RKaid Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 6, D:1) a +0 club (15, -1, D:1) a +0 short sword (17, 17, D:1) a +0 ring mail (30, -11, D:1) a +0 club a cursed -1 club (36, -5, D:1) a +0 whip (39, -4, D:1) a +0 short sword (39, 13, D:1) a +0 club (42, 19, D:1) a +0 club (52, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, -14, D:2) a +0 club (11, 31, D:2) a +0 whip (25, -20, D:2) a +0 mace (29, 41, D:2) a +0 club (35, 35, D:2) a +0 whip (37, 2, D:2) a +0 spear (40, 18, D:2) a +0 short sword (57, 31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -39, D:3) a +0 dagger (3, 2, D:3) a +0 chain mail (11, -21, D:3) a +0 leather armour (16, -34, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (19, -2, D:4) a +0 dagger (20, -12, D:4) a +2 dagger (25, -11, D:4) a cursed -3 hand axe (28, -22, D:4) a +0 short sword (29, -5, D:4) a +0 leather armour (31, -26, D:4) a +0 robe (36, -15, D:4) a +4 trident (37, -14, D:4) a +0 leather armour (38, 6, D:4) 22 sling bullets Level 5 of the Dungeon [Shop] Edusuj's Book Shoppe a book of the Dragon (900 gold) a book of Conjurations (300 gold) a book of Changes (250 gold) a manual of Fire Magic (1104 gold) a book of Geomancy (350 gold) a book of Necromancy (300 gold) a book of Battle (400 gold) a book of Maledictions (250 gold) a book of Misfortune (200 gold) a book of Conjurations (300 gold) (0, 0, D:5) a +0 leather armour (16, 1, D:5) a +1 cloak (16, 11, D:5) 29 bolts (17, 2, D:5) a +0 mace (19, 23, D:5) a +0 robe (20, 22, D:5) a +0 pair of gloves (21, 7, D:5) a +4 quarterstaff of chaos (34, -1, D:5) a +0 giant club (38, 16, D:5) a +0 robe (42, 22, D:5) a +0 robe (44, 15, D:5) a +0 scale mail a +0 dagger (46, -6, D:5) a cursed -2 club (46, -5, D:5) a +0 leather armour a +0 flail (46, 12, D:5) a +0 leather armour (47, 8, D:5) a +0 helmet (47, 23, D:5) a +0 battleaxe (49, -4, D:5) a +0 robe a +0 robe a +0 dagger of pain (50, -6, D:5) a +0 ring mail a +0 mace a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (5, 9, D:6) a +0 shortbow of flaming (5, 14, D:6) a +0 whip (7, 15, D:6) a +0 spear (9, 15, D:6) a +0 spear (20, -15, D:6) a +0 chain mail a +0 glaive (23, 6, D:6) a +2 dagger of venom a +0 robe (25, 0, D:6) a +0 helmet (26, -15, D:6) a +0 short sword (30, -17, D:6) a +0 flail a +0 whip (30, -16, D:6) a +0 plate armour a +0 trident (30, -2, D:6) a +0 leather armour a +0 flail (34, 15, D:6) a +0 robe a +0 dagger a +0 scale mail a +0 short sword (38, -24, D:6) a +0 leather armour (40, 9, D:6) a +0 robe (44, 15, D:6) a +0 robe a +0 dagger (48, 7, D:6) a cursed -1 dagger a +0 robe (50, 14, D:6) a +0 ring mail a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe of positive energy (1, 8, D:7) 7 bolts (5, -22, D:7) a +0 halberd (5, 3, D:7) a +0 club (6, -21, D:7) a +0 flail (6, -3, D:7) a +0 war axe (7, -19, D:7) a cursed +0 spear (9, -16, D:7) a +0 animal skin (11, 3, D:7) a +0 ring mail a +0 short sword (11, 5, D:7) a +0 dagger (13, -15, D:7) a +0 flail (21, 15, D:7) a +0 trident (22, -16, D:7) a -3 ring of strength the +4 ring mail "Ighyikan" {MR+ rCorr SInv} It affects your resistance to hostile enchantments. