Dungeon Crawl Stone Soup version 0.25.1-9-gc5326a611f (webtiles) character file. Game seed: 10322441981189975439 29 RETERIOR the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Jan 3, 2021. Slain by Sigmund ... wielding a +0 scythe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:21 (981 turns). RETERIOR the Conjurer (Draconian Conjurer) Turns: 981, Time: 00:03:21 Health: -1/26 AC: 5 Str: 10 XL: 3 Next: 1% Magic: 1/6 EV: 12 Int: 16 God: Gold: 82 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . j - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 club j - a +0 hand axe (weapon) Scrolls d - 3 scrolls of remove curse {unknown} f - a scroll of teleportation {unknown} h - 2 scrolls of blinking {unknown} i - a scroll of fear {unknown} k - a scroll of noise {unknown} Potions a - a potion of cancellation {unknown} e - a potion of haste {unknown} g - a potion of curing {unknown} l - a potion of might {unknown} m - a potion of berserk rage {unknown} Comestibles b - 3 rations Skills: + Level 0.1 Fighting + Level 0.4 Axes + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 4% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 24% 3 ###.... Fulminant Prism Conj/Hex #......... 61% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 61% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your scales feel tougher. Something hits you! A puff of flame appears from out of thin air! The puff of flame hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits the adder! The adder is severely wounded. Something hits you. You die... #.####.# #......## #........ #.####### #.# #S# #.# #.#########.# #.......@.{S# ############# You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 2 giant cockroaches A goblin (D:2) A hobgoblin (D:1) 4 jackals (D:1) 4 kobolds (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RETERIOR the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 323 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 327 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Noticed Sigmund 969 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/6 981 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_ring, nicolae_overflow_hidden_temple, kennysheep_generic_room_13, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fighting | | 0.1 Axes | | 0.4 Dodging | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Club || 28 Unarmed || 2 Hand axe || 21 Tailslap || 2 Cast: Magic Dart || 20 Searing Ray || 4 Stab: Sleeping || 1 Armor: Skin || 25 Dodge: Dodged || 50