RaHiT Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 whip (0, 1, D:1) a +0 dagger (2, 9, D:1) a +0 spear (21, 15, D:1) a +0 club (38, -12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 12, D:2) 22 sling bullets (3, 11, D:2) a -4 ring of dexterity (9, -8, D:2) a +0 dagger a +0 ring mail (9, -7, D:2) a scarf of shadows (11, 4, D:2) a +0 club (22, -25, D:2) a +0 leather armour (24, 2, D:2) a +0 hunting sling (26, 7, D:2) a +0 dagger a +0 hunting sling (27, -26, D:2) a cursed -1 club (29, -29, D:2) a cursed -3 falchion a cursed -1 flail (29, -28, D:2) a +0 short sword a +2 leather armour of cold resistance (29, -27, D:2) a +0 flail a +0 leather armour (30, -28, D:2) a +0 club (38, 1, D:2) a +0 spear (45, -30, D:2) a +0 robe (50, -20, D:2) a +0 short sword (52, -9, D:2) 25 sling bullets a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, 15, D:3) a +0 dagger (10, 8, D:3) a +0 quarterstaff (11, 8, D:3) a +0 leather armour a +0 hand axe (13, -21, D:3) a +0 trident (14, -21, D:3) a +0 hand axe (18, -21, D:3) a +0 dagger (18, -7, D:3) a +0 club (19, -20, D:3) a +0 robe a +0 dagger (22, -18, D:3) a +0 whip (26, -13, D:3) a +2 robe of fire resistance (26, 10, D:3) a +0 short sword (28, -23, D:3) a +0 short sword (28, 4, D:3) a +2 robe of fire resistance (still there?) a +0 scythe (still there?) (31, -5, D:3) a cursed +0 scale mail (31, -4, D:3) a +0 hand axe (32, -4, D:3) a +0 flail a +0 robe a cursed +0 dagger (36, 17, D:3) a +0 club (38, -9, D:3) a +0 hunting sling (40, 18, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (1, 12, D:4) a +0 dagger (2, 9, D:4) a +0 leather armour (3, 0, D:4) a +0 chain mail (3, 9, D:4) a +0 giant club (3, 12, D:4) a +0 hand axe (3, 13, D:4) a +0 dagger a +0 ring mail (4, 11, D:4) a +0 short sword a +0 leather armour (5, 7, D:4) a +0 robe (15, -4, D:4) a +0 leather armour (15, -3, D:4) a +0 dagger (26, 16, D:4) a cursed -2 flail a +0 club a +2 whip of draining a +0 club (34, 23, D:4) a +3 flail (34, 24, D:4) a cursed -2 dagger a +0 robe a +0 hand axe a +0 mace a +0 ring mail Level 5 of the Dungeon [Shop] Dekocs Reme's Hydra Hut a +0 hand axe of flaming (81 gold) a +1 halberd of flaming (156 gold) a +0 scythe of flaming (81 gold) a +2 hand axe of flaming (191 gold) a +2 halberd of flaming (211 gold) a +2 halberd of flaming (211 gold) a +1 hand axe of flaming (136 gold) [Shop] Ganwan's Assorted Antiques 2 potions of curing (168 gold) a scroll of noise (28 gold) the +5 quarterstaff "Fuporiro" {elec, +Inv rElec rF- rN+} (1489 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. a scroll of identify (56 gold) a scroll of remove curse (84 gold) a +0 flail (98 gold) a +0 hand axe (84 gold) a +0 robe (19 gold) a +0 war axe (98 gold) a scroll of remove curse (84 gold) a potion of curing (84 gold) (0, 0, D:5) a +0 ring mail (3, 2, D:5) a +0 leather armour (7, 14, D:5) a +2 flail of holy wrath (8, 14, D:5) a +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) (8, 15, D:5) a cursed -3 falchion (13, 0, D:5) a +0 short sword (16, 15, D:5) a +0 flail (18, 43, D:5) a +0 dagger (19, 34, D:5) a cursed -2 falchion (37, 22, D:5) a +0 halberd (50, 26, D:5) a +0 robe Level 6 of the Dungeon [Shop] Lytoaps's Antique Weapon Boutique a +0 short sword (78 gold) a +0 club (26 gold) a +0 mace (78 gold) a +0 war axe (91 gold) a +0 rapier (104 gold) a +0 great sword of electrocution (473 gold) the +8 whip "Snakebite" {curare, rPois} (1409 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 great mace (169 gold) a +3 vorpal hand axe (559 gold) a +0 scythe (78 gold) [Shop] Idirhep's Distillery a potion of curing (36 gold) a potion of resistance (120 gold) a potion of might (48 gold) 2 potions of might (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of berserk rage (60 gold) a potion of curing (36 gold) [Shop] Wemumagu's Distillery 2 potions of curing (60 gold) a potion of curing (30 gold) a potion of heal wounds (50 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) a potion of cancellation (80 gold) a potion of cancellation (80 gold) a potion of flight (30 gold) a potion of brilliance (40 gold) a potion of invisibility (80 gold) a potion of degeneration (10 gold) [Shop] Nodocuir's Gadget Shoppe a wand of flame (18) (100 gold) a box of beasts (400 