Ramendil Level 1 of the Dungeon (0, 0, D:1) 8 stones (0, 16, D:1) a +0 hand axe (3, 35, D:1) a +0 club (7, 3, D:1) a +2 dagger of draining (10, 44, D:1) a +0 club (33, 19, D:1) a +0 club (39, 14, D:1) 2 stones (43, 19, D:1) a +0 dagger (47, 2, D:1) a throwing net (52, 38, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (10, -16, D:2) a +0 short sword (19, -11, D:2) a +0 club (20, -35, D:2) a +0 kite shield a +0 short sword (20, -12, D:2) a +0 chain mail (29, -5, D:2) a +0 dagger (39, -39, D:2) 4 stones (39, -11, D:2) the +0 helmet "Paaxkeh" {^Contam rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. (47, -5, D:2) a staff of alchemy Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (6, 12, D:3) a +0 dagger (8, -10, D:3) 3 stones (23, -13, D:3) a +0 dagger (24, 29, D:3) an adder corpse (26, 19, D:3) a +0 chain mail (27, 16, D:3) a hound corpse (skeletalised by now) (29, 15, D:3) a +0 mace (29, 20, D:3) a +0 ring mail (49, -10, D:3) an adder corpse (skeletalised by now)