Quirk Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 15, D:1) 11 sling bullets (6, 7, D:1) 21 stones (27, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 8, D:1) 14 stones (29, 28, D:1) a +0 dagger (30, 16, D:1) a +0 whip (35, 43, D:1) a +0 hand axe (43, 9, D:1) a bat skeleton (45, 8, D:1) a bat corpse (skeletalised by now) (46, 11, D:1) a +0 club a hobgoblin corpse (51, 38, D:1) a cursed +0 dagger a goblin corpse (54, 15, D:1) a bat corpse (skeletalised by now) (55, 29, D:1) a +0 dagger a stone a kobold corpse (62, 29, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 11 gold pieces (2, 3, D:2) a giant cockroach corpse (3, 7, D:2) 22 bolts (5, 5, D:2) a quokka corpse (5, 6, D:2) a +0 dagger a hobgoblin corpse (8, 1, D:2) 6 gold pieces (9, -3, D:2) a +0 dagger (11, -8, D:2) a +0 hunting sling (15, 2, D:2) 2 scrolls of identify