Ramendil Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, 8, D:1) a +0 club (6, -3, D:1) 3 stones a +0 dagger (8, -2, D:1) 3 stones a +0 dagger (12, 2, D:1) a +0 whip (14, -1, D:1) a book of Displacement (14, 24, D:1) 13 stones (15, 1, D:1) 7 stones (20, 25, D:1) a +1 whip of draining (29, 14, D:1) a +0 dagger (37, 8, D:1) 6 stones (39, 13, D:1) a +0 leather armour (41, 14, D:1) a +0 leather armour (42, 27, D:1) a +0 dagger a stone (43, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Party Tricks (8, 17, D:2) a stone (10, -1, D:2) 7 stones (14, 39, D:2) a +0 leather armour (22, 36, D:2) a +0 dagger (28, 3, D:2) a +0 short sword (32, 3, D:2) a stone (37, 13, D:2) 5 stones (39, 15, D:2) a +0 hand axe (53, 34, D:2) a +0 whip a stone (53, 35, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 8, D:3) a +0 leather armour (5, 22, D:3) a +0 club 3 stones (10, -10, D:3) 3 stones (11, -9, D:3) a +0 club (25, -8, D:3) 8 stones (28, 5, D:3) a ring of poison resistance (29, 4, D:3) a +0 hand axe (36, -15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 8 stones (1, -4, D:4) a +0 robe (8, -17, D:4) a +0 dagger (9, -17, D:4) an amulet of faith (11, -22, D:4) a +0 leather armour (18, -26, D:4) a +0 dagger (20, -42, D:4) 6 stones (20, -31, D:4) a +0 club (21, -39, D:4) a +0 club (21, -38, D:4) a +3 dagger (25, -37, D:4) a blade talisman (30, -28, D:4) a +4 dagger (51, -15, D:4) the +1 robe of Sem Xivy {rF++ Dex+3} Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. Level 5 of the Dungeon (1, -2, D:5) a book of Party Tricks (3, 10, D:5) a +0 ring mail (8, -14, D:5) a +5 ring of evasion (15, -16, D:5) a +0 short sword (16, -16, D:5) a +0 short sword a +0 leather armour (18, -14, D:5) 5 stones (26, 25, D:5) a +0 robe (28, -22, D:5) a +0 giant club (37, -13, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Worraw's One-of-a-Kind Rings a +1 ring of dexterity (24 gold) a +1 ring of slaying (72 gold) a +4 ring of evasion (252 gold) the ring of the Antique God {*Corrode rPois rC+ Will+ SInv} (458 gold) [ring of poison resistance] rC+: It protects you from cold. rPois: It protects you from poison Will+: It increases your willpower. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +8 ring of dexterity (660 gold) the ring "Deikoem" {Will+ Str-3 Int+4 Slay+2} (510 gold) [ring of willpower] Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. (0, 0, D:6) 3 stones (0, 13, D:6) a +0 ring mail (2, 4, D:6) 7 stones (3, 16, D:6) a +0 long sword 2 potions of degeneration (3, 17, D:6) a Trismegistus Codex (3, 18, D:6) a +0 falchion (4, 4, D:6) a +0 halberd (4, 18, D:6) 3 stones (5, 7, D:6) a +0 giant club (10, 14, D:6) +0 steam dragon scales (13, 0, D:6) a +0 ring mail (13, 4, D:6) a +0 shortbow (14, -9, D:6) a +0 scimitar a +0 robe (14, -8, D:6) a +0 dagger a +0 robe (15, -10, D:6) a +0 spear a +0 robe (15, -9, D:6) a +3 long sword of freezing a +0 robe (15, -8, D:6) a +0 war axe a +0 robe (19, -12, D:6) a +0 hand axe (22, 0, D:6) a +0 war axe (25, -16, D:6) a +0 dagger a +0 animal skin (26, -17, D:6) a +0 whip (36, 13, D:6) a book of Blood (37, 15, D:6) a +0 dagger of venom a +0 robe a +0 club a +0 chain mail (37, 16, D:6) a +0 dagger (38, 15, D:6) a +0 club (38, 16, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) an orb of energy (0, 8, D:7) a +3 spear of freezing a +0 robe (2, 8, D:7) a +5 dagger a +0 robe (3, 9, D:7) a +0 robe (7, 8, D:7) 4 stones (9, 8, D:7) a +0 robe a +5 long sword of freezing (13, -8, D:7) a +0 dagger a +0 leather armour (14, 15, D:7) a +0 giant spiked club (18, -8, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 whip (21, 16, D:7) 5 stones (39, 26, D:7) a +0 dagger (40, 26, D:7) a +0 club a +0 hand axe a +0 hand axe a +0 dagger (49, -4, D:7) a +0 long sword a +0 chain mail an amulet of faith (49, -3, D:7) a +0 dagger a +0 chain mail a +0 short sword Level 8 of the Dungeon [Shop] Kuaruaz's General Store a +3 leather armour of fire resistance (264 gold) a potion of curing (33 gold) a wand of mindburst (4) (61 gold) a +0 robe (7 gold) a +1 ring mail of poison resistance (143 gold) a +0 dagger (22 gold) a +1 vampiric glaive (291 gold) (0, 0, D:8) a +0 club 2 stones a +0 short sword a +0 club (0, 1, D:8) a +0 dagger a +0 short sword 5 stones (1, 1, D:8) a +0 dagger (2, 0, D:8) a +0 short sword a +0 club 9 stones (2, 