Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 12 RaHiT the Conjurer (level 2, 0/19 HPs) Began as a Mummy Conjurer on Jan 7, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:57 (496 turns). RaHiT the Conjurer (Mummy Conjurer) Turns: 496, Time: 00:02:58 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 0/5 EV: 12 Int: 14 God: Gold: 42 SH: 0 Dex: 12 Spells: 2 memorised, 3 levels left rFire x . . SeeInvis . e - +0 short sword (flame) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 short sword of flaming (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting - Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 N/A q - Searing Ray Conj ##.... 12% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal misses you. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The magic dart hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You burn the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. You die... .....#####.........# ####.# ######....# #.######## #)...# #....#...###....# ..........##>...# ...........#....# ................## ............###.# ..............h@.# #...#.$.####### # ##### You could see a jackal. Vanquished Creatures 2 jackals (D:1) A bat (D:1) 5 frilled lizards (D:1) A goblin (D:1) 3 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RaHiT the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 380 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 384 | D:1 | Learned a level 2 spell: Searing Ray 496 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 15 Short sword || 14 Cast: Magic Dart || 13 Searing Ray || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 20