Dungeon Crawl Stone Soup version 0.22-a0-812-g4c1e2d5471 (webtiles) character file. 7726 RKaid the Fighter (level 11, -4/78 HPs) Began as an Octopode Wizard on July 22, 2018. Was a Follower of Kikubaaqudgha. Slain by a seven-headed hydra (12 damage) ... on level 1 of the Lair of Beasts on July 23, 2018. The game lasted 01:02:36 (18434 turns). RKaid the Fighter (Octopode Wizard) Turns: 18434, Time: 01:02:36 Health: -4/78 AC: 2 Str: 11 XL: 11 Next: 19% Magic: 12/20 EV: 15 Int: 25 God: Kikubaaqudgha [*.....] Gold: 518 SH: 0 Dex: 10 Spells: 0/22 levels left rFire + + . SeeInvis . a - +1 spear rCold + . . Gourm + (no shield) rNeg + . . Faith . z - +1 hat rPois . Spirit . G - amulet of the gourmand {Gourm} rElec . Reflect . F - ring of positive energy {rN+} rCorr . Harm . K - ring of protection from magic {MR+} MR +.... E - ring of protection from fire {rF+} Stlth +++....... L - ring of protection from cold {rC+} HPRegen 0.23/turn H - +5 ring of strength MPRegen 0.17/turn R - ring of protection from fire {rF+} (no ring) (no ring) @: very slightly contaminated A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Receive Corpses, Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You were completely stuffed. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 550 gold pieces. You spent 32 gold pieces at shops. Inventory: Hand Weapons a - a +1 spear (weapon) (You found it on level 1 of the Dungeon) b - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) g - a +2 quarterstaff of protection (You took it off Joseph on level 8 of the Dungeon) I - a +0 trident (You took it off an orc on level 7 of the Dungeon) M - a +2 short sword of electrocution (You took it off a kobold on level 8 of the Dungeon) O - a cursed -2 hunting sling (You found it on level 9 of the Dungeon) Missiles q - 82 sling bullets s - 369 stones (quivered) J - 2 throwing nets {=f} Armour m - a +0 shield (You found it on level 4 of the Dungeon) z - a +1 hat (worn) Magical Staves l - an uncursed staff of summoning {unknown} (You found it on level 5 of the Dungeon) Jewellery B - an uncursed ring of ice {rC+, rF-} (You found it on level 5 of the Dungeon) E - a ring of protection from fire (on tentacle) {rF+} (You found it on level 5 of the Dungeon) F - a ring of positive energy (left tentacle) {rN+} (You found it on level 4 of the Dungeon) G - an amulet of the gourmand (around mantle) {Gourm} (You found it on level 6 of the Dungeon) H - a +5 ring of strength (on tentacle) (You found it on level 7 of the Dungeon) K - a ring of protection from magic (right tentacle) {MR+} (You found it on level 7 of the Dungeon) L - a ring of protection from cold (on tentacle) {rC+} (You found it on level 8 of the Dungeon) R - a ring of protection from fire (on tentacle) {rF+} (You found it on level 10 of the Dungeon) Wands o - a wand of flame (8) (You found it on level 4 of the Dungeon) p - a wand of polymorph (3) (You took it off Ijyb on level 3 of the Dungeon) D - a wand of digging (10) (You found it on level 5 of the Dungeon) N - a wand of iceblast (10) (You found it on level 8 of the Dungeon) S - a wand of enslavement (14) (You found it on level 10 of the Dungeon) Scrolls e - 2 scrolls of amnesia i - 2 scrolls of identify t - 2 scrolls of teleportation u - a scroll of fog x - 2 scrolls of enchant armour y - 2 scrolls of enchant weapon C - a scroll of fear Q - a scroll of magic mapping {!r} Potions c - 7 potions of curing d - 2 potions of haste h - 4 potions of heal wounds j - 5 potions of mutation {!q!q} k - a potion of brilliance n - 2 potions of flight r - 4 potions of cancellation v - a potion of resistance w - a potion of berserk rage {!q} A - a potion of lignification {!q} P - a potion of magic Comestibles f - 15 rations Skills: + Level 8.8 Fighting + Level 6.2 Polearms + Level 6.6 Dodging - Level 3.0 Stealth + Level 3.2 Shields - Level 6.3 Spellcasting - Level 5.0 Conjurations - Level 3.0 Summonings - Level 5.0 Necromancy - Level 3.1 Translocations - Level 3.2 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Call Imp Summ ###..... 