Ralffi009 Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, -2, D:1) a +0 club (6, 41, D:1) a +0 club (7, 0, D:1) a +0 club (15, 22, D:1) a +0 club (18, 30, D:1) a +0 dagger (22, 40, D:1) a +0 short sword a stone (35, 33, D:1) a +0 dagger (39, 23, D:1) a +0 chain mail (40, 43, D:1) a +0 dagger (42, 14, D:1) a +0 club (44, 14, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 leather armour (1, 24, D:2) a +0 leather armour (12, -2, D:2) a +0 short sword (21, -9, D:2) a +0 scale mail (22, 37, D:2) a +0 leather armour (35, 12, D:2) 4 stones (38, -2, D:2) a +0 shortbow (43, 17, D:2) a +0 mace (49, -17, D:2) 7 stones (50, 36, D:2) a +0 helmet (51, 22, D:2) a +0 short sword (52, 5, D:2) a +0 dagger (53, 23, D:2) a staff of death Level 3 of the Dungeon (6, -1, D:3) a +0 flail (14, -27, D:3) a +0 scale mail (22, -6, D:3) a +0 leather armour (34, -11, D:3) a +0 spear (35, -10, D:3) a +0 whip (39, -2, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a potion of ambrosia (0, 2, D:4) 2 potions of attraction (2, -1, D:4) a scroll of poison (2, 1, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (2, 3, D:4) a scroll of poison (12, -14, D:4) a +0 leather armour (16, -19, D:4) a +0 leather armour (17, 32, D:4) a +0 club (18, -15, D:4) a +0 club a +0 ring mail (21, 28, D:4) a +0 falchion (29, -17, D:4) 8 stones (30, 7, D:4) a +0 ring mail (33, 6, D:4) a +0 mace a +0 leather armour (34, 5, D:4) a +0 war axe (34, 6, D:4) a +2 short sword of draining a +0 leather armour (35, 5, D:4) a +0 short sword 2 boomerangs a +0 chain mail (38, 5, D:4) a +0 flail of protection a +0 scale mail (39, 0, D:4) a +0 ring mail (52, 6, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -7, D:5) a +0 robe (11, -5, D:5) 2 gold pieces (11, 30, D:5) a +0 hand axe a +0 leather armour (12, 24, D:5) a +0 rapier (16, -3, D:5) a +0 hand axe a +0 robe (18, -5, D:5) 2 gold pieces (18, -4, D:5) a +0 mace a +0 robe