RUZZLEFAZAZZLE Level 1 of the Dungeon [Shop] Ceimawna's Magic Scroll Emporium a scroll of blinking (97 gold) a scroll of butterflies (52 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) (0, 23, D:1) a +0 ring mail (2, -5, D:1) a +0 whip (16, 18, D:1) a +0 scale mail (20, 11, D:1) a +0 hand axe (22, 31, D:1) a +0 short sword (23, 11, D:1) a +0 ring mail (29, 0, D:1) 3 poisoned darts (34, -3, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (18, -32, D:2) a +0 dagger (18, -30, D:2) a +0 hand axe (19, -30, D:2) a +0 short sword (44, -15, D:2) a +0 club (45, -3, D:2) a +1 dagger a +0 sling 15 stones a +0 leather armour (45, 6, D:2) a +0 club (46, 8, D:2) a +0 dagger Level 3 of the Dungeon (1, 1, D:3) a +0 whip (1, 7, D:3) a +0 whip (3, -2, D:3) a +0 whip (6, 23, D:3) a +0 dagger (6, 37, D:3) a +0 short sword (12, 12, D:3) 2 boomerangs a +0 club (13, 13, D:3) a +0 war axe a +0 club (15, 20, D:3) 6 stones (22, 1, D:3) 8 stones (22, 35, D:3) a +0 whip (26, 29, D:3) a +0 mace (26, 30, D:3) a +0 flail (27, 28, D:3) a +0 ring mail (28, 28, D:3) a +0 dagger a +0 leather armour (29, 12, D:3) a +0 club (30, 27, D:3) a +0 hand axe (30, 43, D:3) a +0 dagger (34, 4, D:3) a +0 war axe a +0 ring mail (35, 4, D:3) a +0 club (35, 13, D:3) a +0 chain mail (36, 5, D:3) a +0 hand axe (37, 5, D:3) a +3 short sword the +3 scale mail of Cioneap {MP+9 Int-3 Stlth+} Int: It affects your intelligence (-3). MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (37, 6, D:3) a +0 flail (37, 30, D:3) a +0 war axe 3 boomerangs a +0 chain mail (41, 21, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (0, 3, D:4) a +0 dagger (1, -6, D:4) a +0 robe (4, -15, D:4) a +0 rapier (5, -18, D:4) 3 stones (21, 12, D:4) a +0 whip (30, 7, D:4) a +0 mace (32, 3, D:4) 6 stones (33, -12, D:4) 2 poisoned darts (35, 1, D:4) 4 stones (36, -5, D:4) a +0 falchion a +0 leather armour a +0 flail (36, -4, D:4) a +0 chain mail a +0 club (37, 0, D:4) a +0 whip (59, 22, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Kesumme's Armour Boutique a +0 scale mail (52 gold) a +0 scale mail (52 gold) the +2 pearl dragon scales of the Ageing Gods {rPois rN+} (1488 gold) rPois: It protects you from poison. rN: It protects you from negative energy. a +0 leather armour (26 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1383 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (0, 0, D:5) a +0 giant club (3, 22, D:5) a +0 shortbow (3, 25, D:5) 4 stones (7, -11, D:5) a +0 robe (16, 27, D:5) 8 stones (18, 25, D:5) 7 stones (20, 22, D:5) a +0 hand axe a +0 scale mail (21, 7, D:5) a +0 hand axe (28, 32, D:5) a +0 leather armour a +0 short sword (30, 17, D:5) 4 poisoned darts (32, 4, D:5) a +0 flail a +0 dagger (33, 32, D:5) a +0 ring mail (34, 1, D:5) a +0 flail a +0 leather armour (35, 25, D:5) a +0 plate armour (39, -3, D:5) a +0 robe (42, 2, D:5) a +0 mace a +0 chain mail a +0 short sword a +3 scale mail (42, 3, D:5) a +0 robe a +0 dagger (45, 23, D:5) a +0 ring mail (55, 30, D:5) a +0 club a boomerang Level 6 of the Dungeon [Shop] Loymup's General Store a scroll of vulnerability (48 gold) a lightning rod (4/4) (360 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) 3 scrolls of enchant weapon (270 gold) a +0 robe (8 gold) a wand of charming (7) (201 gold) (0, 0, D:6) a +0 leather armour (5, 11, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 flail (8, 11, D:6) a +0 flail (8, 19, D:6) a +0 club (19, -1, D:6) a +0 short sword (22, -27, D:6) a +0 whip (22, 0, D:6) a +0 dagger (22, 8, D:6) a +0 dagger 2 poisoned darts (22, 9, D:6) a +0 dagger (23, 1, D:6) a +0 club (23, 10, D:6) a +0 short sword (24, 2, D:6) a +0 club (44, -3, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +2 flail of holy wrath (1, -19, D:7) the +4 sling of Destiny {freeze, rC+ Int+6} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). rC: It protects you from cold. (4, 3, D:7) a +0 giant club a +0 giant spiked club (7, 12, D:7) a +0 long sword (9, -17, D:7) a +0 leather armour (19, -8, D:7) a +0 leather armour a +0 whip (21, -8, D:7) a +0 leather armour a +0 mace (21, -7, D:7) a +0 robe a +3 dagger (25, -15, D:7) a +0 robe a +2 whip of freezing (25, 1, D:7) 17 gold pieces (26, -2, D:7) 10 gold pieces (26, -1, D:7) a scroll of brand weapon (26, 0, D:7) 11 gold pieces (30, 11, D:7) a +0 plate armour (31, 13, D:7) a +0 pair of gloves (36, -11, D:7) a +0 flail (36, 1, D:7) 4 stones a +0 dagger (37, 3, D:7) 2 stones a +0 club (40, 1, D:7) a +0 mace (41, 2, D:7) a +0 leather armour a +0 short sword (42, 1, D:7) a +0 vorpal flail Level 8 of the Dungeon (0, 0, D:8) 20 gold pieces (0, 2, D:8) a +0 short sword (2, -1, D:8) a book of Party Tricks (5, 8, D:8) a +0 whip (still there?) 5 poisoned darts (still there?) (8, 0, D:8) a +4 spear of venom (unseen) (8, 1, D:8) a manual of Fighting (9, 1, D:8) a book of Rime (14, 9, D:8) a +2 robe of willpower a +0 cloak (15, -13, D:8) a potion of mutation (16, -24, D:8) 5 poisoned darts a +0 whip (16, -22, D:8) 3 stones a +0 short sword (17, -19, D:8) a +0 shortbow a centaur corpse (18, -3, D:8) a +0 dagger a +0 robe (19, 1, D:8) a +0 flail a +0 leather armour (21, -12, D:8) a +0 shortbow (still there?) a +1 vorpal flail (still there?) 29 gold pieces (still there?) (24, -29, D:8) a +0 scale mail (25, -27, D:8) 3 stones a +0 short sword 8 poisoned darts a +0 short sword (27, -27, D:8) a +0 shortbow a +0 halberd (29, -24, D:8) a +0 shortbow the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (29, -12, D:8) a +0 long sword (29, 0, D:8) a +0 hand axe (29, 1, D:8) a +0 mace a +0 leather armour (30, -20, D:8) a +0 dagger 3 poisoned darts a +0 dagger (30, 0, D:8) a +0 mace (31, 2, D:8) a +0 dagger a +0 robe (31, 3, D:8) a +0 club (43, -29, D:8) a throwing net (44, -36, D:8) 5 stones (48, -22, D:8) a +0 hand axe the Ecumenical Temple