 15, D:2) a +0 mace (-12, 19, D:2) a +0 short sword (-13, 26, D:2) 11 arrows (-29, 32, D:2) a +0 naga barding (10, 35, D:2) a cursed +0 club (-29, 39, D:2) a +0 short sword (-23, 46, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 12 stones (-2, 2, D:3) a +0 club an orc corpse (-19, 3, D:3) 25 stones (13, 5, D:3) a +0 flail a +0 leather armour (-20, 7, D:3) 17 stones (-6, 12, D:3) a +0 short sword a kobold corpse (6, 20, D:3) 15 poisoned needles (-10, 22, D:3) a +0 whip (3, 33, D:3) a +0 mace (-23, 39, D:3) a bat corpse (skeletalised by now)