Ralffii009 Level 1 of the Dungeon [Shop] Saujigovee's Jewellery Boutique a ring of resist corrosion (200 gold) the ring of the Lumpy Interlopers {AC+4 Dex+5} (535 gold) [ring of protection] AC+4: It affects your AC (+4). Dex+5: It affects your dexterity (+5). a ring of flight (175 gold) a +6 ring of intelligence (360 gold) a ring of protection from fire (250 gold) a ring of flight (175 gold) a ring of fire (250 gold) a maw talisman (400 gold) a +4 ring of protection (360 gold) an amulet of guardian spirit (300 gold) the ring of Liddig Pat {rPois rF- rCorr Str+6 Dex+6} (584 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (0, 0, D:1) 5 stones (0, 1, D:1) 3 large rocks (4, 10, D:1) a +0 club (13, 20, D:1) a +0 whip (13, 28, D:1) a +0 short sword (16, 14, D:1) 2 stones (25, -23, D:1) a +0 leather armour (32, 11, D:1) a +0 hand axe (33, -10, D:1) 5 stones (40, 4, D:1) 3 stones (42, 13, D:1) 4 stones (50, 29, D:1) a +0 hand axe (55, 13, D:1) a +0 dagger (61, -6, D:1) a +0 scale mail (61, -2, D:1) a +0 club Level 2 of the Dungeon [Shop] Sofa's Book Boutique a book of Changes (180 gold) a Fen Folio (420 gold) Sif Muna's Secrets of the Transformed Wyrd (340 gold) Spells Type Level a - Wereblood Transmutation 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Tukima's Dance Hexes 3 d - Irradiate Conjuration/Transmutation 5 a book of Blood (280 gold) a book of Sloth (300 gold) a book of Armaments (360 gold) an Inescapable Atlas (160 gold) a Young Poisoner's Handbook (200 gold) Jinleokla's Tome of Grit and Mortification (480 gold) Spells Type Level a - Anguish Hexes/Necromancy 4 b - Dispel Undead Necromancy 4 c - Animate Armour Summoning/Earth 4 d - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:2) a +1 short sword of venom a +0 whip a +0 leather armour (0, 3, D:2) a +0 sling a +0 dagger (1, 31, D:2) a +0 club (14, 6, D:2) a +0 ring mail (15, 28, D:2) a +0 flail (19, 27, D:2) a +0 short sword a +0 ring mail (23, 37, D:2) a +0 club a +0 short sword (24, 0, D:2) a +0 whip (25, 12, D:2) a +0 whip (25, 37, D:2) a +0 club (27, 5, D:2) a +0 dagger (29, 2, D:2) a +2 mace of protection (34, 17, D:2) a +0 club (35, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 2, D:3) a +0 dagger (9, 5, D:3) a +0 dagger a +0 club (12, 11, D:3) a +0 dagger a +0 club a +0 dagger (13, 10, D:3) a +0 dagger (20, 14, D:3) a +0 club (23, 14, D:3) a +0 helmet a +0 animal skin a +4 dagger (26, 13, D:3) a +0 dagger of venom a +0 sling (27, 7, D:3) a +0 chain mail a +0 mace (33, 15, D:3) a +0 club a +0 dagger (35, 15, D:3) a +0 whip a +0 robe (45, 9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 orcbow (7, 2, D:4) an adder corpse (skeletalised by now) (8, -13, D:4) a +0 club a goblin corpse (skeletalised by now) (10, 2, D:4) a hound corpse (skeletalised by now) (18, -1, D:4) a +0 helmet (25, -36, D:4) a +0 falchion a +0 leather armour (26, -36, D:4) a +0 dagger a +0 robe an orc corpse (29, -36, D:4) a +0 flail a +0 dagger (35, -18, D:4) a ball python corpse (skeletalised by now) (49, -20, D:4) a +0 plate armour