RaHiT Level 1 of the Dungeon (3, -16, D:1) a cursed +0 short sword (11, 2, D:1) a +0 ring mail (14, 6, D:1) a +0 robe (17, -20, D:1) a +0 whip (18, -16, D:1) a +0 hand axe (18, 6, D:1) a +0 short sword (19, 14, D:1) a +0 club (21, 2, D:1) a +0 dagger (23, 7, D:1) a scroll of random uselessness (23, 15, D:1) a +0 leather armour (29, -21, D:1) a cursed +0 short sword (29, -14, D:1) a +0 club (29, 8, D:1) a +0 short sword (30, -14, D:1) a +0 short sword (30, 5, D:1) a +0 dagger (36, -7, D:1) a cursed -2 dagger (37, -14, D:1) a +0 ring mail (40, -2, D:1) a +0 leather armour (43, -19, D:1) 2 potions of haste (51, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (3, -13, D:2) a +0 club (7, 1, D:2) a +0 leather armour (14, -8, D:2) a cursed -1 club (17, 7, D:2) a +0 club (17, 8, D:2) a +0 whip (18, 4, D:2) a +0 leather armour a +0 club (27, -32, D:2) a +0 whip (28, -20, D:2) a +0 short sword (29, -20, D:2) a +0 club (30, -20, D:2) a +0 chain mail a +0 short sword (40, -2, D:2) a +0 club (40, -1, D:2) a +0 dagger a +0 club (40, 0, D:2) a cursed -1 halberd (40, 1, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 shortbow (12, -22, D:3) a +0 short sword (13, -22, D:3) a cursed -2 mace (17, -34, D:3) a +0 arbalest (21, -4, D:3) a +1 dagger of speed (29, -2, D:3) a +0 scythe a +0 robe (31, -19, D:3) a +0 robe a +0 dagger (32, -4, D:3) a +0 dagger a +0 robe (32, 0, D:3) a +0 leather armour (32, 7, D:3) a +0 leather armour a +0 dagger of speed a +0 ring mail a +0 war axe (32, 16, D:3) a +0 war axe (33, -21, D:3) a +0 ring mail (33, 0, D:3) a +0 dagger (33, 3, D:3) a +0 robe a +0 dagger a +0 club a +0 robe a +1 dagger of draining (34, -21, D:3) a +0 leather armour a +0 club (37, 8, D:3) a +0 mace (40, -3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (0, 9, D:4) a cursed -1 club (1, -12, D:4) a +0 trident (2, -4, D:4) a +0 falchion a +0 club a +0 short sword (4, -14, D:4) a +0 robe (7, 26, D:4) a +0 shortbow (8, 15, D:4) a +0 rapier (11, -7, D:4) a +0 rapier (13, -4, D:4) a +0 dagger (15, -15, D:4) a +0 flail a +0 ring mail a +0 hand axe (16, -19, D:4) a +0 club (17, -18, D:4) a +0 leather armour a +0 dagger (17, -1, D:4) a +0 leather armour a +0 mace (31, -25, D:4) a +0 giant spiked club (38, -26, D:4) a +0 leather armour a +0 flail (41, -6, D:4) a +0 giant club Level 5 of the Dungeon (10, -4, D:5) a +1 war axe of flaming (23, 0, D:5) a +0 mace (24, 40, D:5) a +0 giant spiked club (25, 14, D:5) a +0 leather armour a +2 dagger of electrocution (26, 28, D:5) a +0 club (26, 42, D:5) a +0 giant spiked club (28, 41, D:5) a +0 club (28, 42, D:5) a +0 leather armour a +0 short sword (28, 45, D:5) a +0 robe a +0 dagger (34, 11, D:5) a +0 club a +0 falchion (34, 23, D:5) a +0 short sword a cursed +0 leather armour (35, 21, D:5) a +0 mace a +0 flail a +0 leather armour (36, 9, D:5) a +0 whip (36, 20, D:5) a +0 dagger (46, 18, D:5) a +0 shortbow (49, 22, D:5) a +0 dagger a cursed +0 scale mail (51, 23, D:5) a +2 dagger of venom (52, 26, D:5) a +0 dagger a +0 robe (53, 26, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (55, 8, D:5) a +0 dagger (68, 29, D:5) a cursed -2 club Level 6 of the Dungeon [Shop] Haclia's Gadget Shop a wand of flame (11) (78 gold) a lightning rod (4/4) (360 gold) a phial of floods (480 gold) a wand of enslavement (12) (168 gold) a phantom mirror (480 gold) a wand of disintegration (8) (144 gold) a wand of digging (1) (120 gold) a wand of flame (22) (144 gold) a lightning rod (4/4) (360 gold) a phantom mirror (480 gold) (0, 0, D:6) a +1 scale mail of fire resistance (16, -19, D:6) a +4 dire flail a +0 robe (17, -20, D:6) a +4 battleaxe a +0 robe a +1 long sword a +0 robe (17, -19, D:6) a +0 spear a +0 robe a +0 robe (26, -36, D:6) a +0 leather armour a +0 dagger a +0 mace (33, -28, D:6) a +0 dagger (37, -40, D:6) a cursed +0 giant club (37, -3, D:6) a +0 mace (38, -3, D:6) a +4 quarterstaff of chaos a +0 cloak (40, -8, D:6) a +0 club (41, -8, D:6) a +0 leather armour a +0 dagger a +0 robe (47, -41, D:6) an uncursed ring of teleportation (51, -21, D:6) a +0 leather armour a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 trident (0, 44, D:7) a +0 trident a +0 scale mail a +0 buckler (1, 42, D:7) a +0 spear (1, 44, D:7) a +0 flail (2, -8, D:7) a +0 hunting sling (5, 32, D:7) a +0 club (6, 0, D:7) a +0 club a +0 leather armour of positive energy (7, 31, D:7) a +0 flail (8, 15, D:7) a +0 leather armour (8, 31, D:7) a +0 spear a +0 scale mail (10, 31, D:7) a +0 halberd (11, 2, D:7) a +0 buckler a +0 flail a cursed -3 spear a +0 scale mail (11, 6, D:7) a +0 halberd (11, 29, D:7) a cursed -1 flail (11, 32, D:7) a +0 scale mail (12, 2, D:7) a +0 club a +0 leather armour (21, 45, D:7) a cursed -1 whip a +0 robe (27, 6, D:7) a +0 spear a +0 ring mail (37, 28, D:7) a +0 whip (37, 29, D:7) a +0 dagger a +0 robe (38, 4, D:7) a +0 scimitar a +0 robe (45, 3, D:7) a +0 falchion a +0 robe a +4 scimitar of freezing a +0 robe (46, 3, D:7) a +0 club (46, 4, D:7) a cursed +2 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword (46, 5, D:7) a +0 whip a +0 dagger a +0 robe a +0 club a wand of random effects (17) a +0 flail a +0 chain mail (46, 11, D:7) a +0 scimitar a +0 robe (46, 17, D:7) a +0 club a +0 scale mail (52, 0, D:7) a +0 dagger a +0 robe (53, 0, D:7) a +0 falchion (54, 1, D:7) a cursed +0 dagger Level 8 of the Dungeon (0, 11, D:8) a cursed -2 whip (0, 13, D:8) a +0 war axe (0, 14, D:8) a cursed +0 club a +0 short sword a +0 leather armour a +0 short sword (0, 15, D:8) a +0 flail a +0 ring mail (1, 12, D:8) a +0 spear (5, 28, D:8) a +0 long sword (7, 34, D:8) a +2 whip of flaming a +0 robe (7, 35, D:8) a +0 shortbow (12, 6, D:8) a +0 flail a +0 leather armour a +0 flail (13, 6, D:8) a +0 club (20, 13, D:8) a +0 leather armour (26, 26, D:8) a +1 morningstar of protection a +0 chain mail (27, 22, D:8) a +0 dagger (35, 9, D:8) a scroll of random uselessness (40, 18, D:8) a +0 long sword (45, 12, D:8) a +0 arbalest (45, 15, D:8) a +0 war axe a +0 chain mail a +0 club the cursed +1 robe of Proximity {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. (45, 16, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of chaos a +0 robe (2, 14, D:9) a +0 shortbow (3, -13, D:9) a +2 spear of freezing a +0 robe (5, -16, D:9) a +3 mace a +0 robe (5, -15, D:9) a +2 short sword of freezing a +0 robe (5, -14, D:9) a +4 spear of freezing a +0 robe (5, -12, D:9) a +2 war axe a +0 robe (20, -18, D:9) a +2 trident of pain (24, 4, D:9) a +0 leather armour (25, -15, D:9) a +0 club a +0 scale mail (26, -15, D:9) a +0 leather armour a +0 flail a +0 leather armour a cursed +0 short sword a +0 leather armour (27, -15, D:9) a +0 leather armour (27, -10, D:9) a +0 halberd +0 swamp dragon scales (30, -30, D:9) a +0 dagger (31, -29, D:9) a +0 club a +0 leather armour (32, -29, D:9) a +4 spear of flaming a +0 ring mail a cursed +0 buckler (33, -29, D:9) a cursed -1 club (41, -32, D:9) a +1 spear of venom (51, -27, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 trident (3, 1, D:10) a +0 shortbow (4, -30, D:10) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Cheibriados disapproves of the use of such an item. (4, 0, D:10) a +0 mace (4, 3, D:10) a +0 hand axe a +0 halberd a +0 plate armour (5, 4, D:10) a cursed -2 dagger (6, 4, D:10) a +0 whip (6, 5, D:10) a cursed -1 club (11, 4, D:10) a +0 tower shield (12, -24, D:10) a +0 scale mail (14, -23, D:10) a +0 leather armour (15, -9, D:10) a +0 flail a +0 ring mail (17, -8, D:10) a +0 whip a +0 leather armour (20, 15, D:10) a +0 flail (22, -35, D:10) a +0 whip (25, 4, D:10) a +0 short sword (31, 5, D:10) a +0 broad axe (33, -24, D:10) a +0 spear (34, -26, D:10) a +0 halberd a +0 chain mail (34, -22, D:10) a +0 spear (35, -26, D:10) a +2 leather armour of poison resistance a +0 leather armour (35, -25, D:10) a cursed -3 spear a +0 scale mail a +0 leather armour (35, -23, D:10) a +0 spear (35, -22, D:10) a +0 spear (45, 8, D:10) a cursed +0 giant spiked club Level 11 of the Dungeon [Shop] Tiavexef's Weapon Boutique a +1 mace of protection (180 gold) a +2 quarterstaff of draining (326 gold) a +1 rapier of electrocution (289 gold) a cursed -2 war axe (1 gold) a +3 arbalest (365 gold) a +0 great sword (110 gold) a cursed -1 short sword (1 gold) the +3 hand axe of Wunan {holy, Int+4} (608 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). (0, 0, D:11) a +0 scale mail (0, 9, D:11) a +0 scale mail (9, -1, D:11) a +0 giant club (14, 2, D:11) a +0 shortbow (16, 30, D:11) a +0 spear (16, 31, D:11) the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. (16, 32, D:11) the +8 trident of Benevolence {venom, *Rage Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It may make you go berserk in combat. It makes you more stealthy. (16, 33, D:11) the +7 long sword "Masun" {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). (17, 30, D:11) a +0 whip (19, 20, D:11) a +0 chain mail (20, 27, D:11) a +0 spear a +0 scale mail a +0 buckler (22, 26, D:11) a +0 spear (22, 29, D:11) 2 scrolls of noise (26, -5, D:11) 6 potions of degeneration (39, 24, D:11) a cursed -3 quarterstaff (41, 7, D:11) a +0 ring mail (41, 14, D:11) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (26, -9, Lair:1) a wand of random effects (20) (33, -19, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (22, -16, Lair:2) a +0 leather armour (27, 2, Lair:2) a +0 mace (38, -12, Lair:2) a +0 plate armour (41, -6, Lair:2) a +0 scale mail (63, -35, Lair:2) a +0 pair of gloves (65, -20, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 arrows (5, -23, Lair:3) 15 arrows (5, -22, Lair:3) 14 gold pieces (11, -11, Lair:3) a +0 hat Level 5 of the Lair of Beasts (0, 25, Lair:5) a +0 battleaxe (10, 12, Lair:5) 201 arrows 686 stones 37 sling bullets (11, 12, Lair:5) a -1 buckler (12, -11, Lair:5) 22 sling bullets (12, 12, Lair:5) the +1 hunting sling "Laadargh" {vorpal, +Blink rN+ Int+4} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from negative energy. It lets you blink. (15, 4, Lair:5) a +0 chain mail (17, 38, Lair:5) a +0 great mace (19, -5, Lair:5) a +0 war axe (41, 29, Lair:5) a wand of random effects (11) Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 gold pieces (2, 4, Lair:6) a poisoned dart (3, -4, Lair:6) 3 poisoned darts (3, 5, Lair:6) 3 poisoned darts (4, -4, Lair:6) a poisoned dart (5, -6, Lair:6) a poisoned dart (5, -3, Lair:6) a poisoned dart (6, -5, Lair:6) 2 poisoned darts (6, 3, Lair:6) a soldier ant corpse (7, -2, Lair:6) 2 poisoned darts (8, 0, Lair:6) a swamp drake corpse an acid dragon corpse (8, 1, Lair:6) a komodo dragon corpse (9, 1, Lair:6) an iguana corpse (13, 7, Lair:6) a soldier ant corpse (still there?) an acid dragon corpse (still there?) (14, 7, Lair:6) a rime drake corpse (skeletalised by now) (15, 11, Lair:6) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (15, 37, Lair:6) a scroll of identify (21, 32, Lair:6) a book of Changes (24, 41, Lair:6) a +0 buckler (28, 30, Lair:6) 19 stones (29, -5, Lair:6) a scroll of noise (32, 41, Lair:6) a potion of curing (42, 0, Lair:6) a +0 glaive (51, -4, Lair:6) a +0 ring mail (54, -2, Lair:6) 16 arrows (55, 7, Lair:6) a +0 club