Dungeon Crawl Stone Soup version 0.21-a0-271-ge7f0487 (webtiles) character file. 56 RKaid the Stinger (level 3, 0/23 HPs) Began as an Octopode Venom Mage on Sept 15, 2017. Slain by a centaur zombie (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:36 (1845 turns). RKaid the Stinger (Octopode Venom Mage) Turns: 1845, Time: 00:04:36 Health: 0/23 AC: 1 Str: 7 XL: 3 Next: 95% Magic: 7/7 EV: 13 Int: 18 God: Gold: 20 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . SeeInvis . a - +2 whip (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +2 whip of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles e - 69 stones (quivered) l - 6 sling bullets Scrolls c - a scroll of remove curse {unknown} h - a scroll of noise {unknown} k - a scroll of recharging {unknown} n - a scroll of fog {unknown} o - a scroll of enchant weapon {unknown} Potions g - a potion of agility {unknown} m - a potion of heal wounds {unknown} q - a potion of might {unknown} Books j - a Young Poisoner's Handbook Comestibles b - 2 bread rations f - 2 meat rations p - a royal jelly Skills: + Level 1.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.7 Spellcasting + Level 2.0 Conjurations + Level 4.1 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois ##.. 4% 1 #...... b - Poisonous Vapours Pois/Air #..... 11% 2 ##..... c - Mephitic Cloud Conj/Pois/Air #....... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Things that are here: a ball python corpse; an adder corpse Unknown command. You butcher the ball python corpse. i - 5 chunks of flesh (gained 2) You see here an adder corpse. You butcher the adder corpse. i - 6 chunks of flesh (gained 1) You see here an adder skeleton. There isn't anything to butcher here. You start resting. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. There is an escape hatch in the ceiling here. f - 2 meat rations (gained 1) Things that are here: a dagger; 17 bolts You now have 20 gold pieces (gained 11). A goblin comes into view. You see here a scroll labeled RAYMNE ID MUI. k - a scroll labeled RAYMNE ID MUI You see here 6 sling bullets. l - 6 sling bullets m - a coppery potion e - 37 stones (gained 6) n - a scroll labeled ZYUWNOREUSH o - a scroll labeled LUAXZUNYPN A jackal comes into view. A jackal is nearby! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) The sting hits the jackal. The jackal barks! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The sting hits the jackal. The jackal is poisoned. The jackal barely misses you. You hit the jackal. You kill the jackal! Your Poison Magic skill increases to level 4! An adder comes into view. You see here a jackal corpse. You butcher the jackal corpse. Things that are here: 2 chunks of flesh; a jackal skeleton Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you) The sting hits the adder. The adder is poisoned. The adder hisses angrily. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, poisoned) The sting hits the adder. The adder looks even sicker. The adder completely misses you. You hit the adder. The adder looks as sick as possible! Your grab misses the adder. You kill the adder! Your Conjurations skill increases to level 2! You start resting. You start waiting. Some of the chunks of flesh in your inventory have rotted away. x2 Done waiting. i - 3 chunks of flesh (gained 2) You see here a jackal skeleton. e - 69 stones (gained 32) Found a stone staircase leading up. p - a royal jelly Some of the chunks of flesh in your inventory have rotted away. b - 2 bread rations (gained 1) q - a metallic dark potion Found a stone staircase leading down. A centaur zombie comes into view. A centaur zombie is nearby! The helpless centaur zombie fails to defend itself. You hit the centaur zombie. The centaur zombie hits you. x2 You hit the centaur zombie. The centaur zombie hits you. You hit the centaur zombie. You squeeze the centaur zombie. The centaur zombie barely misses you. The centaur zombie closely misses you. You hit the centaur zombie. You squeeze the centaur zombie! The centaur zombie hits you. The centaur zombie hits you. The centaur zombie misses you. The centaur zombie hits you. All of the chunks of flesh in your inventory have rotted away. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. The centaur zombie hits you! You die... .......................... .......####...####.####### ...>...#........##.# ............##.....# ...........###..##.# ...........# ##.##.# ...........# #..#.# ......##...# ##.#.# ......###..# #@#.# ......# #.## #Z#.# .####.###.# #...# .......#..# ##..# .#.....#.## ###..# .......#. #...># .....#.######.#### ♣..)..........# ♣..#.#.####### You could see a centaur zombie. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) A ball python (D:2) A giant cockroach (D:1) 2 goblins 4 hobgoblins (D:1) 4 jackals 5 bats 2 frilled lizards (D:1) 5 kobolds 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Octopode Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 324 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 985 | D:1 | Reached XP level 3. HP: 22/22 MP: 3/6 1327 | D:1 | Reached skill level 1 in Fighting 1389 | D:1 | Learned a level 2 spell: Poisonous Vapours 1393 | D:1 | Learned a level 3 spell: Mephitic Cloud 1639 | D:2 | Reached skill level 4 in Poison Magic 1644 | D:2 | Reached skill level 2 in Conjurations 1844 | D:2 | HP: 1/23 [centaur zombie (6)] 1845 | D:2 | Slain by a centaur zombie Vault maps used: D:1: nzn_arrival_crosshair, serial_bayou_pond_b D:2: chequers_ecumenical_altar_simple, first_bread Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Poison Magic | 4 | 4.1 Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 4 Tentacles || 3 Whip || 10 Throw: Stone || 2 Cast: Sting || 61 Poisonous Vapours || 1 Use: Potion || 1 Stab: Sleeping || 1 Eat: Chunk || 3 Armor: Skin || 2 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 80 | 0.0 | 0 | 34 | 0.0 | 1845 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 40 | 0.0 | 0 | 24 | 0.0 | 1394 D:2 | 0 | 40 | 0.0 | 0 | 10 | 0.0 | 451 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 36.4 | 45.4 | 898.0 Dungeon | 100.0 | 100.0 | 2.7 | 36.4 | 45.4 | 898.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------