Dungeon Crawl Stone Soup version 0.19.0-23-gf02e663 (webtiles) character file. 288 RKaid the Cudgeler (level 6, -11/37 HPs) Began as a Gargoyle Monk on Nov 19, 2016. Mangled by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:05:30 (3991 turns). RKaid the Cudgeler (Gargoyle Monk) Turns: 3991, Time: 00:05:30 Health: -11/37 AC: 7 Str: 16 XL: 6 Next: 31% Magic: 6/6 EV: 12 Int: 11 God: Gold: 195 SH: 0 Dex: 12 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . a - +1 mace rCold + . . Gourm . b - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . n - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) (no ring) j - ring of protection from cold {rC+, !d} @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +4 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 robe (worn) n - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Jewellery h - an uncursed ring of protection from magic {unknown} (You found it on level 4 of the Dungeon) j - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) Wands e - a wand of polymorph (6/24) (You took it off Natasha on level 3 of the Dungeon) Scrolls d - 2 scrolls of magic mapping {!r} f - a scroll of identify Potions k - a potion of agility l - 2 potions of curing q - a potion of flight {unknown} Comestibles c - 7 bread rations g - a meat ration p - 4 fruits Skills: - Level 3.2 Fighting + Level 6.9 Maces & Flails - Level 2.4 Dodging - Level 2.1 Stealth You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Qazlal Trog Shops: D:4 : Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History f - 3 scrolls labeled ZEYNGU OLIEKK (gained 1) You now have 195 gold pieces (gained 8). Eating one of 4 chunks of flesh. You start eating one of the 4 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. You open the door. There is an open door here. You open the door. There is an open door here. All of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. You open the door. There is an open door here. m - a scroll labeled NEUFEY NORCH A leopard gecko comes into view. A leopard gecko is nearby! The helpless leopard gecko fails to defend itself. You sock the leopard gecko! You kill the leopard gecko! No target in view! As you read the scroll labeled INIWELEOZA, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. As you read the scroll labeled LIEGIM GYFOTIMOU, it crumbles to dust. It is a scroll of enchant weapon. Your +0 mace glows red for a moment. As you read the scroll labeled LOMEEN UFFOI, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Blink to where? Press: ? - help, Dir - move target cursor You are very lightly contaminated with residual magic. As you read the scroll labeled NEUFEY NORCH, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled WITI FEDOELIOCW, it crumbles to dust. You feel aware of your surroundings. You sensed 1 shop/portal. It was a scroll of magic mapping. As you read the scroll labeled ZEYNGU OLIEKK, it crumbles to dust. It is a scroll of identify. k - a potion of agility As you read the scroll of identify, it crumbles to dust. l - 2 potions of curing You open the door. There is an open door here. You open the door. There is an open door here. Your magical contamination has completely faded away. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. An adder comes into view. Found Juqibleg's Book Boutique. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! You completely miss the adder. The adder bites you but does no damage. You sock the adder! The adder bites you but does no damage. You hit the adder. You kill the adder! No target in view! An ooze comes into view. An ooze is nearby! The ooze quivers. You hit the ooze. The ooze closely misses you. You sock the ooze! The ooze hits you. You hit the ooze. You kill the ooze! There is an entrance to Juqibleg's Book Boutique here. As you open the door, it creaks loudly! There is an open door here. h - an encrusted tourmaline ring Found a stone staircase leading up. The ogre shouts! The ogre is too close now for your liking. An ogre is nearby! An ogre is nearby! An ogre is nearby! The ogre closely misses you. You sock the ogre! The ogre barely misses you. You hit the ogre. You hit the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You thump the ogre! The ogre hits you with a giant club!! Ouch! That really hurt! You die... *,,,****+***#..######## *,,,#.......#.........# #,,,#.......#.........# #.,,*.......#........## #..,*#.....##..###...### #...##.....##..###...##. #....................... #....................... *,,,*#O@...##........... *,,.##..<..##..###...##. *,...'.....##..###...##' *....#...............#.. #....#...............#.. #...,#...............#.. ###**#################.. ### You could see an ogre. Vanquished Creatures An ogre (D:3) Natasha (thrice) (D:3) 3 adders 2 oozes 3 worms 4 dart slugs 7 leopard geckos 4 orcs (D:3) 5 giant cockroaches 8 goblins 6 hobgoblins 5 jackals A ball python (D:3) 5 bats 2 frilled lizards 6 kobolds 7 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 147 | D:1 | HP: 4/19 [leopard gecko (2)] 616 | D:1 | Reached skill level 4 in Maces & Flails 1036 | D:1 | Reached XP level 3. HP: 20/23 MP: 3/3 1982 | D:2 | Reached XP level 4. HP: 27/28 MP: 4/4 2210 | D:3 | Reached skill level 5 in Maces & Flails 2475 | D:3 | Found a faded altar of an unknown god. 2602 | D:3 | Found a stormy altar of Qazlal. 2628 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2676 | D:3 | Noticed Natasha 2689 | D:3 | Killed Natasha 2857 | D:3 | Reached XP level 5. HP: 29/32 MP: 5/5 2915 | D:3 | Noticed an ogre 2926 | D:3 | Killed an ogre 2926 | D:3 | Reached skill level 6 in Maces & Flails 3228 | D:3 | Found a bloodstained altar of Trog. 3261 | D:3 | Noticed Natasha 3271 | D:3 | Killed Natasha 3271 | D:3 | Reached XP level 6. HP: 30/37 MP: 6/6 3587 | D:3 | Noticed Natasha 3596 | D:3 | Killed Natasha 3941 | D:4 | Found Juqibleg's Book Boutique. 3991 | D:4 | Mangled by an ogre Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Maces & Flails | 4 5 6 | 6.9 Fighting | | 3.2 Dodging | | 2.4 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 157 | 119 || 276 Unarmed | | 4 || 4 Use: Scroll | | 8 || 8 Stab: Sleeping | | 6 || 6 Eat: Chunk | 4 | 6 || 10 Armor: Robe | 63 | 33 || 96 Dodge: Dodged | 140 | 65 || 205 Vault maps used: D:1: nagdon_arrival_double_spiral D:2: first_bread D:3: grunt_qazlal_clouds, kiku_gazebo_garden_becter, lightli_temple_of_fire, ecumenical_altar_1, uniq_natasha D:4: serial_shops, shop Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 4.1 | 9.2 | 233.8 Dungeon | 100.0 | 100.0 | 0.4 | 4.1 | 9.2 | 233.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 103.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 103.0 +-------+-------+-------+-------+-------+----------------------