Ramendil Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (2, -12, D:1) 6 stones (3, 28, D:1) a staff of fire (9, -1, D:1) a +0 short sword (34, 2, D:1) a +0 hand axe (38, 26, D:1) a +0 whip (39, 13, D:1) a +0 robe (41, -13, D:1) a +0 club (48, -4, D:1) a +0 dagger a stone (53, -18, D:1) 8 stones (58, -6, D:1) a +0 club (61, -5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (17, -37, D:2) a +0 robe (18, -37, D:2) a rat corpse (20, -32, D:2) an adder corpse (skeletalised by now) (26, -30, D:2) a +5 whip of electrocution (29, -34, D:2) a +0 dagger (41, -11, D:2) a bat corpse (skeletalised by now) (43, -20, D:2) an adder corpse (skeletalised by now) (47, -45, D:2) a ribbon worm corpse (49, -6, D:2) a +0 whip (54, -23, D:2) a +0 pair of boots (54, -8, D:2) a +0 pair of boots