Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 126 Ququman the Insei (level 4, 0/35 HPs) Began as a Mummy Monk on Dec 25, 2014. Slain by a jackal (2 damage) ... on Level 3 of the Dungeon on Dec 27, 2014. The game lasted 00:19:27 (4625 turns). Ququman the Insei (Mummy Monk) Turns: 4625, Time: 00:19:27 HP 0/35 AC 0 Str 14 XL: 4 Next: 84% MP 4/4 EV 13 Int 9 God: Gold 155 SH 0 Dex 15 Spells: 0 memorised, 3 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Armour a - a +0 robe Scrolls b - a scroll of teleportation {unknown} c - a scroll of immolation {unknown} d - a scroll of blinking {unknown} Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 1.5 Stealth + Level 5.1 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You hit the jackal. You kill the jackal! You completely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You die... #.##......# #.##.####.# #.##.# #.# #.##.# ...## ####.##.###...... #.............## #.##.##.###.### #.##.##.# . #@##.##.# #h##.##.# #.##.##.. #.##..... #.####### #.# #.# #.# #.# You could see a jackal. Vanquished Creatures 5 adders 2 giant mites 2 giant geckos (D:1) An ooze (D:1) 3 bats 3 giant cockroaches 10 goblins 8 hobgoblins 11 jackals A quokka (D:2) 3 giant newts 3 kobolds (D:1) 14 rats 66 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Ququman, the Mummy Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 622 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 1000 | D:1 | Reached skill level 4 in Unarmed Combat 1289 | D:1 | Reached XP level 3. HP: 12/29 MP: 3/3 2432 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 2605 | D:2 | Noticed Terence 4125 | D:3 | Reached skill level 5 in Unarmed Combat 4624 | D:3 | HP: 1/35 [jackal (2)] 4625 | D:3 | Slain by a jackal Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 150 | 147 || 297 Stab: Sleeping | 3 | 1 || 4