Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 273610356081375032 38 Radmirchik the Conjurer (level 3, -2/21 HPs) Began as an Octopode Conjurer on June 4, 2024. Killed from afar by an orc wizard (7 damage) ... with a magic dart ... on level 2 of the Dungeon on June 7, 2024. The game lasted 00:41:41 (2232 turns). Radmirchik the Conjurer (Octopode Conjurer) Turns: 2232, Time: 00:41:41 Health: -2/21 AC: 1 Str: 6 XL: 3 Next: 43% Magic: 2/6 EV: 13 Int: 22 God: Gold: 127 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . b - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . d - ring of see invisible rCorr + o - ring of poison resistance SInv + r - ring of resist corrosion Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Jewellery d - a ring of see invisible (left tentacle) o - a ring of poison resistance (right tentacle) r - a ring of resist corrosion (on tentacle) Talismans h - a flux talisman l - a serpent talisman Wands j - a wand of polymorph (13) Scrolls g - a scroll of vulnerability {unknown} i - 2 scrolls of identify {unknown} k - 2 scrolls of amnesia {unknown} m - a scroll of enchant armour {unknown} t - a scroll of teleportation {unknown} u - a scroll of fog {unknown} Potions a - a potion of magic c - a potion of resistance {unknown} e - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} n - a potion of might {unknown} p - 2 potions of haste {unknown} q - a potion of brilliance {unknown} s - 2 potions of mutation {unknown} v - 2 potions of curing {unknown} Skills: + Level 2.3 Dodging + Level 3.6 Stealth * Level 2.3 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Passage of Golubria Tloc 2% N/A 78% 4 Silence Hex/Air 1% N/A 98% 5 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the orc wizard. The orc wizard is heavily wounded. The orc wizard closely misses you. You barely miss the orc wizard. You grab the orc wizard. The orc wizard is heavily wounded. You constrict the orc wizard. The orc wizard barely misses you. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You constrict the orc wizard, but do no damage. The orc wizard hits you with a +0 dagger. You barely miss the orc wizard. You squeeze the orc wizard, but do no damage. The orc wizard is heavily wounded. You constrict the orc wizard, but do no damage. The orc wizard hits you with a +0 dagger. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You constrict the orc wizard, but do no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of fire resistance (heavily wounded, constricted by you, 100% to hit) The magic dart hits the orc wizard but does no damage. The orc wizard is heavily wounded. You constrict the orc wizard, but do no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You release your grip on the orc wizard. The orc wizard attacks as it pursues you! The orc wizard misses you. The orc wizard gestures at you while chanting. You resist with significant effort. The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to move! The orc wizard gestures at you while chanting. The magic dart hits you! You die... ########.##<##.#.###.# #.##.##.#.###.# #.##.#...(....# #.##.#........# #.##.#........# #.##..........# #.####.......## #.# #.......# #.# #...@...# ##### #.#####.#...## ....# #....##.###.# ###.# ####.##.# #o# .⌠#.# #.##.# #.# ..#.# #.##.# #># '##.# ##.##.# #.# ....######...#.###.# '##.#..............### You could see an orc wizard. Vanquished Creatures 2 ribbon worms 6 ball pythons 3 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins A quokka (D:1) 6 bats A frilled lizard (D:1) 3 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Radmirchik the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 453 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 1632 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1745 | D:2 | Found a stormy altar of Qazlal. 1801 | D:2 | 3 2116 | D:3 | Noticed Terence 2232 | D:2 | Killed from afar by an orc wizard Illustrated notes #.##..##########.##...# #.# ######.##..##...# #.##...# #.# ..............#.################# .####.......###.................. .## #...#.### #.####.####.####.## ..# #####.# #.#..'.'..#.#).'.'. ..### #.# #.#..#.#..#.#..#.#. ....#####.#####.#+##.#'##.#+##.#' ..............#.@................ ....####.######.#'##.#'##.#'##.#+ ..### ##......#.#..#.#..#.#..#.#. ..# #...###.#.#.⌠#.#..'.'..#.#† ### #.......#.####.####.####.## #...#####.................. #.### ################### #.# #..# #..# #.# #.# #..# #..# #.. Turn 1801 on D:2: 3 Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham_2, layout_loops_ring, serial_glass, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a D:2: minmay_door_path, layout_loops_ring, basic_altar D:3: layout_basic, kennysheep_generic_room_10, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 2.3 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Whip || 14 Constrict || 5 Tentacles || 5 Unarmed || 2 Cast: Magic Dart || 71 Armour: Skin || 17 Dodge: Dodged || 12