gold) a box of beasts (400 gold) a box of beasts (400 gold) a wand of iceblast (6) (100 gold) a lightning rod (4/4) (300 gold) (0, 0, D:6) a +0 war axe (8, 18, D:6) a potion of degeneration (14, 2, D:6) a +0 cloak (17, 59, D:6) a +0 short sword (22, 6, D:6) a cursed -1 quarterstaff (22, 36, D:6) a +0 chain mail (29, 40, D:6) a +0 scale mail a +1 leather armour of poison resistance a +0 falchion a +0 club (30, 39, D:6) a +0 ring mail (34, 43, D:6) a +0 leather armour a +0 club (38, 41, D:6) a +0 robe (still there?) a +0 dagger (still there?) (38, 43, D:6) a +0 club a cursed +0 leather armour (39, 41, D:6) a +0 leather armour (42, 32, D:6) a cursed +0 flail (42, 34, D:6) a +0 plate armour (still there?) a +0 scimitar (still there?) a +0 war axe (still there?) (44, 43, D:6) a +0 falchion (45, 28, D:6) a +0 shortbow (45, 31, D:6) a +0 mace (47, 31, D:6) a +0 giant club (47, 38, D:6) a +0 leather armour a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club a +0 mace a +0 leather armour (3, 1, D:7) a +0 leather armour a wand of random effects (12) (6, -10, D:7) a +0 whip (7, -7, D:7) a +0 giant spiked club (8, -8, D:7) a +0 hand axe (8, -7, D:7) a +1 morningstar of protection (9, -37, D:7) a +0 hand axe (10, -37, D:7) a +0 flail (10, -6, D:7) a +0 mace a +0 plate armour of cold resistance (11, -38, D:7) a cursed -1 falchion (12, 7, D:7) a +0 club (13, -29, D:7) a +0 trident a +0 leather armour (13, 7, D:7) a +2 dire flail of holy wrath a +0 plate armour (14, 7, D:7) a +0 dagger a +0 falchion a +0 leather armour a +0 helmet (16, -27, D:7) a +3 trident (21, -26, D:7) a +2 vorpal hand axe (22, -36, D:7) a +0 giant club (23, -22, D:7) a +0 spear (25, -23, D:7) a +2 short sword of venom a +0 scale mail (26, -38, D:7) a +0 chain mail (31, -25, D:7) a +0 falchion (38, -20, D:7) a +0 whip (38, -10, D:7) a +2 cloak (47, -16, D:7) a +0 trident Level 8 of the Dungeon [Shop] Kafigi's Jewellery Shop an uncursed ring of magical power (240 gold) an uncursed amulet of faith (480 gold) an uncursed ring of flight (210 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of reflection (360 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of faith (480 gold) a cursed ring of fire (264 gold) a cursed ring of magical power (204 gold) (0, 0, D:8) 2 scrolls of random uselessness (7, 7, D:8) a +0 dagger (14, 30, D:8) a +3 falchion a +0 robe a +6 mace of freezing a +0 robe (16, 37, D:8) a +0 great sword a +0 robe (16, 41, D:8) a cursed +0 battleaxe a +0 robe (20, -2, D:8) a +0 hand axe (28, 13, D:8) a +0 robe (29, -7, D:8) a +0 dagger (29, 15, D:8) a cursed +0 robe (30, -7, D:8) a +0 club a +2 vampiric dagger (30, 26, D:8) a +5 dagger a +0 robe (31, 26, D:8) a +0 giant spiked club (32, -7, D:8) a +0 whip (44, -5, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (5, 16, D:9) a +0 shortbow (14, 16, D:9) a +0 scale mail (16, 0, D:9) a +0 club a +0 shortbow (20, 16, D:9) a +0 giant club a +0 giant club (40, 7, D:9) a +0 leather armour (41, 13, D:9) a cursed -3 long sword a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) the +2 robe of Repulsion {rC++ MP+9 Str-2 Dex+2} It affects your strength (-2). It affects your dexterity (+2). It greatly protects you from cold. It affects your magic capacity (+9). (7, 2, D:10) 12 gold pieces (10, -10, D:10) a +0 shortbow (18, 16, D:10) the +4 great mace "Weehiu" {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (20, 19, D:10) a stone (24, -16, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 hand crossbow (5, 30, D:11) a +0 spear a +0 robe (6, 32, D:11) a centaur corpse (11, 41, D:11) 6 bolts (11, 42, D:11) a +0 long sword (still there?) a +0 longbow (still there?) a +0 chain mail (still there?) a scroll of remove curse (still there?) 11 gold pieces (still there?) an orc corpse (still there?) (19, 14, D:11) a bullfrog corpse (skeletalised by now) (21, 35, D:11) a cursed ring of teleportation (26, 17, D:11) a +0 cloak (27, 12, D:11) 12 arrows (27, 28, D:11) a cursed -2 quarterstaff (36, 16, D:11) a wand of flame (18) (36, 34, D:11) a +0 cloak (37, 15, D:11) a scroll of teleportation (37, 31, D:11) 14 stones (37, 35, D:11) 14 sling bullets (39, 31, D:11) 9 poisoned darts (40, 16, D:11) 23 stones (43, 45, D:11) a +0 leather armour the Ecumenical Temple