1, D:8) a +0 dagger 2 stones a +0 short sword a +2 dagger of venom a +0 whip (2, 22, D:8) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (3, 2, D:8) a +0 short sword 3 stones (5, 17, D:8) a +0 hand axe (9, 1, D:8) 3 stones (10, -3, D:8) a +0 dagger a +0 robe (12, 2, D:8) a serpent talisman (17, 5, D:8) a +0 flail a +0 leather armour a +0 morningstar (17, 6, D:8) a +0 dire flail a +0 chain mail a +0 hand axe (19, 5, D:8) a +0 robe (20, -1, D:8) 8 stones (34, 27, D:8) a +0 leather armour (39, 15, D:8) a +0 flail a +0 ring mail (39, 16, D:8) a +0 war axe a +0 hand axe a +0 leather armour (41, 15, D:8) a +0 club (41, 16, D:8) a +0 club a +0 chain mail Level 9 of the Dungeon (1, 37, D:9) a +0 shortbow (6, 50, D:9) a +0 ring mail (8, 37, D:9) a +0 heavy spear a +0 scale mail (9, 37, D:9) a +0 whip (10, 1, D:9) 4 stones (10, 6, D:9) a +0 buckler a +0 club a +0 dagger (10, 37, D:9) a +0 war axe a +0 hand axe a +0 ring mail a +0 battleaxe a +0 plate armour a +0 flail a throwing net a +0 spear (11, 6, D:9) a +0 halberd a +0 flail a +0 leather armour a +0 short sword a +0 leather armour a +0 club a +0 scale mail a +0 mace a +0 plate armour a +0 whip a +0 spear a +0 ring mail a +0 kite shield (12, 6, D:9) a +3 spear of venom a +0 ring mail (12, 7, D:9) a +0 spear a +0 dagger a +0 whip a +0 trident a +0 scale mail (13, 6, D:9) a +0 flail a +0 plate armour a +2 heavy spear a +0 scale mail (13, 17, D:9) a scroll of vulnerability (14, 6, D:9) a +0 mace (15, 46, D:9) a +0 flail (16, 46, D:9) a +0 spear a +0 ring mail a +0 kite shield (17, 45, D:9) a +0 spear (17, 46, D:9) a +0 club a +0 spear (34, 9, D:9) +0 steam dragon scales (35, 27, D:9) a +0 club a +0 short sword (36, 27, D:9) a +0 whip 5 stones a +0 dagger a +0 short sword a +0 whip (37, 13, D:9) +0 steam dragon scales (40, 38, D:9) a ring of poison resistance (41, 48, D:9) 2 stones (43, 9, D:9) 6 stones (44, 2, D:9) 3 stones (56, 9, D:9) a +0 flail a +0 scale mail (57, 9, D:9) a +0 dagger a +0 robe (58, 8, D:9) a +0 hand axe (58, 9, D:9) a +0 short sword (64, 0, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Vecicaczi's Jewellery Emporium a +6 ring of dexterity (360 gold) a +4 ring of slaying (780 gold) a +6 ring of strength (360 gold) the ring of the Hare {EV+10} (1280 gold) [ring of evasion] EV+10: It affects your evasion (+10). a +6 ring of dexterity (360 gold) a +6 ring of strength (360 gold) a +5 ring of evasion (360 gold) a +6 ring of dexterity (360 gold) (0, 0, D:10) a +0 spear (14, -8, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (14, 11, D:10) a ring of protection from cold (18, 5, D:10) a +0 halberd (22, -9, D:10) a +1 falchion of holy wrath (23, -29, D:10) a +0 plate armour (23, -19, D:10) 7 stones (25, 3, D:10) a scroll of vulnerability (45, -13, D:10) a +1 rapier of flaming (49, -15, D:10) a +0 dagger a +0 leather armour (50, -17, D:10) a +1 great sword of holy wrath a +1 ring mail of cold resistance a +0 dagger a +0 leather armour (50, -15, D:10) a +0 mace a +1 chain mail of fire resistance (52, -11, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (1, 1, D:11) a +0 quarterstaff (3, 0, D:11) a +0 mace (16, -32, D:11) a +0 leather armour (23, 6, D:11) a +0 short sword a +0 short sword a +0 leather armour (23, 7, D:11) a +0 war axe a +0 chain mail a +0 flail (28, -21, D:11) a +0 club (31, 4, D:11) a serpent talisman (35, 10, D:11) 4 stones (44, -31, D:11) an amulet of guardian spirit (48, -9, D:11) the +7 trident "Q" {venom, MP+9 Int-3 Dex+8} Int-3: It affects your intelligence (-3). Dex+8: It affects your dexterity (+8). MP+9: It affects your magic capacity (+9). Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (6, 5, D:12) a +0 barding (8, 24, D:12) 4 large rocks (8, 25, D:12) 3 large rocks (9, 25, D:12) a +0 giant club a +0 giant club a +0 giant club an ogre corpse (10, 6, D:12) 4 large rocks (10, 25, D:12) a +0 short sword a +0 club an orc corpse a komodo dragon corpse (13, 22, D:12) a +0 long sword an elf corpse (14, 18, D:12) a +0 giant spiked club a +0 giant club an ogre corpse (17, 0, D:12) a +0 battleaxe (17, 18, D:12) a potion of haste (20, 15, D:12) a potion of curing (37, 36, D:12) 5 stones (41, 0, D:12) a +0 robe (48, 3, D:12) a +0 giant spiked club a +0 giant club (52, 5, D:12) a +0 leather armour the Ecumenical Temple (5, 11, Temple) +0 steam dragon scales