Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 12, D:1) a +0 pair of boots (8, 23, D:1) a +0 hand axe (12, -15, D:1) a +0 whip (14, 17, D:1) a +0 dagger (17, -22, D:1) a +0 robe (33, 26, D:1) a +0 robe (36, 29, D:1) a +0 club (41, -12, D:1) a +0 ring mail (49, 29, D:1) a +0 dagger a +0 club (50, 31, D:1) a +0 club (51, 29, D:1) a +0 short sword (56, 19, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, 12, D:2) 4 stones (17, -24, D:2) a +0 club (23, -10, D:2) a +0 ring mail (28, 12, D:2) 3 stones (34, 3, D:2) 8 stones (39, -11, D:2) a book of Party Tricks (41, -20, D:2) a +0 club (49, -15, D:2) a +0 scale mail (49, -12, D:2) a +1 dagger of venom (51, -23, D:2) a potion of brilliance a scroll of teleportation (52, 0, D:2) a +2 scythe of freezing a +0 robe (53, -17, D:2) a +0 falchion (60, -25, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of noise (15, 6, D:3) a +0 dagger (15, 26, D:3) a +0 dagger a +0 robe (16, 26, D:3) a +0 club a +0 chain mail (17, 26, D:3) a +0 club (18, 5, D:3) 6 stones (24, 25, D:3) a +0 scale mail (35, 17, D:3) a +0 short sword (35, 43, D:3) a book of Debilitation (37, 14, D:3) a +0 chain mail a +0 short sword (37, 19, D:3) a +0 dagger (39, 10, D:3) a +0 ring mail (42, 9, D:3) a +0 club Level 4 of the Dungeon (3, 26, D:4) a +0 flail (4, 14, D:4) a +0 buckler (6, 35, D:4) a +0 leather armour (13, -9, D:4) a +0 leather armour (13, 29, D:4) a +0 short sword (16, -11, D:4) a +0 club (17, 11, D:4) a +0 short sword (18, 8, D:4) a +0 whip (19, 7, D:4) a +0 robe (19, 16, D:4) a +0 club (24, 11, D:4) a +0 club (25, -8, D:4) a scroll of teleportation (25, -4, D:4) 5 stones (25, 8, D:4) a +0 leather armour (26, 34, D:4) a +0 club (27, 34, D:4) a +0 flail (27, 35, D:4) a +0 club a +0 leather armour (28, 24, D:4) a scroll of teleportation (31, 8, D:4) Maxwell's Memoranda (31, 33, D:4) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (36, -2, D:4) a There-And-Back Book (36, 21, D:4) a +0 whip (40, -1, D:4) a +0 sling (40, 14, D:4) a +0 hand axe of electrocution (41, 6, D:4) a +0 hand axe a +0 leather armour (41, 7, D:4) a +0 dagger a +0 robe a +0 club (42, 8, D:4) a +0 mace a +0 falchion (43, 8, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (28, -5, D:5) a +0 club a +0 leather armour (39, 14, D:5) 2 potions of berserk rage (39, 15, D:5) a +0 giant club (40, 6, D:5) a +0 ring mail (45, 30, D:5) a scroll of blinking Level 6 of the Dungeon (0, 0, D:6) a staff of conjuration (13, -17, D:6) a +0 dagger (42, -3, D:6) a +0 robe (42, -1, D:6) a +0 war axe a +4 dagger a +0 robe (43, -2, D:6) a +0 spear a +0 robe (54, 13, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a ring of protection from cold (7, 42, D:7) 2 potions of haste (11, 2, D:7) a +0 dagger a +0 leather armour a +0 buckler (11, 3, D:7) a +0 halberd a +0 plate armour a +0 short sword (11, 4, D:7) a +0 club a +0 ring mail (12, 3, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 dagger a +0 hand axe (12, 42, D:7) a +0 short sword a kobold corpse (skeletalised by now) (12, 43, D:7) a +0 dagger 4 stones a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, 44, D:7) a +0 dagger a kobold corpse (skeletalised by now) (14, 44, D:7) a +0 whip a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, 44, D:7) a +0 club 3 stones a kobold corpse (16, 44, D:7) a +0 whip (26, 14, D:7) a +2 pair of gloves (26, 26, D:7) a +0 hand axe (30, 32, D:7) a bullfrog corpse (31, 20, D:7) a steam dragon corpse (32, 37, D:7) a +0 leather armour