RaHiT Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 3, D:1) a +0 leather armour (26, -2, D:1) a cursed -3 club (26, 13, D:1) a +0 dagger (33, 41, D:1) a +0 club (59, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, 35, D:2) a +0 flail (15, 17, D:2) a +0 chain mail (21, -3, D:2) a +0 short sword (33, 19, D:2) a +0 chain mail (52, 4, D:2) a scroll of random uselessness Level 3 of the Dungeon (1, 1, D:3) a +0 spear (32, 24, D:3) a +0 dagger (34, -11, D:3) a +0 leather armour (36, 24, D:3) a +0 robe (38, 25, D:3) a +0 whip Level 4 of the Dungeon [Shop] Maech's Weapon Boutique a +7 dagger of speed (430 gold) the +6 short sword "Beastbane" {flame, rN+ Dex+2} (508 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from negative energy. the +9 scythe of Luikh {vorpal, *Rage MR+ Dex+3} (663 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 trident (35 gold) a +0 short sword (30 gold) 25 stones (25 gold) 15 stones (15 gold) a +0 club (10 gold) a +0 hunting sling (15 gold) (0, 0, D:4) the +0 war axe of Ostridior {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (12, -22, D:4) a +0 giant spiked club (17, -15, D:4) a +0 short sword a +0 dagger a +0 robe a +0 club (20, -17, D:4) a +0 dagger (28, -21, D:4) a scarf of harm Level 5 of the Dungeon (6, 20, D:5) a +2 vampiric whip a +0 robe (16, -16, D:5) a leopard gecko corpse