Quirk Level 1 of the Dungeon (9, -30, D:1) a +0 club (11, 13, D:1) a +0 club (13, 4, D:1) a +0 dagger (17, 10, D:1) 24 stones (21, 9, D:1) 20 poisoned needles (23, -11, D:1) 16 arrows (26, -24, D:1) a +0 leather armour (30, -2, D:1) a +0 mace (41, 15, D:1) a +0 club (45, 0, D:1) a +0 club (46, 7, D:1) a +0 whip Level 2 of the Dungeon (3, -25, D:2) 12 stones (15, 14, D:2) a +0 club a +0 scythe a +0 robe (27, -5, D:2) 17 sling bullets (40, -20, D:2) 28 stones (42, -25, D:2) a +0 dagger (48, 10, D:2) a +0 dagger (61, 22, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 28 arrows (2, 7, D:3) a +0 ring mail (6, 8, D:3) a +0 club (10, -4, D:3) a +0 club (16, -1, D:3) a +0 club a goblin corpse (22, 23, D:3) a +0 club (23, 30, D:3) a +0 scale mail (25, -11, D:3) 30 bolts (29, 30, D:3) a +0 leather armour (42, 17, D:3) a +0 club (42, 19, D:3) a +0 club (45, 14, D:3) a rat corpse (skeletalised by now) (58, 9, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 24 stones (5, -7, D:4) a +0 ring mail (10, -4, D:4) a +2 mace of venom (unseen)