Quirk Level 1 of the Dungeon (0, 0, D:1) 5 stones (0, 4, D:1) 19 sling bullets (17, -1, D:1) a +0 club (18, -19, D:1) a +0 dagger (23, 11, D:1) a +0 club (26, -1, D:1) 7 arrows (26, 21, D:1) a +0 club (27, 1, D:1) a stone (27, 2, D:1) a stone (28, -1, D:1) a +0 dagger 2 stones (31, -1, D:1) 13 arrows (33, 27, D:1) a +0 dagger (34, -14, D:1) a +0 ring mail (38, 7, D:1) 15 stones (40, -2, D:1) a +0 club (44, -4, D:1) a +0 mace (48, -1, D:1) 14 arrows (49, 3, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (10, 14, D:2) 4 stones (12, -32, D:2) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (19, -9, D:2) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (21, -20, D:2) a +0 pair of boots (21, -13, D:2) a +0 club (21, 12, D:2) 18 bolts (25, 13, D:2) an adder skeleton (29, -3, D:2) 20 stones (32, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (34, -27, D:2) 11 stones (38, -25, D:2) a +0 leather armour (43, 1, D:2) a +0 spear (43, 2, D:2) a +0 flail a gnoll corpse