Dungeon Crawl Stone Soup version 0.27-a0-25-g087482e4d5 (webtiles) character file. Game seed: 15782392100864415215 2 RETERIOR the Magician (level 1, 10/11 HPs) Began as an Octopode Hedge Wizard on Jan 2, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (89 turns). RETERIOR the Magician (Octopode Hedge Wizard) Turns: 89, Time: 00:00:34 Health: 10/11 AC: 1 Str: 9 XL: 1 Next: 40% Magic: 3/4 EV: 13 Int: 16 God: Gold: 18 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Potions c - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 12% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 19% 2 Call Imp Summ 5% 19% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 4% 41% 3 Mephitic Cloud Conj/Pois/Air 3% 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 0% to evade) The magic dart hits the bat but does no damage. The bat misses you. You hit the bat. You grab the bat. The bat is moderately wounded. You constrict the bat. The bat misses you. The bat escapes! You barely miss the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Found a whip. You see here a bat corpse. 2 goblins come into view. A frilled lizard comes into view. The goblin shouts! x2; The frilled lizard hisses angrily. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### ##### #.........#####...##### #.#######.##........... #.# #.............. #.# #.##..⌠†...#### #.# #.##.....g.# ###.#### #.##.......# .......# #.##.#@....# ##...#.####.##.#.....# #...........#.........l.. ................!.#.##..# #...............g.#.# ..# #...................# .# #.#.##.....##.##.#### #†### ##.####. #.# #.# .# You could see 2 goblins and a frilled lizard. Vanquished Creatures 3 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RETERIOR the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 89 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring, solitary_fountain Action || total -------------------------++------- Melee: Dagger || 3 Constrict || 2 Cast: Magic Dart || 2 Armor: Skin || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 0 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts