Dungeon Crawl Stone Soup version 0.21-a0-331-gfb491b4 (webtiles) character file. 1011 RKaid the Slinger (level 8, -1/54 HPs) Began as a Halfling Arcane Marksman on Oct 3, 2017. Slain by a sky beast (6 damage) ... on level 5 of the Dungeon. The game lasted 00:23:18 (5671 turns). RKaid the Slinger (Halfling Arcane Marksman) Turns: 5671, Time: 00:23:19 Health: -1/54 AC: 6 Str: 11 XL: 8 Next: 44% Magic: 9/9 EV: 17 Int: 13 God: Gold: 198 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . z - +0 robe rPois . Spirit . t - +2 hat rElec . Reflect . (no cloak) rCorr + Harm . v - +1 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.18/turn u - ring of resist corrosion MPRegen 0.11/turn (no ring) @: about to teleport A: mutation resistance 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 198 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +1 dagger of venom (You took it off a big kobold in a sewer) d - the +9 staff of Wucad Mu {channel} (You found it on level 4 of the Dungeon) e - the +9 spear "Arcanum" {pierce, Int+2 Dex+4, unknown} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). k - a +0 rapier (You found it on level 5 of the Dungeon) Missiles s - 122 stones (quivered) Armour m - a +0 ring mail (You found it on level 1 of the Dungeon) t - a +2 hat (worn) (You found it on level 2 of the Dungeon) v - a +1 pair of gloves (worn) (You found it on level 2 of the Dungeon) z - a +0 robe (worn) (You took it off an orc wizard on level 3 of the Dungeon) Jewellery u - a ring of resist corrosion (left hand) (You found it on level 2 of the Dungeon) Wands y - a wand of polymorph (5/24) (You found it on level 5 of the Dungeon) D - a wand of digging (5/24) (You found it on level 3 of the Dungeon) Scrolls i - 2 scrolls of teleportation n - 2 scrolls of enchant weapon o - 2 scrolls of remove curse Potions h - 2 potions of heal wounds {unknown} j - 3 potions of lignification {!q} l - 2 potions of invisibility {unknown} p - a potion of resistance {unknown} q - a potion of curing r - a potion of haste {unknown} A - 4 potions of brilliance B - a potion of cancellation {unknown} C - a potion of degeneration {unknown} E - 2 potions of magic {unknown} G - 2 potions of flight {unknown} H - a potion of might {unknown} Books c - a book of Debilitation Comestibles f - 2 bread rations w - 2 royal jellies F - a meat ration Skills: + Level 4.7 Fighting + Level 8.1 Slings + Level 5.1 Dodging - Level 1.0 Spellcasting + Level 3.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Slow Hex ##...... 9% 2 ###.... b - Corona Hex ##..... 6% 1 ##..... c - Portal Projectile Hex/Tloc #..... 36% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Yredelemnul Zin Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Firing (i - inventory): s - 135 stones (quivered) Press: ? - help, Shift-Dir - straight line You shoot a stone. Something hits you but does no damage. Firing (i - inventory): s - 134 stones (quivered) Press: ? - help, Shift-Dir - straight line You shoot a stone. Something hits you. Something shocks you. A sky beast appears from thin air! Reactivating autopickup. Casting: Slow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (severely wounded, chance to defeat MR: 46%) The sky beast resists with significant effort. The sky beast hits you. The sky beast shocks you. Firing (i - inventory): s - 133 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (rain, severely wounded) You shoot a stone. The stone hits the sky beast. The sky beast hits you but does no damage. Firing (i - inventory): s - 132 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone hits the sky