Quirk Level 1 of the Dungeon (0, 7, D:1) 19 bolts (2, -1, D:1) a +0 club (5, 24, D:1) 28 arrows (7, 0, D:1) a +0 dagger (14, -2, D:1) a +0 dagger (14, -1, D:1) a +0 club (18, 23, D:1) 24 arrows (23, 2, D:1) a +0 club (26, 32, D:1) a +0 robe (29, 16, D:1) a +0 dagger (31, -3, D:1) a +2 dagger of venom (31, 14, D:1) a +0 club (32, 26, D:1) a +0 whip (33, 12, D:1) 4 sling bullets (33, 28, D:1) 13 poisoned needles (38, 42, D:1) a +0 helmet (39, 4, D:1) a +0 club (39, 40, D:1) a +0 dagger (43, 17, D:1) 28 sling bullets (46, 19, D:1) a +0 club (48, 7, D:1) a +0 club (53, 40, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 15, D:2) a +0 ring mail (3, 22, D:2) a +0 leather armour (9, 14, D:2) a +0 dagger (11, 14, D:2) a +0 leather armour (14, 23, D:2) a +0 dagger (20, 30, D:2) a +0 helmet (22, 3, D:2) a +0 club (26, 34, D:2) a +0 chain mail (30, 4, D:2) a +0 whip (30, 30, D:2) a +0 chain mail of cold resistance (30, 35, D:2) 20 stones (35, 28, D:2) a +0 short sword (38, 16, D:2) a +0 dagger (39, 23, D:2) a +0 scale mail (43, 22, D:2) 17 stones (44, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, -1, D:3) 14 arrows (9, 2, D:3) a rat corpse (skeletalised by now) (9, 3, D:3) a +0 club (9, 6, D:3) a +0 club