Quirk Level 1 of the Dungeon (0, 0, D:1) 24 stones (0, 4, D:1) a +0 dagger (4, -32, D:1) a +0 dagger (6, -2, D:1) a stone (6, -1, D:1) a stone (7, -3, D:1) a stone (7, 1, D:1) a +0 dagger a stone (8, -4, D:1) 32 sling bullets (23, 2, D:1) a bat skeleton (25, 14, D:1) a +0 dagger (29, -12, D:1) a giant newt corpse (29, -6, D:1) a +0 whip (33, 7, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (35, -25, D:1) a rat corpse (36, -41, D:1) 22 stones (37, -33, D:1) 20 stones (38, -44, D:1) a +0 whip (40, -32, D:1) a +0 dagger (44, 3, D:1) a +0 dagger (45, 3, D:1) a +0 club (50, -33, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 3, D:2) 8 gold pieces (1, 9, D:2) a +0 cloak (2, 6, D:2) a scroll of identify (3, -3, D:2) a giant gecko corpse (3, -2, D:2) a potion of magic (7, 10, D:2) a scroll of identify (8, -9, D:2) a book of the Earth