Ramendil Level 1 of the Dungeon (1, 7, D:1) a +0 whip (7, -4, D:1) 3 stones (8, 12, D:1) a +0 club (14, -5, D:1) 5 stones (27, -5, D:1) a serpent talisman (35, -29, D:1) a +0 ring mail (46, -29, D:1) a +0 club (47, 4, D:1) a +0 dagger (55, 18, D:1) a +0 spear (59, -33, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -11, D:2) the +1 robe of Loat {rN+ Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (5, 15, D:2) a +0 scale mail (7, 2, D:2) a +0 short sword (14, 15, D:2) a +0 dagger (22, -1, D:2) a +0 dagger (39, -7, D:2) a +0 dagger (40, -17, D:2) a blade talisman Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -50, D:3) a +0 quarterstaff (14, -44, D:3) a +0 robe (14, -29, D:3) a +0 club (16, -45, D:3) a +0 dagger a +0 ring mail (20, -42, D:3) a +0 quarterstaff (23, -17, D:3) a +0 dagger (23, -16, D:3) a +0 robe (24, -18, D:3) a +0 club a +0 robe (48, -15, D:3) a +2 short sword of electrocution 3 stones (51, 5, D:3) a +0 ring mail (55, -55, D:3) a +0 spear (64, -8, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 3, D:4) a +0 robe (14, 20, D:4) a +0 ring mail (19, -9, D:4) a +0 club (21, 8, D:4) a +0 giant club (23, 33, D:4) a +0 robe (24, -7, D:4) 6 stones (24, 4, D:4) 4 stones (36, 12, D:4) a +0 dagger (37, 20, D:4) a +0 flail Level 5 of the Dungeon (10, -13, D:5) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (11, -13, D:5) a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 4, D:5) 12 gold pieces (13, 4, D:5) 8 stones (15, -1, D:5) 8 stones (16, 5, D:5) 13 gold pieces (18, 22, D:5) a stone (20, -14, D:5) a +0 giant spiked club an ogre corpse (26, 4, D:5) a +0 dagger a +0 leather armour an orc corpse (33, 4, D:5) a potion of degeneration (33, 14, D:5) a wand of flame (32) (41, 36, D:5) a +0 scale mail the +0 leather armour of the Lost Path {Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower.