Dungeon Crawl Stone Soup version 0.21-a0-380-gd65dc97 (webtiles) character file. 2 RKaid the Firebug (level 1, 9/9 HPs) Began as a Vine Stalker Fire Elementalist on Oct 18, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (91 turns). RKaid the Firebug (Vine Stalker Fire Elementalist) Turns: 91, Time: 00:01:15 Health: 9/9 AC: 2 Str: 10 XL: 1 Next: 40% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Flames Comestibles c - a bread ration d - 2 chunks of flesh Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, RKaid the Vine Stalker Fire Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! You open the door. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! A frilled lizard comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The flame tongue hits the frilled lizard. You kill the frilled lizard! (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: za Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: za. Created macro '1' => 'za.'. There is an open door here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hear a shout! x2 You see here a frilled lizard corpse. You butcher the frilled lizard corpse. You see here a chunk of flesh. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club The flame tongue hits the hobgoblin. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The flame tongue misses the hobgoblin. There is an open door here. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (heavily wounded) The flame tongue hits the hobgoblin. The hobgoblin hits you with a club. There is a staircase leading out of the dungeon here. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. Unknown command. There is an open door here. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) The flame tongue hits the hobgoblin. You kill the hobgoblin! You see here a club. You start resting. There is a staircase leading out of the dungeon here. There is an open door here. d - a chunk of flesh There is an open door here. There is a staircase leading out of the dungeon here. You open the door. A rat comes into view. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you) The flame tongue hits the rat. You kill the rat! There is an open door here. You see here a rat corpse. You butcher the rat corpse. d - 2 chunks of flesh (gained 1) There is an open door here. You start resting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.# ... ##.## +...+ ####.#### #.'.@.'.# ####.###### #.')<.'...# ####.####.# +...+ .# ##.## .# ... .# #.# .. ... .# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Vine Stalker Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 91 | D:1 | Quit the game Vault maps used: D:1: onia_arrival_larder Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Flame Tongue || 6 Armor: Robe || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 48.4 | 0.0 | 91.0 Dungeon | 100.0 | 100.0 | 0.0 | 48.4 | 0.0 | 91.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------