3% 2 None c - Mephitic Cloud Conj/Pois/Air ###..... 7% 3 None d - Conjure Flame Conj/Fire ###..... 8% 3 None e - Vampiric Draining Necr ####...... 2% 3 None f - Confuse Hex #....... 22% 3 None A - Animate Dead Necr N/A 9% 4 ###.... B - Blink Tloc N/A 3% 2 None Z - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 None Pain Necr #### 1% 1 None Regeneration Chrm/Necr ###....... 8% 3 None Sublimation of Blood Necr ####...... 1% 2 None Tukima's Dance Hex #....... 22% 3 None Corpse Rot Necr N/A 1% 2 None Ensorcelled Hibernation Hex/Ice #..... 11% 2 None Corona Hex #...... 7% 1 None Dazzling Spray Conj/Hex ###... 8% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (1/6) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History There is a stone staircase leading down here. You start resting. You feel sick. x5 You are no longer poisoned. You start resting. All of the chunks of flesh in your inventory have rotted away. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:8 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up here. You see here a whip. You climb upwards. There is a stone staircase leading down here. You see here a giant club. You see here an animal skin. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Marking area around the seven-headed hydra as unsafe for travelling. A water moccasin and a hydra come into view. The water moccasin hisses angrily. The seven-headed hydra roars! There is a staircase back to the Dungeon here. Okay, then. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. Memorise Animate Dead, consuming 4 spell levels and leaving 3? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'f'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? f - Animate Dead Adjust to which letter? A - Animate Dead; f - Animate Skeleton Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? f - Animate Skeleton Adjust to which letter? Z - Animate Skeleton Okay, then. As you read the scroll of identify, it crumbles to dust. v - a potion of resistance As you read the scroll of identify, it crumbles to dust. P - a potion of magic Unknown command. As you read the scroll of identify, it crumbles to dust. Q - a scroll of magic mapping Put on which piece of jewellery? (? for menu, Esc to quit) R - a ring of protection from fire (on tentacle) {rF+} Unknown command. Memorise Confuse, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'f'. Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. There is a staircase to the Lair here. You climb downwards. Welcome back to the Lair of Beasts! The water moccasin closely misses you. A porcupine comes into view. The water moccasin closely misses you. The seven-headed hydra misses you. The seven-headed hydra bites you. The seven-headed hydra bites you!! The seven-headed hydra misses you. The seven-headed hydra bites you! x2 The seven-headed hydra barely misses you. There is a staircase back to the Dungeon, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Press: ? - help, v - describe, . - travel Here: a seven-headed hydra (translocational energy) A staircase back to the Dungeon, spattered with blood. