Dungeon Crawl Stone Soup version 0.28-a0-863-g8cecda6153 (webtiles) character file. Game seed: 12829932910585274912 6120 Quoreg the Frost Mage (level 10, 0/80 HPs) Began as a Demigod Ice Elementalist on Nov 17, 2021. Slain by a polar bear (4 damage) ... on level 1 of the Lair of Beasts on Nov 18, 2021. The game lasted 00:27:14 (11158 turns). Quoreg the Frost Mage (Demigod Ice Elementalist) Turns: 11158, Time: 00:27:14 Health: 0/80 AC: 4 Str: 15 XL: 10 Next: 33% Magic: 17/19 EV: 16 Int: 29 God: Gold: 204 SH: 0 Dex: 14 Spells: 9/16 levels left rFire + . . SeeInvis . d - +3 hunting sling of Fate {venom, Fly rF+ rC- rN+} rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois + Reflect . v - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . s - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn n - ring of poison resistance MPRegen 0.16/turn D - +6 ring of strength @: flying A: high mp 1, forlorn a: no special abilities You were on level 1 of the Lair of Beasts. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 336 gold pieces. You spent 132 gold pieces at shops. Inventory: Hand Weapons d - the +3 hunting sling of Fate (weapon) {venom, Fly rF+ rC- rN+} (You found it on level 4 of the Dungeon) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Fly: It grants you flight. Missiles j - 225 stones (quivered ammo) l - 25 sling bullets Armour a - a +0 robe (worn) s - a +0 pair of gloves (worn) v - a +0 helmet (worn) Magical Staves k - a staff of earth Jewellery n - a ring of poison resistance (left hand) D - a +6 ring of strength (right hand) E - the ring of Ygunk {*Corrode rElec rN+ Str+4} (You found it on level 1 of the Lair of Beasts) [ring of positive energy] Str: It affects your strength (+4). rElec: It insulates you from electricity. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Wands y - a wand of paralysis (10) B - a wand of iceblast (5) Scrolls c - 2 scrolls of immolation e - 2 scrolls of vulnerability f - 2 scrolls of fear {unknown} g - a scroll of enchant weapon h - 2 scrolls of amnesia {unknown} i - 2 scrolls of magic mapping o - a scroll of teleportation r - a scroll of enchant armour {unknown} w - 2 scrolls of summoning z - a scroll of blinking C - a scroll of noise {unknown} Potions b - a potion of ambrosia m - 4 potions of lignification p - 6 potions of curing q - 3 potions of heal wounds t - a potion of attraction {unknown} x - 2 potions of cancellation {unknown} A - a potion of brilliance {unknown} Skills: + Level 4.6 Fighting - Level 10.0 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting - Level 10.0 Ice Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 100% 1d12 1% 3 c - Ozocubu's Armour Ice 59% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 68% N/A 1% 2 Pain Necr 20% 1d5 7% 1 Hailstorm Conj/Ice 34% 3d9 9% 4 Portal Projectile Hex/Tloc 10% N/A 22% 3 Summon Guardian Golem Hex/Summ 5% N/A 22% 3 Tukima's Dance Hex 5% N/A 22% 3 Agony Necr 5% N/A 89% 5 Blade Hands Tmut 2% N/A 89% 5 Excruciating Wounds Necr 2% N/A 89% 5 Fireball Conj/Fire 2% 3d4 89% 5 Iskenderun's Battlesphe Conj 5% 2d6 89% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Orb of Destruction Conj 2% 9d1 100% 7 Spellforged Servitor Conj/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:6 Lair (1/6) D:8 Orc: D:9-12 Shops: D:4 ( D:6 ! Annotations: D:5 3 runed translucent doors, fly's ghost, weakling FoDe D:8 2 transporters, Decritt's ghost, novice DECj Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The stone hits the polar bear but does no damage. The polar bear looks as sick as possible! The polar bear is