Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 1386879511621000271 22 RKaid the Gusty (level 2, -8/15 HPs) Began as a Tengu Air Elementalist on Sept 3, 2022. Engulfed by a cloud of flame (23 damage) ... on level 2 of the Dungeon. The game lasted 00:05:42 (1149 turns). RKaid the Gusty (Tengu Air Elementalist) Turns: 1149, Time: 00:05:42 Health: -8/15 AC: 3 Str: 8 XL: 2 Next: 91% Magic: 6/6 EV: 12 Int: 15 God: Gold: 46 SH: 0 Dex: 20 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn g - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) b - a +0 sling (You found it on level 1 of the Dungeon) Armour c - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) i - a +0 robe Jewellery g - a +6 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls j - a scroll of poison {unknown} Potions d - a potion of curing {unknown} e - a potion of heal wounds {unknown} f - 2 potions of attraction {unknown} h - a potion of magic Skills: + Level 2.6 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 2.1 Conjurations + Level 4.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% 3-5/arc 12% 2 Swiftness Air 14% N/A 16% 3 Airstrike Air 7% 2d(1-17) 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, p - kobold The zap hits the kobold. The zap misses the kobold. The kobold closely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The kobold attacks as you move away! The kobold misses you. The kobold attacks as you move away! The kobold hits you but does no damage. There is a stone staircase leading up here. The kobold barely misses you. You climb upwards. There is a stone staircase leading down here. The kobold throws a stone. The stone closely misses you. Okay, then. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (60% to hit) The zap hits the kobold. You kill the kobold! You start resting. Your magical contamination has completely faded away. You start resting. Things that are here: a +0 dagger; a stone There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A rat comes into view. You see here a +0 pair of boots. You see here 12 gold pieces. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The zap hits the rat. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, 68% to hit) The zap misses the rat. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (severely wounded, 68% to hit) The zap hits the rat. You kill the rat! You now have 46 gold pieces (gained 12). You start resting. Press: ? - help, v - describe, . - travel, g - get item Item here: a tourmaline ring. The floor. There is a cloud of flame here. Unknown command. Unknown command. Really walk into a travel-excluded area? A goblin and a frilled lizard come into view. The frilled lizard hisses angrily. The goblin shouts! The frilled lizard hisses. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The zap hits the goblin. You kill the goblin! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (48% to hit) The zap hits the frilled lizard. You kill the frilled lizard! You start resting. A bat comes into view. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The zap hits the bat. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, 52% to hit) The zap hits the bat. You kill the bat! You start resting. Really walk into a travel-excluded area? You are engulfed in blazing flames. Ouch! That really hurt! You die... ○§ #.......... ###...#####.......... §.....§§§.###....... §.?...§☼§.###....... .$$$)§☼°......†.... #...#####.......... #..§# #....#..... #§○§# #....#..... #☼@§# #....#..... ##...#####....#..... #.............#.[... .................# ... ######...........# #.............. #............!# ................. ...........##..... There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 3 bats A frilled lizard (D:2) 4 goblins 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 365 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 744 | D:1 | Reached skill level 2 in Conjurations 1149 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.1 Dodging | | 2.6 Stealth | | 2.0 Spellcasting | | 2.3 Air Magic | | 4.4 Action || total -------------------------++------- Cast: Shock || 38 Armor: Leather armour || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1150 | 1102 | 48 | 486 | 292 | 2 | 575.0 | Dungeon | 1150 | 1102 | 48 | 486 | 292 | 2 | 575.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts D:2: 156 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------