Dungeon Crawl Stone Soup version 0.22-a0-359-g5e80d7e212 (webtiles) character file. 4 RKaid the Charmwright (level 1, 14/14 HPs) Began as a Halfling Skald on Apr 19, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:44 (884 turns). RKaid the Charmwright (Halfling Skald) Turns: 884, Time: 00:02:45 Health: 14/14 AC: 3 Str: 12 XL: 1 Next: 77% Magic: 3/3 EV: 14 Int: 11 God: Gold: 57 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn h - ring of loudness (curse) {Stlth-} MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery h - a cursed ring of loudness (left hand) {Stlth-} (You found it on level 1 of the Dungeon) Scrolls i - a scroll of identify Potions c - a potion of curing {unknown} e - a potion of might g - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} Comestibles d - 3 rations Skills: + Level 1.8 Fighting * Level 2.6 Short Blades - Level 1.1 Armour - Level 2.1 Dodging + Level 1.6 Spellcasting + Level 3.3 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You open the door. You hit the worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here a ring mail. Your magical infusion is running out. There is a staircase leading out of the dungeon here. As you open the door, it creaks loudly! You are no longer magically infusing your attacks. There is an open door here. You close the door. You start resting. Found a stone staircase leading down. You now have 12 gold pieces. You open the door. A dart slug comes into view. You close the door. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You hit the dart slug. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! c - a fizzy inky potion Your magical infusion is running out. You are no longer magically infusing your attacks. You open the door. There is an open door here. e - a brown potion You start resting. f - a scroll labeled NIWIUDA HIDD You now have 13 gold pieces (gained 1). You open the door. There is an open door here. You now have 31 gold pieces (gained 18). You now have 34 gold pieces (gained 3). A hobgoblin comes into view. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You hit the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. g - 3 chunks of flesh You see here a hobgoblin skeleton. Okay, then. You open the door. There is an open door here. You now have 48 gold pieces (gained 14). d - 2 rations (gained 1) You open the door. There is an open door here. h - a scroll labeled KAISMI BIGROI Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. i - a pearl ring j - a scroll labeled HODOIBBYOL Found a stone staircase leading down. k - a sapphire potion You see here a leather armour. All of the chunks of flesh in your inventory have rotted away. You now have 57 gold pieces (gained 9). g - a sedimented brown potion A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! d - 3 rations (gained 1) You open the door. There is an open door here. h - 2 scrolls labeled KAISMI BIGROI (gained 1) Done exploring. Search for what [? for help]? . Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that ring feels deathly cold. i - a cursed ring of loudness (left hand) As you read the scroll labeled KAISMI BIGROI, it crumbles to dust. It is a scroll of identify. e - a potion of might; i - a scroll of identify h - a cursed ring of loudness (left hand) {Stlth-} As you read the scroll labeled HODOIBBYOL, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled NIWIUDA HIDD, it crumbles to dust. It is a scroll of enchant weapon. Your +0 short sword glows red for a moment. Your surroundings suddenly seem different. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ### ##############.#.##############.# ...............#.............##.. ##############.#.###########.##.# # #.#.# #.##.. # #.#.# #.##.. # #.#.# #.##.. # #.#.# #.##.. # #.#@# #.##.. # #.#.###########.##.. # #.#.#...........##.. # #.#.#######....###.. ###### #.#.......'......... .....# #.#########....####. .....# #...............# #. .....#################..####.###. .....'........................... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Halfling Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 10 | D:1 | HP: 3/14 [worm (11)] 884 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_run_for_it Action || total -------------------------++------- Melee: Short sword || 11 Cast: Infusion || 2 Use: Scroll || 3 Armor: Leather armour || 1 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 7 | 0.0 | 0 | 3 | 0.0 | 884 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 3 | 0.0 | 884 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 28.7 | 57.0 | 884.0 Dungeon | 100.0 | 100.0 | 0.0 | 28.7 | 57.0 | 884.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------