Ramendil Level 1 of the Dungeon (0, 0, D:1) 7 stones (3, -12, D:1) 8 stones (10, -19, D:1) 6 stones (11, 5, D:1) a +0 club (13, -18, D:1) a +0 dagger (23, 2, D:1) 5 stones (28, 3, D:1) a +0 short sword (36, -23, D:1) a stone (53, 1, D:1) a +0 club (60, -2, D:1) a +0 dagger (63, -7, D:1) a +0 dagger Level 2 of the Dungeon (20, 27, D:2) a +0 club a +0 ring mail a +0 flail (21, 28, D:2) a +0 short sword (22, 19, D:2) a book of Unlife (24, 35, D:2) a +0 dagger (25, 5, D:2) a +0 dagger (30, 12, D:2) a +0 halberd (30, 14, D:2) a +0 halberd a throwing net (32, 37, D:2) a +0 leather armour (42, 20, D:2) a +0 dagger (43, 1, D:2) 4 stones (46, 1, D:2) a book of Scorching (46, 2, D:2) a +0 club (47, 4, D:2) a +0 scythe a +0 robe (49, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club 3 stones (2, 9, D:3) a +0 dagger (4, 7, D:3) 3 stones (16, 12, D:3) a +0 club a +0 spear (17, 12, D:3) a +0 club (17, 25, D:3) a +0 quarterstaff (18, -4, D:3) 6 stones a Fen Folio (19, 10, D:3) a +0 spear (21, -9, D:3) a book of the Hunter (28, 7, D:3) 17 gold pieces (29, 8, D:3) a +0 scale mail (29, 18, D:3) a wand of mindburst (15) (30, 7, D:3) 6 gold pieces (30, 11, D:3) a +0 long sword (32, 1, D:3) 6 stones (54, 1, D:3) 3 stones (57, -12, D:3) a book of Spontaneous Combustion Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 1, D:4) 8 stones (5, -29, D:4) a +0 mace (9, -27, D:4) a +0 battleaxe a +0 chain mail (9, -26, D:4) a potion of brilliance (9, -18, D:4) 8 stones (11, -29, D:4) a +0 club (12, -32, D:4) a +0 club (12, -30, D:4) a +0 scale mail (12, -29, D:4) a +0 leather armour a +0 hand axe a +0 falchion (12, -28, D:4) a +0 trident (13, -29, D:4) a +0 club (15, -30, D:4) a +0 club (23, -18, D:4) a +0 whip a stone (33, -20, D:4) a +0 whip (34, -21, D:4) a +0 spear a +0 ring mail (37, -24, D:4) a +0 flail a +0 club (43, -33, D:4) a +0 robe a +0 club (44, -35, D:4) a +0 whip (44, -34, D:4) a +0 club a +0 whip (44, -33, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a blade talisman (18, 14, D:5) a +0 giant spiked club (20, -3, D:5) 7 stones (23, 11, D:5) a +0 flail (24, 14, D:5) a +0 war axe (27, -7, D:5) a +0 quarterstaff a +0 ring mail (27, -6, D:5) a +0 trident a +0 scale mail (29, 4, D:5) a +0 whip (29, 5, D:5) a beast talisman (32, -8, D:5) a +0 hand axe (34, 13, D:5) a +0 flail a +0 leather armour (34, 20, D:5) a +0 club (39, 17, D:5) a +0 short sword (45, -4, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 falchion a +0 leather armour (4, -2, D:6) a +0 giant club (7, -5, D:6) a +0 leather armour (27, -2, D:6) a +0 buckler (31, -20, D:6) a +0 dagger a scroll of noise (33, -15, D:6) a +0 dagger a +2 spear a +0 robe (35, -16, D:6) a +2 falchion of freezing a +0 robe a +0 long sword a +0 robe a +0 falchion a +0 robe (36, 1, D:6) a book of Spatial Translocations (37, -30, D:6) a +0 robe (41, 6, D:6) a +0 mace (43, -20, D:6) 6 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 dagger 3 stones (1, 0, D:7) a +0 dagger (2, 0, D:7) a +0 dagger 2 stones a +0 whip (4, 0, D:7) a +2 short sword of speed (6, -3, D:7) a +0 whip (7, -20, D:7) a +0 arbalest (7, -17, D:7) a +0 robe (17, -7, D:7) a +2 whip of flaming a +2 robe of cold resistance (19, -13, D:7) a +0 bardiche (26, -33, D:7) a book of Spontaneous Combustion (29, -15, D:7) a throwing net (29, -7, D:7) 8 stones (33, -23, D:7) 8 stones (47, 0, D:7) 3 stones (52, -15, D:7) a +0 trident (53, -12, D:7) 7 stones (55, -13, D:7) a +0 flail a +0 mace (55, -12, D:7) a +0 club a +0 mace (56, -12, D:7) a +0 flail (58, -22, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Vara's Jewellery Emporium a ring of resist corrosion (300 gold) a +6 ring of intelligence (540 gold) the ring "Bips" {rF+ rC+++ rN+ Str+3 Int-2} (1099 gold) [ring of protection from fire] Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. a ring of resist corrosion (300 gold) a ring of resist corrosion (300 gold) a +6 ring of dexterity (540 gold) a ring of magical power (300 gold) (0, 0, D:8) a +1 short sword of protection a +0 flail (0, 1, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (0, 2, D:8) a +0 short sword (0, 14, D:8) a +0 long sword (1, 1, D:8) a +0 flail a +0 flail (1, 2, D:8) a +0 whip (9, -12, D:8) a book of Dreams (9, 5, D:8) an amulet of reflection (12, 1, D:8) a scroll of amnesia (15, -4, D:8) a +0 robe a +2 scimitar (15, -2, D:8) a +0 robe a +2 mace (15, 5, D:8) a +0 falchion a +0 robe (16, -12, D:8) the flux talisman "Suygiuru" {rF++ rC- Str+2} [flux talisman] Str+2: It affects your strength (+2). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (22, 14, D:8) a +0 long sword (33, -22, D:8) a +0 shortbow (35, 14, D:8) a stone (40, -14, D:8) a scroll of amnesia (42, -22, D:8) a maw talisman Level 9 of the Dungeon [Shop] Vofri's Serpentskin Sales 6 curare-tipped darts (72 gold) 4 curare-tipped darts (48 gold) 6 curare-tipped darts (72 gold) 6 poisoned darts (36 gold) a scroll of poison (40 gold) 5 poisoned darts (30 gold) (23, -9, D:9) 3 stones (37, 28, D:9) a +0 trident (50, 21, D:9) a +0 flail (53, 27, D:9) 6 stones (65, 13, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail a +0 giant club (1, -8, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (3, -5, D:10) a +0 dagger a +0 robe (5, -28, D:10) a book of the Senses (13, -28, D:10) a +0 robe (22, 4, D:10) a +0 club a stone (24, 6, D:10) a +1 short sword of venom 5 stones (24, 8, D:10) a +0 dagger a +0 robe (25, 6, D:10) a +4 trident a +0 robe a +0 club (25, 7, D:10) a +0 great sword of protection a +0 robe a +1 halberd a +0 robe a +4 trident a +0 robe a +0 short sword a +0 dagger (26, 6, D:10) a +0 whip a stone the +0 scale mail of Fifuam {rC- Int+4} Int+4: It affects your intelligence (+4). rC-: It makes you vulnerable to cold. (35, -28, D:10) a +0 hand axe (48, -19, D:10) a +0 spear a +0 robe (49, -22, D:10) a +0 great sword a +0 robe (49, -21, D:10) a +0 hand axe 6 stones a +0 ring mail (52, -11, D:10) a scroll of amnesia (57, -4, D:10) a +0 orcbow (58, -14, D:10) a +0 long sword (62, -32, D:10) the amulet of the Robin {Acrobat Int+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+2: It affects your intelligence (+2). a +6 ring of intelligence Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (2, 0, D:11) a +0 shortbow (3, -1, D:11) a +0 dagger a +0 robe (3, 0, D:11) a +0 halberd a +0 orcbow a +0 plate armour (4, 0, D:11) a +0 hand axe an orc corpse (skeletalised by now) the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) the ring of Naj Qeiz {Wiz rC+ rCorr Stlth+} [ring of wizardry] Wiz: It improves your spell success rate. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (0, 3, Gauntlet) a ring of protection from cold (0, 4, Gauntlet) a potion of haste (0, 11, Gauntlet) 2 potions of invisibility (1, 11, Gauntlet) a +2 pair of gloves of hurling (unseen) (1, 12, Gauntlet) a potion of enlightenment (13, 0, Gauntlet) a potion of magic (13, 1, Gauntlet) a sack of spiders (23, 13, Gauntlet) a +2 scale mail of fire resistance (23, 14, Gauntlet) 2 potions of magic (26, 3, Gauntlet) a +0 vampiric scimitar (unseen) (26, 4, Gauntlet) 28 gold pieces