Quirk Level 1 of the Dungeon (0, 0, D:1) 13 arrows (1, -1, D:1) 25 bolts (1, 1, D:1) a +0 club (1, 36, D:1) 12 arrows (5, 28, D:1) a rat corpse (skeletalised by now) (7, 13, D:1) a +0 club (13, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, 13, D:1) a +0 club (15, 16, D:1) a stone (15, 35, D:1) a +0 plate armour (16, 16, D:1) a stone (32, 18, D:1) 19 sling bullets (34, 2, D:1) a +0 dagger (35, 14, D:1) a +0 club (36, 14, D:1) a +0 dagger (38, 3, D:1) 18 sling bullets (40, 33, D:1) a +0 robe (42, 18, D:1) 13 stones (43, 24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +4 ring of strength (3, 8, D:2) a stone a chunk of flesh a bat skeleton (4, 5, D:2) a stone (4, 13, D:2) a scroll of identify (5, 7, D:2) a bat corpse (5, 9, D:2) a stone (6, 8, D:2) a +0 dagger (6, 9, D:2) a stone (7, 6, D:2) a rat corpse (7, 10, D:2) 17 stones (8, 11, D:2) 2 stones (still there?) a stone (still there?) (9, 11, D:2) a stone (15, -8, D:2) 13 sling bullets (22, -16, D:2) 15 stones (33, -4, D:2) a +0 leather armour