Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 2 RKaid the Digger (level 1, 0/15 HPs) Began as a Formicid Wanderer on Aug 2, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:22 (47 turns). RKaid the Digger (Formicid Wanderer) Turns: 47, Time: 00:01:22 Health: 0/15 AC: 2 Str: 16 XL: 1 Next: 44% Magic: 2/2 EV: 11 Int: 9 God: Gold: 9 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of fear Potions d - a potion of curing Books c - Jata's Incunabulum of Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 Comestibles f - a bread ration Skills: + Level 1.3 Fighting + Level 0.4 Short Blades Level 1.0 Staves - Level 1.0 Throwing - Level 2.4 Stealth - Level 1.1 Spellcasting Level 2.0 Fire Magic Level 2.4 Earth Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, RKaid the Formicid Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. Okay, then. You open the door. There is an open door here. The vine stalker shouts! The troll shouts! The elf shouts! The spriggan shouts! You now have 9 gold pieces. The ogre shouts! Press: ? - help, v - describe, . - travel A stone wall. The halfling shouts! The kobold shouts! You open the door. The tengu shouts! There is an open door here. 2 jackals come into view. The jackal barks! x2 The jackal moves out of view. A jackal comes into view. There is an open door here. The jackal barks! You hit the jackal. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal misses you. You barely miss the jackal. The jackal bites you. Okay, then. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. You hit the jackal. The jackal misses you. The jackal barely misses you. A kobold comes into view. The kobold shouts! You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal bites you. You closely miss the jackal. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. You die... ####### .....# { {.... { ##...################# ....#a#p#o#c#M#V#p#6# ...####.################## #......Kh@................ .....#.################## #.# #..#Q#m#K#p#9#H#g#h# #..################# #... ....# ###.# { .# .# You could see a formicid, a tengu, a jackal and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Formicid Wanderer began the quest for the Orb. 0 | D:1 | RKaid set off with: a +2 dagger, a scroll of fear, Jata's Incunabulum of Shape Shifting, a potion of curing, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Identified Jata's Incunabulum of Shape Shifting 2 | D:1 | Noticed a troll 2 | D:1 | Noticed an octopode 4 | D:1 | Noticed a vine stalker 4 | D:1 | Noticed a draconian 6 | D:1 | Noticed a naga 6 | D:1 | Noticed an elf 8 | D:1 | Noticed a ghoul 10 | D:1 | Noticed a spriggan 10 | D:1 | Noticed an ogre 13 | D:1 | Noticed a demonspawn 13 | D:1 | Noticed a felid 15 | D:1 | Noticed a human 15 | D:1 | Noticed a dwarf 17 | D:1 | Noticed a vampire 17 | D:1 | Noticed a minotaur 19 | D:1 | Noticed a gargoyle 21 | D:1 | Noticed a centaur 21 | D:1 | Noticed a halfling 25 | D:1 | Noticed a demigod 25 | D:1 | Noticed a merfolk 27 | D:1 | Noticed a formicid 27 | D:1 | Noticed a tengu 46 | D:1 | HP: 3/15 [jackal (3)] 47 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 13 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 53.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 53.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------