Ramendil Level 1 of the Dungeon [Shop] Xuig's Magic Scroll Boutique a scroll of silence (104 gold) a scroll of fear (44 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of amnesia (44 gold) a scroll of torment (104 gold) a scroll of fear (44 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) (0, 0, D:1) 9 stones (17, 10, D:1) a +0 dagger (27, 4, D:1) a +0 dagger (36, 6, D:1) a scarf of harm Level 2 of the Dungeon (1, 23, D:2) a +0 whip (3, -2, D:2) a +0 scale mail (3, 7, D:2) a +0 quarterstaff (7, 22, D:2) a +0 dagger (15, 36, D:2) a +0 shortbow (43, 57, D:2) a +0 ring mail (49, 9, D:2) a +0 club Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) 5 stones (19, 37, D:3) a +0 trident (20, 38, D:3) a +0 dagger (28, 44, D:3) a +6 ring of intelligence (45, 15, D:3) a +0 mace a +0 ring mail a +0 scythe a +0 robe (52, 13, D:3) a +0 club a +0 leather armour (59, 15, D:3) a +0 scale mail a +0 dagger a +0 robe a +0 flail (60, 17, D:3) a +0 club (62, 15, D:3) 6 stones Level 4 of the Dungeon (2, 30, D:4) a +0 dagger (21, -3, D:4) a +0 spear (22, -3, D:4) a +0 flail (23, -2, D:4) a +0 halberd (25, 5, D:4) a staff of alchemy (33, 6, D:4) a book of Burglary (43, 11, D:4) a +0 leather armour (48, 0, D:4) a book of Dangerous Friends (60, -5, D:4) 2 stones a +0 dagger Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Gallantry {Will++ rCorr Int+3 Dex-2} (3570 gold) Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the amulet "Aphis" {Reflect rElec rPois rF- rCorr SH+5} (4680 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). the +6 dagger of Badink {antimagic, rElec Dex+5} (6050 gold) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. the +1 ring mail of the Snake Pit {Dex+3} (2230 gold) Dex+3: It affects your dexterity (+3). (0, 0, D:5) a +0 robe (14, 54, D:5) 5 stones (23, 6, D:5) 6 stones (38, 3, D:5) a +0 club (38, 7, D:5) a +0 club a +0 trident (38, 8, D:5) a +0 whip a +0 club a +0 flail a +0 club a +0 robe (43, 11, D:5) a +0 leather armour (47, 20, D:5) a +0 flail (48, 33, D:5) a stone (49, 13, D:5) a +0 robe (50, 36, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a wyvern corpse (10, 11, D:6) a hound corpse (skeletalised by now) (29, 17, D:6) a water moccasin corpse (skeletalised by now) (30, 8, D:6) a +2 whip of freezing a +1 robe of willpower the kobold skeleton of Pikel (33, 22, D:6) a +0 giant club (38, 17, D:6) a +0 orcbow a centaur corpse (skeletalised by now) the Ecumenical Temple