beast but does no damage. You hear a splash. The sky beast barely misses you. Firing (i - inventory): s - 131 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone hits the sky beast. You hear a splash. Firing (i - inventory): s - 130 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone hits the sky beast but does no damage. You hear a splash. The sky beast misses you. Firing (i - inventory): s - 129 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone hits the sky beast but does no damage. You hear a splash. The sky beast hits you but does no damage. Firing (i - inventory): s - 128 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone completely misses the sky beast. The sky beast hits you but does no damage. Firing (i - inventory): s - 127 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone barely misses the sky beast. The sky beast closely misses you. Firing (i - inventory): s - 126 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone hits the sky beast but does no damage. You hear a splash. Firing (i - inventory): s - 125 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone barely misses the sky beast. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory): s - 124 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone closely misses the sky beast. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. * * * LOW HITPOINT WARNING * * * Okay, then. You feel better. The sky beast misses you. Really attack while wielding your +1 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your +1 hunting sling? Okay, then. Unknown command. Unknown command. Firing (i - inventory): s - 123 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - sky beast Aim: a sky beast (almost dead) You shoot a stone. The stone closely misses the sky beast. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. You die... ########.##.#.#############.#.### ≈#............................... .#######.##.#.#####.####.#######. ≈#........#.#.##....# #..# #. ≈#######..#.#.##.#### ##.## #. ≈#######..#.#.##.# #..#####. .#............##<# ##....... ≈####.........##.# #....... ≈# #.........##@# #...8... ## #.........##{# #....... # #........(.((# #....... # #......((.#### #.####.. # #.....(....## #......# ## #....(......##########.####.# .# #............................ .# ##.#..#.....#########..#.#.## .####.....#..#.## #.##...## There were no monsters in sight! Vanquished Creatures An ogre (D:4) 2 big kobolds (Sewer) A bullfrog (D:4) A scorpion (D:5) A centaur zombie (D:5) 3 bullfrog zombies (D:5) A hound (D:4) 2 bullfrog skeletons A centaur skeleton (D:5) An orc wizard (D:3) Jessica (D:5) Natasha (thrice) (D:4) 2 worker ants 2 hound zombies (D:5) A worker ant zombie (D:5) A river rat (D:5) 8 adders 3 oozes 7 worms 2 dart slugs (D:2) 3 leopard geckos 13 orcs 2 bats 5 giant cockroaches 3 goblins 4 hobgoblins 2 jackals (D:4) 6 kobolds 3 quokkas (D:3) 3 ball pythons 5 frilled lizards A jackal skeleton (D:5) A leopard gecko zombie (D:5) 11 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Halfling Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 29 | D:1 | Reached skill level 1 in Fighting 145 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 625 | D:2 | Reached skill level 4 in Slings 625 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/4 838 | D:2 | Found a shadowy altar of Dithmenos. 