Dungeon Crawl Stone Soup version 0.23-a0-13-gb09bef45d9 (webtiles) character file. 177 RKaid the Vandal (level 5, -5/35 HPs) Began as a Halfling Arcane Marksman on Aug 2, 2018. Slain by a centaur (8 damage) ... on level 3 of the Dungeon. The game lasted 00:08:20 (3786 turns). RKaid the Vandal (Halfling Arcane Marksman) Turns: 3786, Time: 00:08:20 Health: -5/35 AC: 3 Str: 11 XL: 5 Next: 88% Magic: 6/6 EV: 16 Int: 12 God: Gold: 111 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . y - -2 hunting sling (curse) rCold . . . Gourm + (shield restricted) rNeg . . . Faith . n - +0 robe rPois . Spirit . u - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... k - amulet of the gourmand {Gourm} HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling b - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) e - a +0 dagger of holy wrath (You took it off a kobold on level 2 of the Dungeon) g - a +0 short sword of venom (You found it on level 1 of the Dungeon) l - a +0 dagger of draining (You found it on level 2 of the Dungeon) y - a cursed -2 hunting sling (weapon) (You found it on level 3 of the Dungeon) Missiles c - 10 poisoned needles q - 6 sling bullets (quivered) s - 130 stones w - 3 curare-tipped needles Armour n - a +0 robe (worn) (You found it on level 2 of the Dungeon) u - a +0 helmet (worn) (You found it on level 3 of the Dungeon) Jewellery k - an amulet of the gourmand (around neck) {Gourm} (You found it on level 1 of the Dungeon) Scrolls i - 4 scrolls of identify t - a scroll of teleportation Potions d - a potion of degeneration {unknown} h - a potion of curing {unknown} m - a potion of haste {unknown} p - a potion of berserk rage {unknown} v - 3 potions of brilliance x - a potion of resistance {unknown} B - a potion of lignification {unknown} Comestibles f - 4 rations j - a chunk of flesh Skills: + Level 2.3 Fighting * Level 6.1 Slings + Level 3.5 Dodging - Level 1.0 Spellcasting - Level 2.4 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Corona Hex #...... 12% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 75% 4 #####.. Slow Hex #....... 17% 2 ###.... Portal Projectile Hex/Tloc #..... 50% 3 ####... Leda's Liquefaction Hex/Erth #......... 88% 4 #####.. Inner Flame Hex/Fire #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed door Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. A bat comes into view. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering s - 130 stones for slings. Firing (i - inventory. (/) - cycle) s - 130 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a stone. The stone hits the bat. Firing (i - inventory. (/) - cycle) s - 129 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) You shoot a stone. The stone barely misses the bat. The bat hits you but does no damage. Firing (i - inventory. (/) - cycle) s - 128 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) You shoot a stone. The stone completely misses the bat. The bat barely misses you. Firing (i - inventory. (/) - cycle) s - 127 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) You shoot a stone. The stone hits the bat. You kill the bat! No target in view! s - 127 stones (gained 1) s - 128 stones (gained 1) s - 129 stones (gained 1) You butcher the bat corpse. j - a chunk of flesh s - 130 stones (gained 1) You now have 111 gold pieces (gained 20). t - 2 scrolls of teleportation; l - a runed dagger A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow closely misses you. You see here an arrow. The centaur shoots an arrow. The arrow closely misses you. You see here an arrow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) You feel a craving for the dungeon's cuisine. k - an amulet of the gourmand (around neck) Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings seem slightly different. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * You see here 2 arrows. It was a potion of heal wounds. You feel much better. The centaur unwields an uncursed shortbow. The centaur hits you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering q - 11 sling bullets for slings. You are too injured to fight recklessly! Firing (i - inventory. (/) - cycle) q - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur You shoot a sling bullet. The sling bullet hits the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur misses you. Firing (i - inventory. (/) - cycle) q - 10 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) q - 9 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (lightly wounded) You shoot a sling bullet. The sling bullet hits the centaur. The centaur misses you. Firing (i - inventory. (/) - cycle) q - 8 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (moderately wounded) You shoot a sling bullet. The sling bullet completely misses the centaur. The centaur barely misses you. The centaur closely misses you. Firing (i - inventory. (/) - cycle) q - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (moderately wounded) You shoot a sling bullet. The sling bullet hits the centaur. The centaur hits you! You die... ...................# ......#########.##.# #.#############รท##.# ###### #.# #........##.#######...... #.######........##........c..... .......................((....... #.#####.........##..#####....... #.# #.........##..#####.####+# #.# ###.........@c.....(#(# #.# #..........(##..#####.# ..###...........##......... ....#.......######......... ....#.....).# #......... ....#.......######....##### #+# .####.......#.........# #.# .#)####.###...........# #####.### .#.# #.# #......(..#.# #...'.'.. You could see a centaur. Vanquished Creatures An orc wizard (D:2) 6 adders 3 worms (D:2) 4 dart slugs A leopard gecko (D:1) 7 orcs 5 giant cockroaches A goblin (D:1) 12 hobgoblins 3 jackals (D:2) 10 kobolds A quokka (D:2) 6 bats 4 frilled lizards 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Halfling Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 83 | D:1 | Reached skill level 1 in Fighting 108 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 455 | D:1 | Reached skill level 4 in Slings 616 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/4 1221 | D:2 | Reached XP level 4. HP: 23/28 MP: 5/5 1443 | D:2 | Reached skill level 3 in Dodging 1743 | D:2 | Reached skill level 5 in Slings 1781 | D:2 | Reached skill level 2 in Fighting 1781 | D:2 | Reached XP level 5. HP: 34/34 MP: 6/6 2263 | D:2 | Found a runed door. 3243 | D:3 | Reached skill level 6 in Slings 3766 | D:3 | Noticed a centaur 3779 | D:3 | HP: 7/35 [centaur/arrow (10)] 3779 | D:3 | HP: 1/35 [centaur/arrow (6)] 3786 | D:3 | Slain by a centaur Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6, minmay_split_cup_large D:2: first_ration, uniq_crazy_yiuf_cottage D:3: st_stairs_10, minmay_item_behind_shaft, minmay_door_square, grunt_ministairs_2, tgw_sif, uniq_robin D:4: amethyst_overflow_temple_binary, serial_forest, infiniplex_forest_side_room, infiniplex_forest_pool, infiniplex_forest_clump_curved, infiniplex_forest_clump_C, infiniplex_forest_end_double, infiniplex_forest_clump_tiny, infiniplex_forest_clump_large, serial_shops, shop, minmay_misc_feat_plants Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Slings | 4 5 6 | 6.1 Dodging | 3 | 3.5 Spellcasting | | 1.0 Hexes | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 130 | 237 || 367 Blowgun | | 9 || 9 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Eat: Chunk | 1 | 7 || 8 Armor: Robe | 5 | 8 || 13 Dodge: Dodged | 30 | 97 || 127 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 254 | 0.0 | 0 | 71 | 0.0 | 3786 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 47 | 0.0 | 0 | 23 | 0.0 | 1160 D:2 | 0 | 152 | 0.0 | 0 | 31 | 0.0 | 1631 D:3 | 0 | 55 | 0.0 | 0 | 17 | 0.0 | 989 +---------+---------+-------+---------+---------+-------+--------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 4.3 | 28.9 | 46.8 | 905.8 Dungeon | 100.0 | 100.0 | 4.3 | 28.9 | 46.8 | 905.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.5 +-------+-------+-------+-------+-------+----------------------