Quirk Level 1 of the Dungeon (0, 0, D:1) a giant newt corpse (skeletalised by now) (6, 8, D:1) 25 stones (11, 8, D:1) a -5 ring of protection (15, 1, D:1) a +0 dagger (15, 4, D:1) a cursed -3 club (19, -27, D:1) a kobold corpse (skeletalised by now) (26, -18, D:1) a +0 club (28, -32, D:1) a +0 dagger (31, -33, D:1) a rat corpse (skeletalised by now) (31, -32, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, -30, D:1) a bat corpse (skeletalised by now) (45, -27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a jackal corpse (3, -6, D:2) 6 stones (4, 4, D:2) a giant newt corpse