moderately wounded. You shoot a stone. The stone hits the polar bear. The polar bear looks as sick as possible! The polar bear is heavily wounded. You shoot a stone. The stone hits the polar bear but does no damage. The polar bear looks as sick as possible! The polar bear is heavily wounded. The polar bear bites you! The polar bear claws you but does no damage. The polar bear barely misses you. You shoot a stone. The stone hits the polar bear but does no damage. The polar bear is heavily wounded. The polar bear goes berserk! The polar bear closely misses you. The polar bear barely misses you. The polar bear claws you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The polar bear misses you. The polar bear claws you but does no damage. x2 You shoot a stone. The stone closely misses the polar bear. The polar bear closely misses you. The polar bear misses you. The polar bear claws you but does no damage. The polar bear bites you!! The polar bear barely misses you. The polar bear claws you. You are too injured to fight recklessly! You are too injured to fight recklessly! Your icy armour will break if you move. Continue? Your icy armour cracks and falls away as you move. The polar bear bites you! The polar bear completely misses you. The polar bear claws you. The polar bear completely misses you. The polar bear barely misses you. The polar bear closely misses you. The polar bear bites you!! * * * LOW HITPOINT WARNING * * * The polar bear barely misses you. The polar bear claws you. You die... ##.##......##..(....#.#.(....... .#..##...>#..#..(....#.#.#....... .##.##......#...(......#......... .#..##....#............#.P....... .##...†...#$##.......#.#.#....... ..#..#....#.##.......#...#....... .##.##....#..............#....... .#...#....#.#P..h......#.....# ....##......##..@............# .##..#.#....##...........#...# . ..P#.##...##.........#.#.....# #. #.##....................#... #. #..#.#........P...#.#.....#. #. #.#........#...#.....#.. #.#....#.............#... .......#...#.....#....... #..........#.#...#..... You could see a polar bear (berserk, very poisoned). Vanquished Creatures A cane toad (Lair:1) A komodo dragon (Lair:1) Sigmund (D:3) 2 wyverns 11 yaks (Lair:1) A steam dragon (D:8) 4 water moccasins A necrophage (D:4) 4 sky beasts 3 black bears 4 wolves (Lair:1) 2 centaurs An ogre (D:6) A kobold brigand (D:7) 8 bullfrogs A wyvern zombie (D:8) A wyvern skeleton (D:7) A water moccasin skeleton (D:6) 3 howler monkeys 2 centaur zombies (D:8) An orc priest (D:7) 3 hounds A centaur skeleton (D:7) A gnoll shaman (D:6) A bullfrog skeleton (D:6) 2 iguanas 4 orc wizards A scorpion zombie (D:5) 3 killer bee zombies (D:8) A hound skeleton (D:4) A howler monkey zombie (D:7) 10 gnolls 8 adders A white imp (D:7) 5 worms (D:4) 7 dart slugs 16 orcs 4 endoplasms 4 giant cockroaches 8 goblins 10 hobgoblins 7 jackals (D:3) 8 kobolds 3 quokkas 5 ball pythons 7 bats 6 frilled lizards 11 rats 192 creatures vanquished. Vanquished Creatures (others) A fungus (Lair:1) A plant (Lair:1) 2 creatures vanquished. Grand Total: 194 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Quoreg the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 382 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/7 961 | D:1 | Reached XP level 3. HP: 20/26 MP: 2/9 1045 | D:1 | Learned a level 3 spell: Frozen Ramparts 1049 | D:1 | Learned a level 3 spell: Ozocubu's Armour 3017 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/10 3058 | D:3 | Noticed Sigmund 3082 | D:3 | Killed Sigmund 3083 | D:3 | Reached skill level 5 in Ice Magic 3083 | D:3 | Reached XP level 5. HP: 31/38 MP: 0/11 3617 | D:3 | Noticed a black bear 3624 | D:3 | Killed a black bear 3625 | D:3 | Reached XP level 6. HP: 45/45 MP: 3/12 4130 | D:4 | Identified the +3 hunting sling of Fate {venom, Fly rF+ rC- | rN+} 4519 | D:4 | Reached XP level 7. HP: 50/50 MP: 13/13 4646 | D:4 | Found Askyosan's Weapon Boutique. 