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (chance to defeat MR: 38%) You miscast Confuse. You are very lightly contaminated with residual magic. The light around you dims momentarily. Casting: Confuse (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra, p - water moccasin Aim: a seven-headed hydra (chance to defeat MR: 11%) Okay, then. The water moccasin bites something. A black mamba comes into view. Casting: Confuse (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The seven-headed hydra closely misses you. The seven-headed hydra bites you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" .)....... ........##..... ........##.... .........#.... .. ............P #.. ........##..# ..# ........P#..#####..#. .......<##..P#....... ..?........S@......S. ...........D......... .............ยง....... .r....r......#....... ........##...#P/...#. #.#.#...##...#P!...# ..................... .#........#P....#. ......# #....# You could see a seven-headed hydra, a black mamba (sleeping), a water moccasin and a porcupine. Vanquished Creatures 3 two-headed ogres Pikel (D:7) Joseph (D:8) Psyche (D:8) A troll (D:8) 4 yaks (D:9) A wyvern (D:7) A steam dragon (D:9) 2 hungry ghosts Duvessa (D:7) 2 orc warriors 2 ice beasts (D:9) A slave (D:7) 2 sky beasts (D:8) 3 ogres 4 phantoms 4 centaurs A crocodile (D:7) 3 big kobolds 5 bullfrogs Dowan (D:7) 5 killer bees 2 howler monkeys A bullfrog zombie (D:7) 2 crimson imps 2 bullfrog skeletons 4 jellies 3 hounds (D:9) 3 orc priests An iguana (D:6) 6 orc wizards 3 worker ants 2 hound skeletons Robin (D:2) 9 adders A howler monkey skeleton (D:7) A shadow imp (D:5) 3 worms 11 dart slugs 4 leopard geckos 16 orcs 2 giant cockroaches 12 hobgoblins 12 jackals 23 kobolds 4 quokkas 4 bats 4 frilled lizards 24 goblins A quokka skeleton (D:9) 9 rats 219 creatures vanquished. Vanquished Creatures (collateral kills) A hornet (D:10) An orc warrior (D:7) A crimson imp (D:10) A quasit (D:8) A jelly (D:5) An orc priest (D:7) Crazy Yiuf (D:7) An orc wizard (D:7) Ijyb (D:3) A worker ant (D:8) A shadow imp (D:10) An adder skeleton (D:8) 3 orcs A goblin (D:3) 16 creatures vanquished. Vanquished Creatures (others) An ice beast (D:8) 3 slaves (D:8) An ogre (D:7) 5 creatures vanquished. Grand Total: 240 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 260 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/6 350 | D:1 | Reached skill level 3 in Stealth 637 | D:1 | Learned a level 2 spell: Blink 640 | D:1 | Learned a level 2 spell: Call Imp 702 | D:1 | Reached skill level 2 in Conjurations 702 | D:1 | Reached XP level 3. HP: 22/22 MP: 0/7 707 | D:1 | Reached skill level 1 in Fighting 1510 | D:1 | RKaid: !lg op 1510 | D:1 | beem: No games for op. 1510 | D:1 | RKaid: !lg . octopode 1510 | D:1 | beem: 18. RKaid the Tainter (L11 OpVM of Nemelex Xobeh), slain by a five-headed hydra on Lair:1 on 2018-07-12 19:12:41, with 10096 points after 20599 turns and 1:31:12. 1811 | D:2 | Found an opulent altar of Gozag. 1837 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/9 2037 | D:2 | Found a sacrificial altar of Ru. 2253 | D:2 | Noticed Robin 2286 | D:2 | Killed Robin 2937 | D:3 | Reached skill level 3 in Conjurations 3193 | D:3 | Upgraded the game from 0.22-a0-803-gd6d8abeff0 to 0.22-a0-812-g4c1e2d5471 3215 | D:3 | Reached skill level 2 in Fighting 3223 | D:3 | Reached XP level 5. HP: 20/34 MP: 2/10 3439 | D:3 | Noticed Ijyb 3456 | D:3 | Killed Ijyb 4527 | D:4 | Learned a level 3 spell: Conjure Flame 4531 | D:4 | Learned a level 3 spell: Mephitic Cloud 5611 | D:4 | Reached skill level 4 in Spellcasting 5611 | D:4 | Reached skill level 4 in Conjurations 5611 | D:4 | Reached XP level 6. HP: 41/41 MP: 3/12 6084 | D:5 | Entered Level 5 of the Dungeon 6272 | D:5 | Reached skill level 3 in Fighting 6448 | D:5 | Reached skill level 2 in Summonings 6448 | D:5 | Reached XP level 7. HP: 39/46 MP: 4/13 6464 | D:5 | Found a staircase to the Ecumenical Temple. 