RaHiT Level 1 of the Dungeon (0, 0, D:1) a +0 whip (11, -6, D:1) a +0 club (16, -11, D:1) a +0 robe (34, 28, D:1) a +0 club (35, -2, D:1) a +0 ring mail (38, -9, D:1) a +0 club a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -6, D:2) 12 arrows (19, -8, D:2) a +0 long sword (19, 26, D:2) a +0 dagger a +0 hunting sling (20, 29, D:2) a +0 club (26, 1, D:2) a +0 short sword (26, 3, D:2) a +0 hunting sling (27, 30, D:2) a +0 leather armour (32, 6, D:2) a +0 hand axe (34, 5, D:2) 16 arrows (49, 16, D:2) a +0 ring mail (50, 18, D:2) a +0 dagger (50, 19, D:2) a +0 dagger (51, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) a +0 dagger (10, 12, D:3) a +0 dagger (10, 31, D:3) a +0 whip a +0 scale mail (12, 21, D:3) a +0 scale mail (12, 26, D:3) an uncursed ring of resist corrosion (13, 7, D:3) a +0 robe (15, 9, D:3) a cursed +0 helmet a +0 animal skin a +0 mace (25, 18, D:3) a +0 club a +0 club (33, -18, D:3) a cursed -1 falchion a +0 chain mail (33, -14, D:3) a +0 club (33, 24, D:3) a cursed -1 dagger (33, 25, D:3) a +0 dagger (33, 28, D:3) a +0 dagger a +0 hunting sling (39, -12, D:3) a +0 mace (42, -10, D:3) a +0 hand axe (43, 0, D:3) a +0 ring mail (45, -3, D:3) a +0 short sword (45, 12, D:3) a +0 dagger (46, 12, D:3) a +0 club (53, -18, D:3) a cursed -3 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (3, -3, D:4) a +0 trident (5, -2, D:4) a +0 scale mail (8, 0, D:4) 19 arrows (8, 13, D:4) a +0 whip (11, 20, D:4) a +0 chain mail (15, 12, D:4) a +0 ring mail (21, 8, D:4) a +3 dagger (21, 9, D:4) a +0 ring mail a +0 short sword a +0 hand axe a +0 ring mail (22, 9, D:4) a +0 leather armour a +0 flail (23, 29, D:4) a +0 leather armour (30, -1, D:4) a +0 robe a +1 dagger of protection (43, -12, D:4) a +0 long sword (44, 30, D:4) a +0 helmet Level 5 of the Dungeon (3, 1, D:5) a +0 dagger a cursed +0 robe (4, 19, D:5) a +0 whip (6, 0, D:5) a +2 dagger of draining (still there?) Sif Muna's Collected Works on Attacks (still there?) Spells Type Level Known a - Flame Tongue Conjuration/Fire 1 no (10, -15, D:5) a +0 flail (11, -15, D:5) a +0 whip a +0 leather armour a cursed -3 club (12, -15, D:5) a +0 giant spiked club (15, -15, D:5) a +0 spear (16, -15, D:5) a +0 spear (17, 31, D:5) a +0 troll leather armour (30, 13, D:5) a +0 battleaxe (33, 17, D:5) a +0 hunting sling (38, -25, D:5) a +0 ring mail (41, 31, D:5) a +0 quarterstaff (53, 17, D:5) a +0 robe (57, 16, D:5) a +0 robe Level 6 of the Dungeon [Shop] Kopuot's Antique Armour Boutique the +2 shield of Resistance {rF+ rC+ MR+} (1109 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 scale mail (108 gold) a +2 robe of magic resistance (477 gold) a +1 chain mail of poison resistance (364 gold) a cursed +0 robe (2 gold) a +0 scale mail (108 gold) a +1 helmet (310 gold) the +0 robe of the Louse {rN+} (321 gold) It protects you from negative energy. a +0 robe (18 gold) a +0 robe (18 gold) a +0 pair of gloves (121 gold) (0, 0, D:6) an arrow (1, -1, D:6) 2 arrows (7, 10, D:6) 6 arrows (7, 11, D:6) 2 arrows (7, 12, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (7, 13, D:6) a +0 scale mail a +0 morningstar (9, 6, D:6) 8 arrows a +0 shortbow (21, 6, D:6) a +0 plate armour (26, -11, D:6) a +0 giant club (36, 0, D:6) 15 arrows (38, 18, D:6) a +0 giant club (41, 0, D:6) a +0 whip Level 7 of the Dungeon [Shop] Mangarad's Assorted Antiques an uncursed ring of ice (600 gold) a potion of mutation (192 gold) a +0 pair of gloves (108 gold) a potion of degeneration (24 gold) a +0 leather armour (48 gold) a scroll of teleportation (72 gold) a potion of invisibility (192 gold) a wand of random effects (16) (216 gold) a +0 battleaxe (156 gold) (3, -37, D:7) a +0 giant club (4, -45, D:7) a +0 robe (6, -57, D:7) 3 arrows (7, -57, D:7) an arrow (7, -12, D:7) a +2 leather armour of poison resistance a +0 club (8, -57, D:7) 11 arrows a +0 shortbow (8, -11, D:7) a +0 robe a +0 dagger (8, -10, D:7) a +0 chain mail a +0 trident (9, -51, D:7) a +0 chain mail (9, -9, D:7) a +0 giant club (12, -53, D:7) a +0 ring mail a +0 hand axe (13, -52, D:7) a +0 leather armour a +0 dagger (13, -51, D:7) a +0 robe a +0 dagger (20, -57, D:7) a +0 robe (22, 1, D:7) a +0 leather armour (29, -5, D:7) a +0 robe a +5 battleaxe a +0 leather armour a +0 war axe (30, -53, D:7) a +0 leather armour a +0 flail (31, -1, D:7) a +0 whip (35, -12, D:7) a +0 whip (35, -8, D:7) a +0 giant club (37, -14, D:7) a +0 giant spiked club (38, -7, D:7) a +0 mace a +0 flail (43, -7, D:7) a cursed +0 chain mail a cursed +0 flail a +0 flail a +0 chain mail (47, -51, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (9, -41, D:8) 14 arrows (10, -28, D:8) a cursed +0 leather armour a cursed +0 flail (11, 1, D:8) a +0 robe (12, -27, D:8) a +0 war axe (25, 14, D:8) a +0 hunting sling a +0 quarterstaff a +0 ring mail (34, 12, D:8) a +0 giant club (35, -3, D:8) a +0 giant spiked club a +0 giant club (42, -12, D:8) 16 arrows (43, -8, D:8) a +0 robe (47, -2, D:8) 3 large rocks (48, -1, D:8) a large rock (48, 0, D:8) 2 large rocks (53, 2, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, 2, D:9) a +0 hand axe (1, 6, D:9) a cursed +0 club a +0 leather armour (22, 0, D:9) a +0 hand axe a cursed +0 chain mail (32, 7, D:9) a scroll of random uselessness (33, 25, D:9) a +0 helmet (41, -18, D:9) a +0 ring mail (41, 25, D:9) a +0 dagger a +0 robe (43, -12, D:9) an uncursed amulet of harm (44, 5, D:9) a +0 long sword (45, -15, D:9) a +2 shield (45, -14, D:9) a +1 dire flail of holy wrath a +2 war axe of electrocution a +0 hunting sling 285 stones (46, 27, D:9) a +0 dagger a +0 robe a +0 hand axe a +3 chain mail (47, 26, D:9) a +0 hand axe (48, 10, D:9) a +0 dagger a +0 robe a +0 club (49, 5, D:9) a +0 club (50, 22, D:9) a +0 dagger (50, 24, D:9) a +0 dagger a +0 short sword a +0 dagger a +0 dagger 2 stones (51, 13, D:9) a +0 hand axe a cursed +0 leather armour (51, 23, D:9) 4 stones (52, 22, D:9) a +0 club (53, 22, D:9) a +0 dagger (54, 22, D:9) a stone (56, 21, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a +0 great mace (1, -16, D:10) a +0 hand axe (2, -15, D:10) 21 stones (3, -33, D:10) 10 stones (13, -34, D:10) a +0 club (13, -32, D:10) a +0 club (14, -32, D:10) a +0 whip (26, 9, D:10) a +0 short sword (28, -10, D:10) a +0 trident (30, -32, D:10) a +2 large shield (40, -40, D:10) a +0 trident a +0 leather armour (41, -40, D:10) a +0 dagger of electrocution a +0 ring mail a +0 dagger a +0 robe (41, -29, D:10) a +0 giant club (42, -40, D:10) a +0 dagger a +0 robe (43, -40, D:10) a +2 flail of holy wrath a +0 leather armour (54, 9, D:10) a +0 leather armour (59, -14, D:10) a +0 robe Level 11 of the Dungeon [Shop] Zewn's Distillery a potion of resistance (140 gold) a potion of berserk rage (70 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) (0, 0, D:11) 5 potions of degeneration (2, -38, D:11) a +0 shortbow (2, -21, D:11) a +0 dagger (3, -39, D:11) a +0 scale mail (14, -43, D:11) 13 arrows (32, -39, D:11) a +0 short sword (35, -39, D:11) a +0 dagger 4 stones (36, -39, D:11) a stone a +0 club (38, -39, D:11) a stone (42, -39, D:11) a stone (43, -15, D:11) a +0 falchion a +0 robe (44, -16, D:11) a cursed +2 war axe a +0 robe (47, -36, D:11) 25 stones (48, -19, D:11) a cursed +0 dagger a +0 robe (52, -50, D:11) a +0 dagger (52, -44, D:11) a +0 trident (54, -19, D:11) a +0 short sword of venom a cursed +0 leather armour (57, -22, D:11) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 34 poisoned darts a +2 falchion of protection 3 boomerangs the +6 quarterstaff "Gyudae" {vamp, rC+ Str+5 Int+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your intelligence (+2). It protects you from cold. (5, -28, Lair:1) a +0 buckler (8, -18, Lair:1) a bolt a Gauntlet (0, 2, Gauntlet) the +1 pair of gloves "Mubyreira" {*Contam MR- Dex+7 Slay+3} It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (0, 24, Gauntlet) a wand of flame (13) (0, 25, Gauntlet) a phial of floods (0, 27, Gauntlet) the amulet "Enaaseh" {Harm *Drain +Fly rF++ rC+ Int-5 SInv} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (-5). It greatly protects you from fire. It protects you from cold. It lets you see invisible. It lets you fly. It causes draining when unequipped. (2, 15, Gauntlet) a scarf of spirit shield (3, 14, Gauntlet) a potion of magic (3, 15, Gauntlet) a book of Party Tricks (13, 12, Gauntlet) a scroll of enchant armour (13, 14, Gauntlet) an uncursed staff of conjuration (13, 15, Gauntlet) a +1 pair of gloves of dexterity (14, -3, Gauntlet) a wand of random effects (13) (14, -2, Gauntlet) a ration (14, 28, Gauntlet) an uncursed ring of stealth (15, 25, Gauntlet) a +0 glaive (15, 27, Gauntlet) a +0 war axe (16, -1, Gauntlet) 3 bolts (20, -2, Gauntlet) 2 bolts