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (22, 15, D:7) a +0 ring mail a +0 flail 4 boomerangs a +0 ring mail a +3 vampiric hand axe (28, -2, D:7) a +0 club (43, 3, D:7) the +1 scale mail of Tergheeq {+Inv Int+5} It affects your intelligence (+5). It lets you turn invisible. (52, 7, D:7) a +0 hand axe a +0 leather armour (54, 7, D:7) a +0 hand axe a +0 chain mail (55, 7, D:7) a +0 falchion a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (8, -5, D:8) a +0 halberd (8, -4, D:8) a +0 whip (10, 11, D:8) 26 bolts (11, -15, D:8) a +0 shortbow 31 arrows (16, 20, D:8) a +0 dagger (17, 20, D:8) a +0 club (28, -9, D:8) 13 gold pieces (41, -24, D:8) a +0 leather armour (41, -15, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Taunarol's Antique Weapon Emporium a +4 hand crossbow (790 gold) a +0 mace (93 gold) a +0 war axe (108 gold) a +0 rapier (124 gold) a +0 morningstar of venom (210 gold) a +2 glaive of venom (613 gold) a +0 broad axe (124 gold) a +2 antimagic halberd (744 gold) a +2 dagger of freezing (483 gold) a +0 hand axe (93 gold) the +5 spear "Puostre" {protect, rPois Str+3} (1429 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It protects you from poison. the +1 hand crossbow of Magnificence {speed, rN+ Int-2 SInv} (827 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-2). It protects you from negative energy. It lets you see invisible. [Shop] Weigexon's Armour Shoppe the +1 scale mail of Lal Pecumpo {+Inv Str+4 Stlth+} (513 gold) It affects your strength (+4). It lets you turn invisible. It makes you more stealthy. a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 ring mail (60 gold) a +1 leather armour of magic resistance (210 gold) a +0 helmet (67 gold) a +0 scale mail (60 gold) a +2 scale mail of cold resistance (315 gold) [Shop] Ciskizuh's General Store 6 javelins (67 gold) 19 arrows (53 gold) a +0 hand crossbow (49 gold) a +0 plate armour (322 gold) a +0 spear (42 gold) 20 stones (28 gold) a scroll of teleportation (42 gold) an uncursed ring of protection from fire (350 gold) a +0 shortbow (42 gold) 28 bolts (78 gold) [Shop] Katwu's General Store a +2 trident of venom (178 gold) a +0 shortbow (33 gold) 7 stones (7 gold) a scroll of amnesia (38 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) a +2 demon whip of freezing (429 gold) a +0 leather armour (22 gold) a +0 falchion of holy wrath (81 gold) a scroll of teleportation (33 gold) a book of Enchantments (550 gold) a potion of brilliance (44 gold) (0, 0, D:9) a +0 dagger (1, -11, D:9) a +0 dire flail a +0 giant spiked club (6, 15, D:9) a +0 cloak a +0 short sword (16, 3, D:9) a +0 giant club a +0 giant club (18, 18, D:9) a +2 dire flail of holy wrath a +0 giant spiked club (25, -6, D:9) 28 bolts (44, 22, D:9) a +0 plate armour (59, -3, D:9) a +0 shortbow 11 arrows (61, -15, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) 21 arrows a +0 shortbow (1, 24, D:10) a +1 glaive of chopping (9, 10, D:10) a +1 whip of electrocution (11, 25, D:10) a +0 club (15, 1, D:10) 29 arrows a cursed +0 shortbow (22, 19, D:10) a +0 leather armour (23, -3, D:10) a cursed -2 short sword a scroll of noise {!r} (28, 13, D:10) a +0 hunting sling (29, 30, D:10) a potion of flight (32, 32, D:10) the cursed +1 lajatang of Loumeawo {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. (35, 4, D:10) an arrow (38, 4, D:10) a +0 dagger a +0 robe (38, 19, D:10) a +0 leather armour (39, 4, D:10) a +1 dagger of venom (59, 1, D:10) a +0 mace (60, 28, D:10) 15 bolts Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of protection from magic {MR+} an uncursed staff of cold {rC+} an uncursed ring of ice {rC+, rF-} (0, 1, D:11) the +11 quarterstaff "Xuhiw" {elec, *Slow Int+2 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It affects your dexterity (+4). It may slow you when you take damage. (1, 0, D:11) an uncursed amulet of faith {Faith, !P} (2, 0, D:11) an uncursed amulet of regeneration {+regen} (2, 1, D:11) 256 stones 