Quirk Level 1 of the Dungeon (1, -5, D:1) a +0 dagger (37, -2, D:1) a +0 short sword (37, 12, D:1) a +0 club (38, 29, D:1) a +0 club (38, 30, D:1) a +0 dagger (41, 10, D:1) a +0 club (43, -5, D:1) a +0 club (47, 3, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 21 arrows (6, 1, D:2) 17 stones (8, -23, D:2) a +0 club (8, -7, D:2) a +0 chain mail (12, -30, D:2) a +0 club (16, -5, D:2) a +0 robe (21, -6, D:2) a +0 short sword (22, -33, D:2) a +0 leather armour (26, -28, D:2) a +0 club (26, -26, D:2) a +0 plate armour (33, -33, D:2) a +2 hunting sling of velocity Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, -1, D:3) a +0 quarterstaff (4, 6, D:3) a rat corpse (skeletalised by now) (17, 3, D:3) a stone (18, -21, D:3) a javelin of penetration (19, 3, D:3) a stone (20, 3, D:3) a stone (21, 2, D:3) a stone (22, -28, D:3) a +0 dagger a goblin skeleton (35, -26, D:3) a goblin corpse (36, -26, D:3) a +0 club a leopard gecko corpse a hobgoblin corpse (37, -26, D:3) a +0 club