Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (4, 25, D:1) a book of Party Tricks (7, 2, D:1) a +0 short sword (9, 3, D:1) a +0 short sword (9, 36, D:1) Great Wizards, Vol. VII (13, 4, D:1) a +0 ring mail (13, 14, D:1) a +0 club (14, 6, D:1) a +0 club (21, 18, D:1) a +0 dagger (28, 29, D:1) 3 stones (28, 34, D:1) a book of Minor Magic (32, 22, D:1) 7 stones (36, 31, D:1) a +0 sling (37, 29, D:1) a +0 short sword (46, 35, D:1) a +0 mace (49, 27, D:1) a +0 dagger Level 2 of the Dungeon (5, 15, D:2) a +0 spear (5, 16, D:2) a +0 robe (6, -7, D:2) a scroll of teleportation (11, -2, D:2) a +0 club (15, 4, D:2) a +0 ring mail (17, 19, D:2) a +0 scale mail (22, 17, D:2) a +0 hand axe (24, -2, D:2) a +0 club a stone (24, 8, D:2) a +0 club (26, 8, D:2) a +0 dagger a +0 club a +0 club a +0 dagger (27, 8, D:2) a +0 club (28, 8, D:2) a +0 dagger a +0 whip a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 sling (33, 14, D:2) a +0 dagger (37, -1, D:2) 5 stones (47, 6, D:2) a +0 trident (48, 1, D:2) a +0 club 5 stones Level 3 of the Dungeon [Shop] Nidast's Distillery a potion of ambrosia (80 gold) a potion of heal wounds (50 gold) a potion of heal wounds (50 gold) a potion of attraction (30 gold) a potion of haste (100 gold) (0, 0, D:3) a +0 falchion (0, 3, D:3) a +0 club (36, -8, D:3) a +0 spear (36, 34, D:3) a +0 club a +2 leather armour of fire resistance (38, -7, D:3) a +0 ring mail a +0 spear (39, -11, D:3) a stone (39, -5, D:3) a throwing net (39, 2, D:3) a scroll of amnesia (43, 4, D:3) 6 stones (43, 7, D:3) a potion of degeneration (50, 15, D:3) a book of Blasting Level 4 of the Dungeon (0, 0, D:4) 7 stones (13, 17, D:4) a +0 club (21, -14, D:4) a +0 short sword (23, -15, D:4) 7 stones (32, -16, D:4) a +0 ring mail a +0 hand axe (33, 20, D:4) a scroll of teleportation (36, 23, D:4) a +0 leather armour (49, 22, D:4) 5 stones (50, 8, D:4) 2 stones (50, 24, D:4) a +0 hand axe (53, -7, D:4) a +0 giant club (71, 26, D:4) a +0 leather armour Level 5 of the Dungeon (1, -8, D:5) a stone (15, -12, D:5) a +0 flail (23, 15, D:5) a +0 halberd (24, 15, D:5) a +0 halberd (25, 16, D:5) a +0 club a throwing net (25, 17, D:5) a +0 flail (30, 20, D:5) a +0 giant club (34, 25, D:5) a potion of degeneration (38, 14, D:5) a +0 ring mail (43, 23, D:5) a blade talisman (45, -13, D:5) a +0 robe (46, 24, D:5) an amulet of magic regeneration Level 6 of the Dungeon (0, 0, D:6) a flux talisman (5, -31, D:6) a scroll of vulnerability (6, -28, D:6) a +0 helmet (6, -1, D:6) 9 stones (6, 3, D:6) a +0 cloak (32, 9, D:6) a +0 long sword (35, -9, D:6) 3 stones (36, 4, D:6) a +0 great sword a +0 robe a +3 hand axe a +0 robe a +3 flail a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (5, -11, D:7) a +0 dagger (7, 14, D:7) a scroll of vulnerability (8, 16, D:7) a +0 short sword 3 stones (8, 17, D:7) a +0 short sword a +0 whip (8, 18, D:7) a +0 club a +0 short sword 5 stones (8, 19, D:7) a +0 short sword (8, 20, D:7) a +0 hand axe (12, -12, D:7) a +0 falchion (12, 26, D:7) a +0 trident (14, -1, D:7) a staff of alchemy (14, 0, D:7) a +0 dagger a +0 robe (17, 0, D:7) a +0 falchion a +0 ring mail (18, 0, D:7) a +0 whip a throwing net (19, 0, D:7) a +2 spear of venom (20, 0, D:7) a throwing net a +0 spear (21, 0, D:7) a +0 halberd (33, -6, D:7) a +0 short sword (34, -6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 18, D:7) a +0 robe (39, 1, D:7) a wand of charming (6) (39, 33, D:7) a book of Weapons (52, 8, D:7) a scroll of blinking (52, 17, D:7) a scroll of teleportation Level 8 of the Dungeon [Shop] Vohy's Weapon Shoppe a +0 war axe (49 gold) 6 stones (8 gold) the +10 whip "Fiod" {flame, Dex+2} (919 gold) Dex+2: It affects your dexterity (+2). a +0 hand axe (42 gold) a +2 long sword of holy wrath (256 gold) the +7 mace of Variability {chaos, chaos arc} (840 gold) a +0 falchion (42 gold) a +0 great sword (91 gold) the +5 shortbow "Vuezo Ire" {elec, Will++} (749 gold) Will++: It greatly increases your willpower. a +0 hand axe (42 gold) 6 javelins (252 gold) a +0 short sword (42 gold) (3, 3, D:8) a +0 dagger of venom (5, -12, D:8) a +0 ring mail (18, -3, D:8) a +2 flail of venom (28, -26, D:8) a wand of charming (7) (28, -21, D:8) a +0 hand axe (31, -12, D:8) a +0 chain mail (32, -12, D:8) a wand of charming (7) (32, 14, D:8) a +0 rapier (44, -21, D:8) a +0 sling Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (1, 5, D:9) a serpent talisman (5, -4, D:9) a +0 quarterstaff (15, 18, D:9) a +0 short sword (16, 18, D:9) a +0 dagger a +0 robe (17, 18, D:9) a +0 short sword a scroll of blinking (26, 18, D:9) 3 stones (30, 10, D:9) a +0 flail 2 potions of brilliance (30, 11, D:9) a +0 club (31, 22, D:9) 8 stones (37, 27, D:9) a +0 troll leather armour (42, -3, D:9) 3 stones (43, 20, D:9) a +2 dagger of chaos a +0 robe (52, 8, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (unseen) (5, 15, D:10) a +0 dagger (8, 14, D:10) a serpent talisman (13, 15, D:10) a +0 flail (14, 34, D:10) a +0 glaive (18, 22, D:10) 6 stones (21, 2, D:10) a +0 giant club a +0 giant club (22, 10, D:10) a +0 flail a +0 robe a +0 dagger (36, 25, D:10) a +0 trident a +0 scale mail (38, 27, D:10) a +0 spear (40, 30, D:10) a +0 sling (41, 23, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) a yak corpse (skeletalised by now) (5, 4, D:11) the +1 rapier of the Head {venom, ^Contam Fly Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (unseen) (9, -4, D:11) 20 gold pieces (10, 10, D:11) a serpent talisman (12, 11, D:11) a yak corpse a yak corpse (13, 4, D:11) a +0 leather armour (13, 11, D:11) 3 javelins (21, 11, D:11) a scroll of teleportation