RaHiT Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 7, D:1) a +0 ring mail (15, 24, D:1) a +0 hand axe (29, 43, D:1) a +0 short sword (33, 49, D:1) a +0 whip (35, 49, D:1) a +0 leather armour (43, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (4, -27, D:2) a +0 leather armour (4, -13, D:2) a +0 club (8, -17, D:2) a +0 club (13, -31, D:2) a +0 short sword (14, -28, D:2) a +0 dagger (22, 7, D:2) a +0 club (27, -26, D:2) a +0 club (29, 9, D:2) a cursed -3 dagger (31, 10, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -16, D:3) a +0 club (4, -17, D:3) a +0 club (6, 4, D:3) a +0 quarterstaff (7, 9, D:3) a +0 whip (10, -7, D:3) a +0 club (13, -5, D:3) a +0 short sword (14, -5, D:3) a +0 club a +0 chain mail (14, -2, D:3) a cursed -1 club (15, -23, D:3) a +0 chain mail (15, 0, D:3) a cursed -2 club (19, 5, D:3) a +0 hand axe (still there?) a +0 scale mail (still there?) (31, 19, D:3) a +0 club (32, 2, D:3) a +0 whip (40, -24, D:3) a +0 dagger (41, -23, D:3) a +0 hand axe a +0 ring mail (41, 12, D:3) a cursed -1 club Level 4 of the Dungeon (8, -26, D:4) a +0 giant club (14, -16, D:4) a +0 giant club (26, -17, D:4) a +0 leather armour (26, -16, D:4) a +0 plate armour (30, -23, D:4) a cursed +0 giant spiked club (34, 4, D:4) 2 potions of degeneration (37, 8, D:4) an uncursed amulet of faith Level 5 of the Dungeon [Shop] Gutow's Weapon Boutique 16 arrows (48 gold) 19 stones (28 gold) the +3 shortbow "Cerryhuf" {venom, rPois Int-5 Dex+10 SInv} (667 gold) It poisons the ammo it fires. It affects your intelligence (-5). It affects your dexterity (+10). It protects you from poison. It lets you see invisible. a +0 mace (45 gold) 18 stones (27 gold) a +0 spear (45 gold) 11 arrows (33 gold) 19 arrows (57 gold) a +0 scimitar (60 gold) a +0 hand crossbow (52 gold) a +0 hand axe (45 gold) the +8 shortbow "Souluets" {vorpal, MR- MP+9 Str+2 Int+2} (1119 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+2). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). [Shop] Zawofy's Weapon Emporium 11 stones (12 gold) a +0 mace (33 gold) a +0 whip (27 gold) a +0 trident (38 gold) a +0 hand axe (33 gold) a +3 morningstar of venom (239 gold) [Shop] Fateolix's Magic Scroll Shoppe a scroll of teleportation (39 gold) a scroll of remove curse (39 gold) a scroll of holy word (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) 3 scrolls of identify (78 gold) a scroll of identify (26 gold) [Shop] Fiyt's Antique Weapon Shop a +0 rapier (112 gold) a +2 war axe of venom (453 gold) a +0 scythe (84 gold) a +0 hunting sling (42 gold) a +0 arbalest (126 gold) a +0 dagger (56 gold) a +0 hand crossbow (98 gold) a +0 hunting sling (42 gold) a +0 flail (98 gold) a +0 rapier (112 gold) [Shop] Memil's Antique Weapon Boutique a cursed -2 club (2 gold) the +1 dagger "Ashapp" {drain, Fragile rElec Dex+4 SInv} (858 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. a +0 club (29 gold) a +0 shortbow (87 gold) a +0 great mace (188 gold) a +0 whip of draining (188 gold) a +0 battleaxe (188 gold) a +1 hunting sling of freezing (281 gold) a +0 hunting sling (43 gold) (0, 0, D:5) a +0 robe a +0 shortbow (4, -1, D:5) a +0 giant spiked club (4, 19, D:5) a +0 hunting sling (8, -2, D:5) a +2 dire flail of draining a +0 scale mail a potion of degeneration (27, 7, D:5) a +0 battleaxe (36, -9, D:5) a +0 ring mail Level 6 of the Dungeon (3, -1, D:6) a +0 rapier (10, 4, D:6) a +0 robe a +0 dagger of draining (13, 5, D:6) a +0 leather armour a +4 whip (32, 4, D:6) a +0 club (36, 13, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (1, -5, D:7) a +0 robe (3, -22, D:7) a +0 robe (10, -3, D:7) a cursed -2 arbalest (11, 6, D:7) a +0 trident a +0 chain mail (14, -15, D:7) a +0 rapier (19, 1, D:7) a +0 giant club (20, 7, D:7) a +0 morningstar (20, 8, D:7) a +0 dagger a +0 robe (21, 7, D:7) a +0 club a cursed -2 club (24, 7, D:7) a +0 flail (26, -19, D:7) a +0 hunting sling (38, -2, D:7) a +0 mace a +0 ring mail a +0 falchion a cursed -2 dagger a +0 leather armour (38, -1, D:7) a +0 shortbow (43, 0, D:7) a +0 club (44, 7, D:7) a +0 long sword (44, 10, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 robe (1, 11, D:8) a +0 ring mail (5, 0, D:8) a cursed +5 trident a +0 robe (9, 0, D:8) a cursed +1 flail a +0 robe (15, 24, D:8) a cursed -2 dagger a +0 robe (15, 25, D:8) a +0 falchion a +0 leather armour a +0 ring mail of fire resistance a +2 vampiric trident (32, -3, D:8) a +0 plate armour (36, 36, D:8) a +2 plate armour of magic resistance a +0 glaive (37, 38, D:8) a +0 leather armour a cursed -3 mace (42, 9, D:8) a +0 flail (43, -2, D:8) a +3 long sword a +0 plate armour (43, 8, D:8) a cursed +0 whip a +0 ring mail a +0 morningstar (43, 9, D:8) a +0 spear (48, 18, D:8) a +0 falchion (50, 7, D:8) a +0 giant spiked club a cursed -3 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 0, D:9) a +0 dagger a +0 ring mail (2, -1, D:9) a +0 glaive a +0 chain mail (3, -3, D:9) a cursed -1 flail (4, -3, D:9) a +0 hand axe (7, -42, D:9) a +0 robe (8, -7, D:9) a +0 club (9, -9, D:9) a +0 hand axe (9, -8, D:9) a +0 short sword (still there?) a +0 chain mail (still there?) a +2 dagger of venom (still there?) a +0 leather armour (still there?) (9, 3, D:9) a +0 dagger a +0 leather armour (9, 4, D:9) a +0 short sword a +0 leather armour (9, 6, D:9) a +0 giant spiked club a +0 club a +0 ring mail (10, -3, D:9) a +0 plate armour (11, -9, D:9) a +0 dire flail a cursed +0 plate armour (12, -11, D:9) a +0 hand axe a +0 club (17, 1, D:9) a +0 dagger a +0 robe (31, -27, D:9) a +0 mace a +0 dagger a +0 robe an uncursed ring of attention a -2 long sword (32, -27, D:9) a +0 leather armour a +0 dagger (34, -13, D:9) a +0 dagger (34, -12, D:9) a +0 dagger (34, -11, D:9) a +0 club (34, -5, D:9) a +0 robe a +2 whip of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (still there?) a cursed +0 whip (still there?) 7 poisoned darts (still there?) (1, -29, D:10) a +0 robe (1, 0, D:10) a +0 short sword a +0 club a +0 whip (4, -20, D:10) a +0 shortbow (11, -32, D:10) a +0 chain mail (12, -21, D:10) a +0 arbalest a yaktaur skeleton (14, -8, D:10) a -1 short sword a +2 vorpal long sword a +1 hand axe of flaming a +2 dagger of electrocution (14, -5, D:10) a +2 leather armour (14, 8, D:10) a +0 ring mail (16, -5, D:10) the +1 robe "Qangoy" {Dex+2} It affects your dexterity (+2). (21, -12, D:10) 2 arrows a +0 halberd (22, -29, D:10) a +0 shortbow the cursed +0 scimitar "Pazxedd" {protect, MR+ Str+3 Int-5} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+3). It affects your intelligence (-5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (22, -2, D:10) a +0 robe (22, -1, D:10) a +0 mace (23, -8, D:10) an arrow (25, -28, D:10) a +0 giant club a +0 giant club (25, 0, D:10) a +0 shortbow (30, -13, D:10) a +0 chain mail (38, 2, D:10) a +0 rapier (43, 8, D:10) a +0 plate armour (49, 2, D:10) a +0 mace (49, 3, D:10) a +0 morningstar a +3 leather armour (49, 4, D:10) a +0 glaive a +0 chain mail