Dungeon Crawl Stone Soup version 0.31-a0-858-g469dc525a8 (webtiles) character file. Game seed: 4877255042016877642 62 Ralffi009 the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on Oct 9, 2023. Killed by nerve-wracking pain ... invoked by an orc priest (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:31 (1461 turns). Ralffi009 the Conjurer (Draconian Conjurer) Turns: 1461, Time: 00:04:31 Health: -2/26 AC: 5 Str: 9 XL: 3 Next: 85% Magic: 1/6 EV: 12 Int: 20 God: Gold: 59 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Potions a - a potion of magic c - a potion of attraction {unknown} Skills: * Level 2.4 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line The searing ray hits the adder! You kill the adder! The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is lightly wounded. (Press . to maintain the ray.) The orc priest miscasts a cantrip. The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 flail (100% to hit) The magic dart hits the orc priest! The orc priest is heavily wounded. The orc priest hits you but does no damage. You see here an adder corpse. You closely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You completely miss the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You closely miss the orc priest. Your tail-slap misses the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... ... ### .... #.# #.? ... #.# #.# .. # #.# #.# #.##.# #.# #.# ##.... # #.# #.# #...##.. #.####.###.###....... #...@o.(......>....# ######.............# #####.#.......# #.###...### #.# #...# #$. ...... ### ####### You could see an orc priest. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 2 orcs (D:2) 3 bats (D:1) 2 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 2 jackals (D:1) A kobold (D:2) 5 quokkas A ball python (D:1) A frilled lizard (D:1) 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ralffi009 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 228 | D:1 | Reached XP level 2. HP: 7/20 MP: 1/5 649 | D:1 | Learned a level 2 spell: Searing Ray 775 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1367 | D:2 | You fall into a shaft and drop 2 floors! 1415 | D:3 | Noticed an ogre 1461 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, nicolae_titane D:2: layout_loops_ring D:3: layout_loops_cross, uniq_terence D:4: layout_loops_ring, lemuel_temple_firewalk_b, hangedman_abyss_or_decor_stabs, grunt_ministairs_5, minmay_misc_feat_alley, minmay_bent, uniq_duvessa, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 4 Dagger || 40 Punch || 1 Cast: Magic Dart || 66 Searing Ray || 1 Use: Scroll || 2 Armour: Skin || 50 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1459 | 1393 | 66 | 0 | 1027 | 4 | 364.8 | Dungeon | 1459 | 1393 | 66 | 0 | 1027 | 4 | 364.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:2: 205 daAuts D:4: 41 daAuts D:3: 29 daAuts