6587 | Temple | Entered the Ecumenical Temple 6720 | D:5 | Found Fobycu's Assorted Antiques. 6730 | D:5 | Bought a scroll labeled LIW ZITAF NOUL for 32 gold pieces 7140 | D:5 | Found a stormy altar of Qazlal. 7687 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 7690 | D:5 | Found an ornate altar of the Wu Jian Council. 7693 | D:5 | Found a bloodstained altar of Trog. 8265 | D:6 | Reached skill level 5 in Conjurations 8276 | D:6 | Reached skill level 4 in Fighting 8276 | D:6 | Reached skill level 3 in Summonings 8393 | D:6 | Learned a level 1 spell: Animate Skeleton 8465 | D:6 | Reached skill level 5 in Spellcasting 8465 | D:6 | Reached skill level 1 in Poison Magic 8465 | D:6 | Reached XP level 8. HP: 43/54 MP: 1/15 8645 | D:6 | Reached skill level 2 in Poison Magic 9112 | D:6 | Found a glowing golden altar of the Shining One. 9117 | D:6 | Reached skill level 3 in Poison Magic 9301 | D:5 | Became a worshipper of Kikubaaqudgha 9335 | D:7 | Reached skill level 5 in Fighting 9409 | D:7 | Reached skill level 1 in Necromancy 10340 | D:7 | Reached skill level 6 in Spellcasting 10340 | D:7 | Reached skill level 2 in Necromancy 10532 | D:7 | Found a runed door. 10536 | D:7 | Noticed Crazy Yiuf 10544 | D:7 | Killed Crazy Yiuf 10810 | D:7 | Reached XP level 9. HP: 44/62 MP: 7/18 11161 | D:7 | Reached skill level 3 in Necromancy 11210 | D:7 | Reached skill level 6 in Fighting 11347 | D:7 | Reached skill level 1 in Polearms 11649 | D:7 | Found an iron altar of Okawaru. 11669 | D:7 | Reached skill level 2 in Polearms 11669 | D:7 | Reached skill level 3 in Dodging 11940 | D:7 | Noticed Dowan 12286 | D:7 | Killed Dowan 12308 | D:7 | Noticed Duvessa 12345 | D:7 | Killed Duvessa 12542 | D:8 | Noticed Pikel 12572 | D:7 | Killed Pikel 12572 | D:7 | Reached skill level 3 in Polearms 12572 | D:7 | Reached skill level 2 in Translocations 12749 | D:8 | Noticed a troll 12801 | D:7 | Learned a level 3 spell: Vampiric Draining 12866 | D:7 | Reached * piety under Kikubaaqudgha 12866 | D:7 | Identified Kikubaaqudgha's Papyrus of Unholy Arts (Kikubaaqudgha gifted it to you on level 7 of the Dungeon) 12866 | D:7 | Received a gift from Kikubaaqudgha 12866 | D:7 | Reached skill level 4 in Dodging 12866 | D:7 | Reached skill level 3 in Translocations 13088 | D:8 | Noticed Psyche 13159 | D:8 | Found a basalt altar of Yredelemnul. 13168 | D:8 | Reached skill level 7 in Fighting 13261 | D:8 | Noticed a two-headed ogre 13276 | D:8 | Killed a two-headed ogre 13276 | D:8 | Reached XP level 10. HP: 71/71 MP: 5/19 13386 | D:8 | Reached skill level 4 in Polearms 13521 | D:8 | Found a staircase to the Lair. 13690 | D:8 | Noticed Joseph 14078 | D:8 | Killed Joseph 14078 | D:8 | Reached skill level 4 in Necromancy 14398 | D:8 | Killed Psyche 14398 | D:8 | Reached skill level 5 in Dodging 15551 | D:9 | Reached skill level 5 in Polearms 15783 | D:9 | Reached skill level 8 in Fighting 16073 | D:9 | Reached skill level 5 in Necromancy 16152 | D:9 | Noticed a two-headed ogre 16388 | D:9 | Reached skill level 1 in Shields 16400 | D:9 | Reached skill level 6 in Dodging 16612 | D:9 | Noticed a two-headed ogre 16688 | D:9 | Killed a two-headed ogre 16688 | D:9 | Reached skill level 2 in Shields 16688 | D:9 | Reached XP level 11. HP: 24/78 MP: 3/20 17186 | D:9 | Killed a two-headed ogre 17186 | D:9 | Reached skill level 6 in Polearms 17186 | D:9 | Reached skill level 3 in Shields 17546 | D:10 | Entered Level 10 of the Dungeon 17560 | D:9 | RKaid: @??gargoyle 17560 | D:9 | beem: gargoyle (9) | Spd: 10 | HD: 6 | HP: 23-32 | AC/EV: 18/6 | Dam: 20 | non-living, items, doors, fly, unbreathing | Res: magic(40), elec, poison+++, drown, rot+++, neg+++, torm | XP: 416 | Sp: stone arrow (3d12) [!AM, !sil] | Sz: Medium | Int: human. 