Quirk Level 1 of the Dungeon (0, 0, D:1) 13 stones (1, -4, D:1) a +0 leather armour (3, -2, D:1) 15 stones (5, -27, D:1) 24 arrows (6, 2, D:1) a +0 club (8, 2, D:1) a cursed -3 short sword (11, -41, D:1) a cursed +0 robe (11, -16, D:1) a stone (12, -16, D:1) a stone (16, -12, D:1) a +0 whip (28, -27, D:1) a +0 whip (30, -14, D:1) a +0 club (42, 1, D:1) a +0 dagger (43, -4, D:1) a +0 dagger (45, -38, D:1) a +0 club (46, -45, D:1) a +0 dagger (49, -23, D:1) a +0 club (51, -49, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -27, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (6, -14, D:2) a +0 ring mail (14, -14, D:2) a jackal skeleton