Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 15496271922611562973 41 RKaid the Trooper (level 3, -5/30 HPs) Began as a Djinni Cinder Acolyte on Feb 2, 2024. Was a High Priest of Ignis. Slain by a gnoll ... wielding a +4 whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1170 turns). RKaid the Trooper (Djinni Cinder Acolyte) Turns: 1170, Time: 00:03:25 Health: -5/30 AC: 2 Str: 15 XL: 3 Next: 75% Gold: 80 EV: 11 Int: 17 God: Ignis [*****.] SH: 3 Dex: 8 rFire + + + a - -1 short sword (flame) rCold x . . g - +0 buckler rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + f - ring "Byffu" {Fly Str+2 Slay+4} HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Armour b - a +0 robe (worn) g - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Jewellery f - the ring "Byffu" (left hand) {Fly Str+2 Slay+4} (You found it on level 2 of the Dungeon) [ring of flight] Str+2: It affects your strength (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Fly: It grants you flight. Wands A - a wand of acid (8) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of lignification {unknown} h - a potion of attraction {unknown} i - a potion of curing {unknown} Skills: + Level 3.3 Fighting + Level 3.0 Short Blades + Level 1.3 Dodging + Level 2.7 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 2.7 Fire Magic + Level 2.7 Ice Magic + Level 2.7 Air Magic + Level 2.7 Earth Magic + Level 2.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 22% 2d5 12% 2 b - Foxfire Conj/Fire 44% 2x1d6 9% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the adder. You burn the adder. You kill the adder! The bat barely misses you. Your Short Blades skill increases to level 3! You miss the bat. The bat completely misses you. The bat barely misses you. You hit the bat. You burn the bat. The bat hits you. x2 You hit the bat. You burn the bat. You kill the bat! You start resting. h - a cyan potion You see here a quokka corpse. You now have 62 gold pieces (gained 9). Okay, then. An endoplasm comes into view. The endoplasm quivers. There is a stone staircase leading up here. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! You start resting. You see here a ring of magical power {MP+9}. The dart slug launches a dart at you. The slug dart hits you. You start resting. A dart slug is nearby! You start resting. You start waiting. A dart slug is nearby! Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The dart slug briefly extends its eye-stalks. The dart slug launches a dart at you. The slug dart hits you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the dart slug. The dart slug's fire resistance burns away. You hit the dart slug. You burn the dart slug. You kill the dart slug! You start resting. Your magical contamination has completely faded away. You start resting. You see here 4 large rocks {!d}. You now have 80 gold pieces (gained 18). There is a stone staircase leading down here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin moves out of view. You see here a dark potion. i - a dark potion Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You start resting. A goblin comes into view. It is wielding a +0 dagger. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You see here a +0 dagger. You see here a +0 glaive. As you open the door, it creaks loudly! A gnoll and 2 jackals come into view. The gnoll shouts! Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll's fire resistance burns away. The jackal closely misses you. You hit the jackal. You burn the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal. You burn the jackal. You kill the jackal! You barely miss the gnoll. The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +4 whip! You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. You burn the gnoll. The gnoll hits you with a +4 whip. You closely miss the gnoll. The gnoll hits you with a +4 whip. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +4 whip! You die... #...........# ###...#.##..# ###...#...##...# #.......###...... #...##### ....... ##...# ....... #...P#+#+# ....... #########...g'...# #...)......@P#...# #............# ..# #..[.(.......# ## #...)......### #..........# #..........# #..........# #..........# #..........# You could see a gnoll (combustible). Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:2) A giant cockroach (D:1) 3 goblins (D:2) 3 hobgoblins (D:1) 5 jackals 3 kobolds 2 quokkas A ball python (D:1) 3 bats A frilled lizard (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RKaid the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | RKaid set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 234 | D:1 | You are sucked into a shaft and drop 1 floor! 234 | D:2 | Found a blossoming altar of Fedhas. 241 | D:2 | Identified the ring "Byffu" {Fly Str+2 Slay+4} 257 | D:2 | Reached XP level 2. HP: 23/25 MP: 0/0 465 | D:1 | Reached skill level 1 in Dodging 965 | D:2 | Reached XP level 3. HP: 25/30 MP: 0/0 965 | D:2 | Learned a level 1 spell: Foxfire 969 | D:2 | Reached skill level 3 in Short Blades 1168 | D:2 | HP: 7/30 [gnoll/+4 whip (6)] 1170 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: layout_rooms, basic_altar, serial_glass, glass_columns_a, glass_columns_a, cheibrodos_gnoll_hut Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 | 1.3 Short Blades | 3 | 3.0 Fighting | | 3.3 Spellcasting | | 2.7 Conjurations | | 2.7 Hexes | | 2.7 Summonings | | 2.7 Necromancy | | 2.7 Translocations | | 2.7 Fire Magic | | 2.7 Ice Magic | | 2.7 Air Magic | | 2.7 Earth Magic | | 2.7 Alchemy | | 2.7 Action || total ---------------------------++------- Melee: Short sword || 52 Cast: Scorch || 12 Armour: Robe || 36 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1162 | 1094 | 68 | 124 | 684 | 2 | 581.0 | Dungeon | 1162 | 1094 | 68 | 124 | 684 | 2 | 581.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 274 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.5 +-------+-------+-------+-------+-------+----------------------