1434 | D:3 | Reached skill level 3 in Dodging 1511 | D:3 | Reached XP level 4. HP: 29/29 MP: 5/5 1577 | D:3 | Reached skill level 2 in Fighting 1936 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/6 2140 | D:4 | Reached skill level 5 in Slings 2163 | D:4 | Noticed Natasha 2221 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2242 | D:4 | Noticed a bullfrog 2249 | D:4 | Killed a bullfrog 2249 | D:4 | Reached skill level 4 in Dodging 2249 | D:4 | Reached XP level 6. HP: 33/41 MP: 7/7 2326 | D:4 | Killed Natasha 2326 | D:4 | Reached skill level 3 in Fighting 2358 | D:4 | Noticed an ogre 2369 | D:4 | Noticed Natasha 2387 | D:4 | Found the +9 staff of Wucad Mu {channel} 2783 | D:3 | Learned a level 2 spell: Slow 2787 | D:3 | Learned a level 3 spell: Portal Projectile 2817 | D:4 | Got a crystal spear 2874 | D:4 | Reached skill level 6 in Slings 2948 | D:4 | Found a stormy altar of Qazlal. 3163 | D:4 | Killed an ogre 3163 | D:4 | Reached XP level 7. HP: 30/47 MP: 1/8 3229 | D:4 | Killed Natasha 3283 | D:4 | Noticed Natasha 3300 | D:4 | Killed Natasha 3486 | D:5 | Entered Level 5 of the Dungeon 3594 | D:5 | Reached skill level 7 in Slings 3594 | D:5 | Reached skill level 3 in Hexes 3612 | D:5 | Reached skill level 4 in Fighting 3615 | D:5 | Noticed Grinder 3978 | D:5 | Found a glowing drain. 3982 | Sewer | Entered a sewer 3985 | Sewer | Reached XP level 8. HP: 42/54 MP: 9/9 4686 | D:5 | Reached skill level 5 in Dodging 4799 | D:5 | Reached skill level 8 in Slings 5090 | D:5 | Found a staircase to the Ecumenical Temple. 5104 | D:5 | Noticed Jessica 5114 | Temple | Entered the Ecumenical Temple 5195 | D:5 | Killed Jessica 5203 | D:5 | Found a deep blue altar of Sif Muna. 5514 | D:5 | Paralysed by Grinder for 6 turns 5523 | D:5 | Paralysed by Grinder for 3 turns 5668 | D:5 | HP: 13/54 [sky beast (1)] 5670 | D:5 | HP: 6/54 [something (5)] 5671 | D:5 | Slain by a sky beast Vault maps used: D:1: mrwooster_arrival_statue_2 D:2: lemuel_crystal_altar, first_bread D:4: kiku_gazebo_pond_becter, lemuel_coloured_pillars_altar, uniq_natasha D:5: minmay_temple_entry_purple_smoke, gup_sewer_entry_spiral, serial_undead, serial_undead_d, serial_undead_d, serial_undead_e, serial_undead_e, serial_undead_b, serial_undead_d, tgw_sif, uniq_grinder D:6: grunt_temple_overflow_lords_of_destruction, nicolae_gozag_seed_capital, kennysheep_mini, gammafunk_temple_overflow_pools, serial_gnoll_camp, gnoll_camp_medium_01, gnoll_camp_mini_doghouse, gnoll_camp_mini_doghouse, gnoll_camp_mini_loothouse, hangedman_decor_opposing, uniq_duvessa Temple: jpeg_temple_island Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.7 Slings | 4 5 6 7 8 | 8.1 Dodging | 3 4 5 | 5.1 Hexes | 3 | 3.7 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Fire: Hunting sling | 97 | 133 | 332 || 562 Cast: Slow | | 3 | 2 || 5 Corona | | | 1 || 1 Use: Scroll | | 7 | 4 || 11 Potion | | | 2 || 2 Eat: Chunk | 1 | 5 | 7 || 13 Fruit | | | 3 || 3 Armor: Robe | 1 | 3 | 40 || 44 Ring mail | 3 | 13 | || 16 Dodge: Dodged | 10 | 48 | 126 || 184 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1445 | 0.0 | 0 | 106 | 0.0 | 5671 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 11 | 0.0 | 601 D:2 | 0 | 34 | 0.0 | 0 | 12 | 0.0 | 702 D:3 | 0 | 167 | 0.0 | 0 | 24 | 0.0 | 1245 D:4 | 0 | 423 | 0.0 | 0 | 11 | 0.0 | 1192 D:5 | 0 | 470 | 0.0 | 0 | 25 | 0.0 | 1189 D:6 | 0 | 41 | 0.0 | 0 | 1 | 0.0 | 18 Sewer | 0 | 292 | 0.0 | 0 | 22 | 0.0 | 651 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.9 | 16.6 | 49.6 | 645.6 Dungeon | 87.2 | 86.7 | 9.5 | 13.6 | 52.2 | 746.0 Temple | 1.3 | 0.7 | 47.9 | 0.0 | 68.4 | 38.0 Sewer | 11.5 | 12.6 | 0.0 | 37.9 | 30.7 | 651.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 180.6 Dungeon | 79.2 | 79.2 | N/A | N/A | 79.8 | 192.2 Sewer | 20.8 | 20.8 | N/A | N/A | 20.2 | 292.0 +-------+-------+-------+-------+-------+----------------------