171 sling bullets a +0 hunting sling (9, -7, D:11) a +0 flail (14, -9, D:11) a +0 spear (16, -7, D:11) a +2 hand axe a +0 robe (16, 15, D:11) a +0 flail a +0 scale mail a +0 hand axe (17, 14, D:11) a +0 battleaxe a +0 plate armour (18, 26, D:11) a scroll of noise (19, 23, D:11) a +0 mace (20, -9, D:11) a +4 spear a +0 robe (23, 21, D:11) a +2 robe of positive energy (26, -9, D:11) a cursed +3 great sword a +0 robe (30, 0, D:11) a +0 spear (34, -2, D:11) a +0 mace (38, 32, D:11) a +0 hunting sling (39, 31, D:11) a +0 ring mail (39, 32, D:11) an uncursed staff of poison {rPois} (41, 2, D:11) a +0 giant club a +0 scale mail a +0 chain mail a +0 long sword (41, 39, D:11) 20 sling bullets (42, 10, D:11) a +0 flail (43, -4, D:11) a +0 robe (43, 36, D:11) a +0 giant spiked club (44, -2, D:11) a +0 trident (44, 0, D:11) a +0 club a +0 short sword a +0 club a +0 dagger (45, 1, D:11) a +3 dagger (46, -2, D:11) a +0 whip (46, 0, D:11) 4 stones (53, -3, D:11) a +0 giant club (53, -1, D:11) a +0 ring mail (53, 2, D:11) a +0 halberd a +0 chain mail a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 club (3, -6, D:12) a +0 quarterstaff (6, -10, D:12) 29 bolts (11, 7, D:12) a potion of might (11, 37, D:12) 16 stones (12, -3, D:12) a potion of curing the Ecumenical Temple Level 1 of the Lair of Beasts (1, 8, Lair:1) 4 boomerangs (2, -5, Lair:1) 22 sling bullets (20, 11, Lair:1) a +0 pair of boots (22, -35, Lair:1) a +0 trident (22, 11, Lair:1) an uncursed ring of ice {rC+, rF-} (40, -13, Lair:1) a +0 whip (41, -31, Lair:1) 2 scrolls of random uselessness (42, -39, Lair:1) a +0 scale mail (42, -23, Lair:1) 31 stones (46, -22, Lair:1) 17 bolts (46, -1, Lair:1) 19 sling bullets (49, -23, Lair:1) a +0 dagger (49, -14, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (4, 14, Lair:2) a +0 rapier (7, -8, Lair:2) a +0 robe (16, 36, Lair:2) a +0 chain mail (18, 15, Lair:2) 20 stones (24, 12, Lair:2) 7 arrows (26, 42, Lair:2) 23 stones (29, -7, Lair:2) 18 stones (30, 8, Lair:2) 20 stones (35, 37, Lair:2) a +0 pair of boots (37, 41, Lair:2) a cursed +0 chain mail (43, 27, Lair:2) a +0 ring mail (47, 18, Lair:2) a +0 chain mail (51, 3, Lair:2) a +0 troll leather armour {regen+} (54, -6, Lair:2) a +0 buckler (59, 1, Lair:2) a +0 pair of gloves (62, -7, Lair:2) an uncursed ring of fire {rF+, rC-} (63, 13, Lair:2) an uncursed amulet of the acrobat Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (5, -2, Lair:3) a +0 robe a +0 battleaxe (18, 32, Lair:3) a +0 hand axe (21, -8, Lair:3) a +1 robe of cold resistance an uncursed ring of ice {rC+, rF-} (24, 31, Lair:3) a +1 flail of crushing (25, 0, Lair:3) a +0 quarterstaff of freezing (39, 34, Lair:3) 14 bolts (45, -3, Lair:3) 21 stones (45, 1, Lair:3) 29 sling bullets (48, -1, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (17, 13, Lair:4) a +0 lajatang (23, 31, Lair:4) a +0 broad axe (27, 4, Lair:4) a +0 plate armour (45, 6, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (8, 35, Lair:5) a +0 dagger (9, 13, Lair:5) 14 stones (16, 6, Lair:5) 23 bolts (25, 13, Lair:5) 17 stones (25, 18, Lair:5) a +0 great sword (27, 3, Lair:5) a +0 long sword (28, -6, Lair:5) a +0 hand axe (34, 35, Lair:5) a yak corpse an elephant corpse (skeletalised by now) (37, 10, Lair:5) a +0 ring mail (40, 25, Lair:5) a wyvern corpse (skeletalised by now) (41, 5, Lair:5) a blink frog corpse (45, 7, Lair:5) a yak corpse (46, 7, Lair:5) a yak corpse (46, 16, Lair:5) an elephant skeleton Level 6 of the Lair of Beasts (22, 1, Lair:6) a water moccasin corpse (skeletalised by now)