Quirk Level 1 of the Dungeon (0, 0, D:1) 14 arrows (1, 11, D:1) a rat corpse (skeletalised by now) (3, -22, D:1) 23 stones (3, -16, D:1) a cursed +0 club a +0 dagger (16, -6, D:1) a +0 ring mail (18, 0, D:1) a hobgoblin corpse (19, -3, D:1) a +0 hunting sling (29, 23, D:1) a +0 club (36, -23, D:1) a rat corpse (skeletalised by now) (37, -18, D:1) a stone (40, -10, D:1) a stone (40, -9, D:1) an uncursed amulet of guardian spirit (40, -8, D:1) 3 stones (40, 0, D:1) 8 stones (41, -20, D:1) a +0 scale mail (42, -19, D:1) a kobold corpse (skeletalised by now) (43, 11, D:1) 16 stones (45, 35, D:1) a +0 whip 4 stones (46, 14, D:1) a +0 ring mail (47, -18, D:1) a +0 club (47, -9, D:1) a +0 short sword (47, -7, D:1) a stone (47, -6, D:1) a stone (47, 33, D:1) a stone (58, 35, D:1) a +0 club (60, -9, D:1) a +0 dagger (60, 20, D:1) a stone (61, 21, D:1) a stone (63, 21, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 2, D:2) 7 gold pieces (2, 1, D:2) 8 gold pieces (4, 2, D:2) a scroll of remove curse (4, 4, D:2) a potion of curing