4747 | D:5 | Entered Level 5 of the Dungeon 4763 | D:5 | Reached skill level 5 in Dodging 5110 | D:5 | Found a runed translucent gate. 5113 | D:5 | Found a runed translucent gate. 5114 | D:5 | Found a runed translucent gate. 5114 | D:5 | Noticed a yak 5115 | D:5 | Noticed fly's ghost (weakling FoDe) 6024 | D:6 | Found Roer Bei's Distillery. 6079 | D:6 | Reached XP level 8. HP: 57/57 MP: 7/14 6143 | D:6 | Bought a potion of curing for 36 gold pieces 6143 | D:6 | Bought a potion of heal wounds for 60 gold pieces 6143 | D:6 | Bought a potion of curing for 36 gold pieces 6298 | D:6 | Paralysed by a gnoll shaman for 2 turns 6400 | D:6 | Found a staircase to the Ecumenical Temple. 8321 | D:8 | Reached XP level 9. HP: 54/62 MP: 9/16 8995 | D:8 | Found a staircase to the Lair. 9255 | D:8 | Found a transporter. 9255 | D:8 | Noticed Decritt's ghost (novice DECj) 9283 | D:8 | Found a transporter. 9602 | D:9 | Noticed a catoblepas 9633 | D:9 | Noticed a gargoyle 9742 | Lair:1 | Entered Level 1 of the Lair of Beasts 9744 | Lair:1 | Noticed a komodo dragon 9763 | Lair:1 | Killed a komodo dragon 9995 | Lair:1 | Reached skill level 10 in Ice Magic 10010 | Lair:1 | Reached skill level 1 in Fighting 10422 | Lair:1 | Reached XP level 10. HP: 75/75 MP: 17/17 10431 | Lair:1 | Reached skill level 10 in Dodging 10687 | Lair:1 | Identified the ring of Ygunk {*Corrode rElec rN+ Str+4} 11158 | Lair:1 | HP: 4/80 [polar bear (22)] 11158 | Lair:1 | Slain by a polar bear Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring, dreamdust_ecumenical_altar_grove, minivault_11, kennysheep_crisscross, minmay_strange_pillars, minmay_parallelograms, serial_bayou_ford_a, chequers_garden, minmay_misc_feat_nine_boxes D:2: layout_basic, basic_altar D:3: layout_loops_ring, nicolae_dithmenos_the_darkroom, kennysheep_generic_room_2, uniq_sigmund D:4: layout_cave_pools, serial_shops, kennysheep_mini_moat, nicolae_wormholes D:5: layout_basic, ebering_ghost_gozag D:6: layout_basic, minmay_temple_entry_sparse_star, serial_shops, shop D:7: layout_basic, minmay_misc_feat_four_crosses, nicolae_water_bricks D:8: layout_loops_ring, lair_entry_dummy, gammafunk_ghost_stat_death, chequers_serial_rivers_room_b D:9: minmay_curly_fans, layout_loops_corners, nicolae_elevator_lobby_asterisk Lair:1: layout_long_grid, grunt_megastairs_3 Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Spellcasting | 2 3 | 3.7 Ice Magic | 4 5 6 7 8 10 | 10.0 Dodging | 2 3 4 6 8 9 10 | 10.0 Fighting | 2 4 | 4.6 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 4 | | | || 4 Fire: Hunting sling | 38 | 114 | 380 | 45 || 577 Cast: Freeze | 72 | 11 | 2 | 4 || 89 Frozen Ramparts | | 5 | 18 | 3 || 26 Ozocubu's Armour | | 4 | 18 | 5 || 27 Use: Potion | | 2 | 1 | || 3 Scroll | | | 7 | 2 || 9 Armor: Robe | 17 | 12 | 59 | 17 || 105 Dodge: Dodged | 48 | 39 | 188 | 38 || 313 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11287 | 10790 | 497 | 398 | 8888 | 10 | 1128.7 | Dungeon | 9854 | 9357 | 497 | 130 | 7940 | 9 | 1094.9 | Lair | 1433 | 1433 | 0 | 268 | 948 | 1 | 1433.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1504 daAuts Lair:1: 1433 daAuts D:8: 1403 daAuts D:6: 1401 daAuts D:2: 1324 daAuts D:3: 1194 daAuts D:5: 1181 daAuts D:7: 1014 daAuts D:4: 770 daAuts D:9: 59 daAuts