Quirk Level 1 of the Dungeon (0, 0, D:1) 8 poisoned needles (6, -1, D:1) 16 stones (14, -12, D:1) a +0 club (16, 14, D:1) 15 stones (19, -4, D:1) a +0 dagger (20, -18, D:1) 15 stones (21, -20, D:1) a +0 club (22, -9, D:1) 5 poisoned needles (23, 15, D:1) a +0 short sword a +0 dagger (24, -12, D:1) a +0 club (40, -21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 23, D:2) a stone (3, 24, D:2) a stone (3, 26, D:2) a stone (7, 40, D:2) a +0 spear (15, 29, D:2) a +0 club (22, 12, D:2) a -2 mace (24, 1, D:2) a +0 dagger (27, 45, D:2) a +0 whip (33, 44, D:2) a +0 short sword (36, 48, D:2) a stone (41, 27, D:2) 15 bolts (43, 34, D:2) 9 stones (44, 1, D:2) 28 bolts (53, 46, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 arrows (2, 11, D:3) a +0 leather armour (3, 6, D:3) 4 javelins (9, 10, D:3) a +0 short sword (10, 9, D:3) a +0 club (14, 13, D:3) a +0 quarterstaff (23, -14, D:3) a cursed -3 short sword (23, -12, D:3) a +0 club (24, 16, D:3) 13 stones (37, 13, D:3) 10 sling bullets (41, -20, D:3) a poisoned needle a +0 club a +0 blowgun (42, -10, D:3) a +0 dagger (42, -5, D:3) a +0 ring mail (44, -19, D:3) a poisoned needle (49, -2, D:3) a +0 long sword (52, -13, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 3 poisoned needles (2, 0, D:4) 17 arrows (4, -15, D:4) a +0 leather armour (10, -27, D:4) 7 needles of sleeping (11, -14, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 flail (still there?) a cursed -3 dagger (still there?) (19, 10, D:5) 19 stones (34, 0, D:5) a +0 hunting sling (43, -44, D:5) a +0 scale mail (48, -30, D:5) 13 poisoned needles Level 6 of the Dungeon [Shop] Ikkej's Antique Weapon Shop a +0 falchion (90 gold) a +0 arbalest (135 gold) a +0 hand crossbow (105 gold) a cursed -1 hand crossbow (3 gold) a +0 spear (90 gold) a +0 rapier (120 gold) a +0 rapier (120 gold) the +10 great sword of Tender Mercy {slice, Fragile rN+ Int+2 Dex+4} (2337 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It protects you from negative energy. It will be destroyed if unequipped. a +0 spear (90 gold) a +0 rapier (120 gold) a +2 scythe of venom (468 gold) a +4 great sword of electrocution (1146 gold) (6, 0, D:6) a +0 club (7, 0, D:6) a +0 spear (8, -1, D:6) a +0 halberd (10, -22, D:6) a throwing net 3 stones (11, -24, D:6) 2 stones (11, -23, D:6) 3 stones (12, -25, D:6) a stone (12, -11, D:6) a +0 hand axe (13, -26, D:6) a stone (17, -14, D:6) a +0 falchion