Quirk Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (0, 3, D:1) a +0 short sword a stone (0, 7, D:1) a stone (1, 7, D:1) a stone (2, -28, D:1) a +0 club (3, -20, D:1) a +0 dagger (14, -7, D:1) a +0 short sword a stone (14, -4, D:1) a +0 spear (14, 11, D:1) a +0 club (15, -17, D:1) 5 stones (18, -4, D:1) a cursed -2 dagger (19, -12, D:1) a +0 robe (22, 25, D:1) 15 arrows (28, -25, D:1) a +0 dagger (28, -7, D:1) a +0 ring mail (29, -12, D:1) a +0 dagger (30, 22, D:1) a +0 club (31, -22, D:1) a stone (31, -10, D:1) a +0 short sword (32, -21, D:1) a stone (32, -20, D:1) a stone (37, 11, D:1) 23 bolts (42, -3, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 3, D:2) a bat corpse (skeletalised by now) (4, -2, D:2) 19 stones (7, -4, D:2) a +0 hunting sling (11, -5, D:2) a goblin corpse (14, 3, D:2) a +0 ring mail (23, -4, D:2) a hobgoblin corpse (24, 9, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (25, 6, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (25, 8, D:2) a bat corpse (skeletalised by now) (25, 9, D:2) a jackal corpse (skeletalised by now) (29, 16, D:2) a +0 war axe (34, 3, D:2) a +0 mace