17580 | D:9 | HP: 16/78 [gargoyle/stone arrow (19)] 18409 | Lair:1 | Entered Level 1 of the Lair of Beasts 18409 | Lair:1 | Noticed a seven-headed hydra 18417 | D:8 | Learned a level 4 spell: Animate Dead 18426 | D:8 | Learned a level 3 spell: Confuse 18434 | Lair:1 | HP: 18/78 [seven-headed hydra (10)] 18434 | Lair:1 | HP: 8/78 [seven-headed hydra (10)] 18434 | Lair:1 | Slain by a seven-headed hydra Vault maps used: D:1: lemuel_arrival_hallway, st_stairs_11, grunt_decor_one_mirror, corexii_item_surrounded_by_moat, minmay_octomino_c4 D:2: nicolae_overflow_crystal_walls, old_standard_altar, first_ration, kennysheep_doodads, uniq_robin D:3: kennysheep_goblin_castle, due_unseen_surprise D:4: st_stairs_8 D:5: kennysheep_slugbush, nicolae_overflow_hidden_temple, grunt_qazlal_clouds, temple_fountains, serial_shops, nicolae_shop_waterfront D:6: basic_altar D:7: okawaru_gym_becter, kennysheep_cluttered_room, grunt_ogre_cave, lemuel_flame_loot_1, uniq_crazy_yiuf_cottage, uniq_duvessa D:8: kennysheep_mini, lair_entry_dummy, uniq_psyche, uniq_joseph, uniq_pikel D:10: minivault_28 Temple: eino_temple_water Lair:1: st_stairs_11, uniq_fannar, uniq_harold Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 | 3.0 Conjurations | 2 3 4 5 | 5.0 Fighting | 1 2 3 4 5 7 8 | 8.8 Spellcasting | 4 5 6 | 6.3 Summonings | 2 3 | 3.0 Poison Magic | 1 3 | 3.2 Necromancy | 2 3 5 | 5.0 Polearms | 3 5 6 | 6.2 Dodging | 4 6 | 6.6 Translocations | 3 | 3.1 Shields | 2 3 | 3.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 13 | | | || 13 Constrict | 7 | 9 | 23 | 12 || 51 Tentacles | 4 | 4 | 14 | 13 || 35 Spear | 14 | 52 | 114 | 84 || 264 Cast: Magic Dart | 90 | 154 | 282 | 308 || 834 Call Imp | | 4 | 18 | 14 || 36 Mephitic Cloud | | | 22 | 13 || 35 Blink | | | 5 | 10 || 15 Animate Skeleton | | | 6 | 4 || 10 Conjure Flame | | | | 5 || 5 Evoke: Wand | | 13 | 3 | 11 || 27 Use: Scroll | | 17 | 4 | 5 || 26 Potion | | | 1 | || 1 Stab: Distracted | | 1 | | || 1 Sleeping | | 2 | 1 | || 3 Confused | | | 6 | 3 || 9 Eat: Chunk | 3 | 13 | 40 | 19 || 75 Ration | | | 1 | || 1 Armor: Skin | 3 | 4 | 18 | 10 || 35 Dodge: Dodged | 35 | 42 | 109 | 141 || 327 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11038 | 0.0 | 0 | 235 | 0.0 | 18434 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 59 | 0.0 | 0 | 32 | 0.0 | 1618 D:2 | 0 | 70 | 0.0 | 0 | 24 | 0.0 | 1272 D:3 | 0 | 113 | 0.0 | 0 | 32 | 0.0 | 1663 D:4 | 0 | 219 | 0.0 | 0 | 9 | 0.0 | 1764 D:5 | 0 | 391 | 0.0 | 0 | 21 | 0.0 | 1839 D:6 | 0 | 917 | 0.0 | 0 | 16 | 0.0 | 1675 D:7 | 0 | 2518 | 0.0 | 0 | 38 | 0.0 | 3641 D:8 | 0 | 2545 | 0.0 | 0 | 17 | 0.0 | 2314 D:9 | 0 | 3771 | 0.0 | 0 | 31 | 0.0 | 2124 D:10 | 0 | 435 | 0.0 | 0 | 15 | 0.0 | 393 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.0 | 48.6 | 32.5 | 1475.1 Dungeon | 99.3 | 99.3 | 4.0 | 48.9 | 32.2 | 1757.8 Temple | 0.7 | 0.6 | 6.5 | 0.0 | 86.1 | 115.0 Lair | 0.0 | 0.0 | 0.0 | 0.0 | 0.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 919.8 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 1103.8 +-------+-------+-------+-------+-------+----------------------