Ramendil Level 1 of the Dungeon [Shop] Ygej's Antique Weapon Boutique a +0 club (24 gold) the +2 rapier of the Big Bang {elec, rF++ rC- SInv} (1000 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. a +2 orcbow of freezing (439 gold) the +3 short sword of Avvarerph {heavy, Will+} (792 gold) Will+: It increases your willpower. a +3 short sword of venom (494 gold) a +0 club (24 gold) a +2 heavy great sword (568 gold) a +0 short sword (72 gold) a +0 short sword (72 gold) the +0 hand axe of Umeirodec {drain, ^Contam rElec rC+ Str+5} (751 gold) Str+5: It affects your strength (+5). rC+: It protects you from cold. rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. [Shop] Dosoar's Armour Shoppe a +0 ring mail (56 gold) the +7 plate armour "Onuiclui" {Regen+ Int+2} (968 gold) Int+2: It affects your intelligence (+2). Regen+: It increases your rate of health regeneration. a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} (483 gold) Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. a +1 chain mail of poison resistance (189 gold) [Shop] Toma's Magic Scroll Shop a scroll of identify (28 gold) a scroll of silence (133 gold) 3 scrolls of amnesia (168 gold) a scroll of teleportation (42 gold) a scroll of immolation (56 gold) a scroll of fog (56 gold) (0, 0, D:1) a +0 dagger (1, -3, D:1) a +0 scale mail (2, 28, D:1) a +0 sling (4, 13, D:1) a book of Scorching (10, 36, D:1) a staff of air (13, -5, D:1) 2 stones (19, 1, D:1) a +0 leather armour (19, 2, D:1) 9 stones (28, 17, D:1) a +0 mace (34, 1, D:1) a +0 club (34, 2, D:1) a +0 short sword (44, 20, D:1) a +0 club (45, 12, D:1) 7 stones Level 2 of the Dungeon (10, 11, D:2) a +0 club (11, -3, D:2) a +0 dagger (12, -13, D:2) a book of Storms (15, -1, D:2) a +0 ring mail (23, -8, D:2) 2 scrolls of amnesia (28, -4, D:2) a book of Party Tricks (31, -21, D:2) 6 stones (33, -26, D:2) a +0 giant club (39, -1, D:2) 2 stones (44, 3, D:2) a +0 dagger of venom (46, -11, D:2) a +0 robe a +0 dagger (46, -3, D:2) a book of the Tundra (46, 14, D:2) 6 stones (52, -22, D:2) Sif Muna's Information on Firn and Malediction Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Tukima's Dance Hexes 3 c - Silence Hexes/Air 5 Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 13, D:3) a +0 chain mail (9, 17, D:3) a +0 club a stone (10, 17, D:3) a +0 dagger (12, 24, D:3) a Young Poisoner's Handbook (17, 9, D:3) a +0 ring mail (18, 21, D:3) a +0 robe (25, 6, D:3) a +0 short sword (27, -17, D:3) a +0 leather armour (27, 2, D:3) a +0 club 2 stones a +0 dagger (34, 45, D:3) a +0 club a +0 sling (36, 13, D:3) a scroll of amnesia (39, -3, D:3) a +0 hand axe (43, 21, D:3) 4 stones (43, 23, D:3) a +0 club (44, 6, D:3) a +0 quarterstaff (49, 6, D:3) a book of Geomancy (49, 42, D:3) a +0 club (52, -13, D:3) a +0 sling (60, 32, D:3) a +0 dagger of venom Level 4 of the Dungeon (0, 0, D:4) 6 stones (0, 1, D:4) a +0 hand axe a +0 leather armour an orc corpse (1, 1, D:4) a +0 short sword an orc corpse (10, -35, D:4) a +0 ring mail (10, -22, D:4) 4 stones (33, -8, D:4) an adder corpse (skeletalised by now) (33, -3, D:4) a +0 dagger (47, 12, D:4) a book of Burglary (54, 13, D:4) 5 stones