RUZZLEFAZAZZLE Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -2, D:1) a +0 ring mail (2, 1, D:1) 9 stones (4, -10, D:1) a +0 whip 2 stones (5, -4, D:1) 5 stones (12, -11, D:1) 4 stones (12, -6, D:1) a stone (30, 14, D:1) a +0 leather armour (31, 5, D:1) a +0 short sword (32, 12, D:1) a +0 dagger (40, 1, D:1) a +0 club (49, -11, D:1) a book of Air Level 2 of the Dungeon (2, 5, D:2) a +1 vampiric whip a stone (5, -2, D:2) a +0 leather armour (12, 3, D:2) a +0 halberd (12, 4, D:2) a +0 club (12, 8, D:2) a +0 robe (12, 35, D:2) 6 large rocks (13, 4, D:2) a +0 club (14, 23, D:2) a +0 mace (15, -13, D:2) a +0 short sword (17, 16, D:2) a +0 dagger (37, -15, D:2) a +0 dagger a +0 sling (37, -3, D:2) the +6 mace of the Valley of Death {freeze, Drain Fragile Int+9 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+9). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Fragile: It will be destroyed if unequipped. (49, 20, D:2) a +0 leather armour (57, 42, D:2) 7 stones (58, -11, D:2) a +0 plate armour (58, 43, D:2) a +0 spear Level 3 of the Dungeon (1, -1, D:3) a +0 short sword (11, 16, D:3) a +0 rapier (12, 34, D:3) 9 stones (15, 34, D:3) a +0 club 2 stones (19, 4, D:3) a +0 flail (20, 3, D:3) a +0 scale mail (25, 5, D:3) a +0 dagger (30, 27, D:3) a +0 short sword (51, 1, D:3) a +0 hand axe 2 stones Level 4 of the Dungeon (0, 0, D:4) a giant cockroach corpse (1, 2, D:4) a potion of might (4, -5, D:4) a scroll of identify