Dungeon Crawl Stone Soup version 0.24-a0-335-g06ca16af6c (webtiles) character file. Game seed: 14641814149585629342 1 RNGsus the Vexing (level 1, 0/13 HPs) Began as a Barachi Enchanter on May 18, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:14 (43 turns). RNGsus the Vexing (Barachi Enchanter) Turns: 43, Time: 00:02:15 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 0.1 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 3.3 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal is almost dead. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal bites you. Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 64%) The jackal is outlined in light. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You completely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... #### #### ##..##########.<## #....h@.....#....# #....#†.....'....# ##..##########..## #'## ##'# #.. #..# #..# #..# #..# #..# #..# #..# #..# #..# You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RNGsus the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 43 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 2 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------